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Gfx: Fix incorrect text height/width with D2D in some cases due to typo
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@ -56,7 +56,7 @@ void TextFormatD2D::CreateLayout(const WCHAR* str, UINT strLen, float maxW, floa
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if (maxH != m_TextLayout->GetMaxHeight())
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{
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m_TextLayout->SetMaxWidth(maxH);
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m_TextLayout->SetMaxHeight(maxH);
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}
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}
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else
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