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D2D: Tweaks to spacing
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@ -320,7 +320,7 @@ void CanvasD2D::DrawTextW(const WCHAR* str, UINT strLen, const TextFormat& forma
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if (!m_AccurateText)
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{
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float emOffset = xOffset / 22.0f;
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float emOffset = xOffset / 25.0f;
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DWRITE_TEXT_RANGE range = {0, strLen};
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Microsoft::WRL::ComPtr<IDWriteTextLayout1> textLayout;
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