79b9af3320
Common: Add UnitTest.h
2013-08-11 14:29:07 +03:00
0afbdac9fe
Gfx: Add some tests for TextFormatD2D
2013-08-11 14:12:23 +03:00
180adbc759
Gfx: Fix text Y position for D2D with vertical Center/Bottom alignments
2013-08-11 11:42:23 +03:00
027feabf86
Gfx: Make bottom overhanging characters visible with D2D
2013-08-10 17:01:48 +03:00
b8333dc66d
Gfx: Fix clipping with D2D when a transformation has been applied
2013-08-10 16:58:30 +03:00
42e8d5ee22
Gfx: Additional changes to 56218f7
2013-08-10 15:29:09 +03:00
56218f7af4
Gfx: Improve line trimming with D2D when one line is visible
2013-08-10 15:26:50 +03:00
34abccc29b
Gfx: Check for errors in TextFormatD2D::SetProperties
2013-08-10 15:25:36 +03:00
2e2ced7403
Gfx: Additional change to 6e04fd9
2013-08-10 14:14:02 +03:00
aa4c4a6dfc
Gfx: Make AccurateText=1 more consistent with GDI+ for D2D when a newline character is the last character of the text
2013-08-10 13:58:54 +03:00
6e04fd983f
Gfx: Make AccurateText=0 more consistent with GDI+ for D2D
...
The height is now based on a formula that should be exactly equal to that provided by GDI+. The padding should now be equal on the left and right sides now. There may be some discrepancies in overall width, but it should always be reasonably to close to GDI+.
In addition, this makes D2D behavior match GDI+ when a newline character is the last character of the text.
2013-08-10 13:54:53 +03:00
63f5eed742
Fix build bustage caused by 38ec6c3
2013-08-10 13:13:04 +03:00
616f986181
Gfx: Make D2D clip text that overflows the bounding box similarly to GDI+
2013-08-10 12:13:59 +03:00
38ec6c3832
Gfx: Fix incorrect text X-position for StringAlign=Center with D2D
2013-08-10 12:08:15 +03:00
21f5ff1303
Gfx: Fix incorrect text height/width with D2D in some cases due to typo
2013-08-10 12:03:40 +03:00
5fcf4b785d
Gfx: Fix that empty strings have a width and/or height with D2D
2013-08-04 21:46:59 +03:00
1e82a1659f
D2D: Undo recent W/H calculations and revert back to 37fd105
calculations
2013-08-02 15:42:37 -06:00
bb53ddf71c
D2D: Minor tweaks
2013-08-02 14:35:08 -06:00
9d525b1c1a
D2D: More tweaks (partially reverts ccb2731
)
...
Should account for extra padding when #CRLF# is used.
2013-08-02 14:32:07 -06:00
ccb273117a
D2D: Tweaks
2013-08-02 09:54:14 -06:00
a1f15d9adc
Minor tweaks
2013-08-02 14:46:42 +03:00
6b8d8a65d0
Gfx: Suppress int to float conversion warning
2013-07-31 13:15:26 +03:00
3c8c8a1f5e
Gfx: Additional change to 37fd105
2013-07-31 13:12:15 +03:00
37fd105650
Gfx: Add Util::GetAdjustedDWriteTextLayoutMetrics to reduce code duplication
2013-07-31 13:09:48 +03:00
82b8920443
Gfx: Added comment
2013-07-31 12:55:32 +03:00
572f2da0d2
D2D: Tweaks
2013-07-30 17:01:16 -06:00
20cac72e9b
Gfx: Implement GDI+ fallback
2013-07-30 22:57:46 +03:00
44300e2f41
Gfx: Change to use D2D 1.1
2013-07-30 22:38:51 +03:00
12dcf4628a
D2D: Tweaks
2013-07-28 22:33:27 -06:00
2dda00a071
D2D: Tweaks to spacing
2013-07-28 12:01:35 -06:00
6aab840dfb
D2D: Adjusted character spacing for AccurateText=0
2013-07-28 11:20:28 -06:00
52b5e2584a
D2D: Removed centering of text within W/H (from 481442b
) due to conflict with different alignments and a meter's defined W/H.
2013-07-28 01:10:19 -06:00
481442bc19
D2D: Tweaked formula that calculates the width/height of text using AccurateText=0 to better match GDI+. Also centers the text inside the adjusted width/height.
2013-07-28 00:00:22 -06:00
b27bf1ee63
Added "AccurateText" option [Rainmeter] section of a skin.
...
When AccurateText=0 (default) and UseD2D=0, inaccurate GDI+ measuring of text is used
When AccurateText=1 and UseD2D=0, Accurate measuring occurs similar to D2D
When AccurateText=0 and UseD2D=1, D2D adds padding to the text similar to GDI+
When AccurateText=1 and UseD2D=1, Accurate measuring occurs using D2D
2013-07-25 14:53:02 -06:00
96f27fffcb
Reverted 32fc794
and cd35729
2013-07-20 10:09:37 -06:00
f76634055d
Reverted 6e9bc98
due to bug in GDI+ and newline
...
http://rainmeter.net/forum/viewtopic.php?p=89915#p89915
2013-07-16 12:28:05 -06:00
6e9bc98d0b
GDI+: Add trailing whitespace when measuring text (similar to 32fc794
)
2013-07-13 10:16:35 -06:00
cd35729a17
Fixed typo in 32fc794
2013-06-30 00:15:36 -06:00
32fc7948ee
CanvasD2D: Fix for trailing whitespace
...
http://rainmeter.net/forum/viewtopic.php?p=89139#p89139
2013-06-29 23:44:56 -06:00
096023ba6e
Cosmetics
2013-06-14 16:58:53 +03:00
8a086ffdcb
Make unit tests available in Release builds
2013-06-13 21:13:57 +03:00
c5e2a7a2cb
Actually fix running debug projects that use unit testing
2013-06-13 20:52:15 +03:00
d63bb00f94
Revert "Fix running debug projects that use unit testing"
...
This reverts commit ced3dd2
.
2013-06-13 20:23:42 +03:00
ced3dd20ca
Fix running debug projects that use unit testing
2013-06-13 20:17:24 +03:00
a80c905be9
Add tests for StringUtil
2013-06-13 17:01:16 +03:00
516ef1a354
Add tests for MathParser
2013-06-13 17:01:00 +03:00
be3efa7531
Move MathParser to Common
2013-06-13 17:00:24 +03:00
3cebbc6b53
Add Common_Test project and PathUtil_Test.cpp
...
The tests use the new Native Unit Test framework in VS2012.
2013-06-12 23:13:04 +03:00
fed4b080b0
Cosmetics
2013-06-12 23:08:45 +03:00
cd4bf6d17a
Create Common.vcxproj to use files under Common as a static library
2013-06-12 21:54:23 +03:00