D2D: Removed centering of text within W/H (from 481442b) due to conflict with different alignments and a meter's defined W/H.

This commit is contained in:
Brian Ferguson 2013-07-28 01:10:19 -06:00
parent 481442bc19
commit 52b5e2584a

View File

@ -309,40 +309,18 @@ void CanvasD2D::DrawTextW(const WCHAR* str, UINT strLen, const TextFormat& forma
if (SUCCEEDED(hr))
{
TextFormatD2D& formatD2D = (TextFormatD2D&)format;
const bool right = formatD2D.GetHorizontalAlignment() == Gfx::HorizontalAlignment::Right;
const bool bottom = formatD2D.GetVerticalAlignment() == Gfx::VerticalAlignment::Bottom;
formatD2D.CreateLayout(str, strLen, rect.Width, rect.Height);
// Center text inside rect
DWRITE_TEXT_METRICS metrics;
formatD2D.m_TextLayout->GetMetrics(&metrics);
float xOffset = (rect.Width - metrics.width) / 2.0f;
float yOffset = (rect.Height - metrics.height) / 2.0f;
switch (formatD2D.GetHorizontalAlignment())
{
case Gfx::HorizontalAlignment::Center:
xOffset = xOffset / 2.0f;
break;
case Gfx::HorizontalAlignment::Right:
xOffset = -xOffset;
break;
}
switch (formatD2D.GetVerticalAlignment())
{
case Gfx::VerticalAlignment::Center:
yOffset = yOffset / 2.0f;
break;
case Gfx::VerticalAlignment::Bottom:
yOffset = -yOffset;
break;
}
float xOffset = 0.0f;
formatD2D.m_TextLayout->GetFontSize(0, &xOffset);
xOffset /= 6.0f;
m_Target->DrawTextLayout(
D2D1::Point2F(m_AccurateText ? rect.X : rect.X + xOffset, rect.Y + yOffset),
D2D1::Point2F(m_AccurateText ? rect.X : right ? rect.X - xOffset : rect.X + xOffset,
m_AccurateText || !bottom ? rect.Y : rect.Y - 1.0f),
formatD2D.m_TextLayout.Get(),
solidBrush.Get());
}