Brian Ferguson
572f2da0d2
D2D: Tweaks
2013-07-30 17:01:16 -06:00
Birunthan Mohanathas
20cac72e9b
Gfx: Implement GDI+ fallback
2013-07-30 22:57:46 +03:00
Birunthan Mohanathas
44300e2f41
Gfx: Change to use D2D 1.1
2013-07-30 22:38:51 +03:00
Brian Ferguson
12dcf4628a
D2D: Tweaks
2013-07-28 22:33:27 -06:00
Brian Ferguson
2dda00a071
D2D: Tweaks to spacing
2013-07-28 12:01:35 -06:00
Brian Ferguson
6aab840dfb
D2D: Adjusted character spacing for AccurateText=0
2013-07-28 11:20:28 -06:00
Brian Ferguson
52b5e2584a
D2D: Removed centering of text within W/H (from 481442b
) due to conflict with different alignments and a meter's defined W/H.
2013-07-28 01:10:19 -06:00
Brian Ferguson
481442bc19
D2D: Tweaked formula that calculates the width/height of text using AccurateText=0 to better match GDI+. Also centers the text inside the adjusted width/height.
2013-07-28 00:00:22 -06:00
Brian Ferguson
b27bf1ee63
Added "AccurateText" option [Rainmeter] section of a skin.
...
When AccurateText=0 (default) and UseD2D=0, inaccurate GDI+ measuring of text is used
When AccurateText=1 and UseD2D=0, Accurate measuring occurs similar to D2D
When AccurateText=0 and UseD2D=1, D2D adds padding to the text similar to GDI+
When AccurateText=1 and UseD2D=1, Accurate measuring occurs using D2D
2013-07-25 14:53:02 -06:00
Brian Ferguson
96f27fffcb
Reverted 32fc794
and cd35729
2013-07-20 10:09:37 -06:00
Brian Ferguson
f76634055d
Reverted 6e9bc98
due to bug in GDI+ and newline
...
http://rainmeter.net/forum/viewtopic.php?p=89915#p89915
2013-07-16 12:28:05 -06:00
Brian Ferguson
6e9bc98d0b
GDI+: Add trailing whitespace when measuring text (similar to 32fc794
)
2013-07-13 10:16:35 -06:00
Brian Ferguson
cd35729a17
Fixed typo in 32fc794
2013-06-30 00:15:36 -06:00
Brian Ferguson
32fc7948ee
CanvasD2D: Fix for trailing whitespace
...
http://rainmeter.net/forum/viewtopic.php?p=89139#p89139
2013-06-29 23:44:56 -06:00
Birunthan Mohanathas
1934c5db72
Change NULL to nullptr
2013-05-31 17:28:39 +03:00
Birunthan Mohanathas
0f6f6d48e5
Gfx: Minor fixes
2013-05-05 17:34:22 +03:00
Birunthan Mohanathas
e10cdd2a86
Gfx: Minor fix
2013-05-05 13:21:30 +03:00
Birunthan Mohanathas
18d5ee383d
Gfx: Wrap pointers with std::unique_ptr
2013-05-01 14:38:52 +03:00
Birunthan Mohanathas
eb5044b6fb
Gfx: Change COM pointers to use WRL::ComPtr
2013-05-01 14:10:31 +03:00
Birunthan Mohanathas
c7e172f906
Gfx: Fix D2D DrawBitmap when source X/Y is not 0
2013-04-14 18:06:28 +03:00
Birunthan Mohanathas
31d717085e
Gfx: Fix mistakes in b737352
2013-04-13 18:58:24 +03:00
Birunthan Mohanathas
d04bb46009
Gfx: Improve D2D local font support
2013-04-12 19:41:47 +03:00
Birunthan Mohanathas
b73735251e
Gfx: Cosmetics
2013-04-12 19:18:56 +03:00
Birunthan Mohanathas
d50c2ed33f
Gfx: Add support for local fonts with D2D
...
This does not yet work with family names containing e.g. 'Light'.
2013-04-12 18:12:45 +03:00
Birunthan Mohanathas
4b95f07ca6
Add missing files in 4f26f77
2013-04-12 18:06:51 +03:00
Birunthan Mohanathas
4f26f777c9
Gfx: Move DWrite helpers to Util
2013-04-12 17:31:12 +03:00
Birunthan Mohanathas
b8bda82226
Gfx: Cosmetics
2013-04-12 17:14:43 +03:00
Birunthan Mohanathas
ad9149b143
Gfx: Move WIC files to Util
2013-04-12 17:09:42 +03:00
Birunthan Mohanathas
3827353c08
Gfx: Implement DWrite interfaces required for loading fonts
2013-04-12 17:05:21 +03:00
Birunthan Mohanathas
507e0294fe
Gfx: Add comments
2013-04-09 20:54:40 +03:00
Birunthan Mohanathas
0b3a4d86c4
Gfx: Add FontCollection implementation
...
The D2D implementation is a stub for now.
2013-04-09 20:35:49 +03:00
Birunthan Mohanathas
4d22c5ac61
Gfx: Improve D2D support for subfamilies like 'Light'
2013-04-08 18:24:09 +03:00
Birunthan Mohanathas
7c90f65659
Gfx: Tweaks
2013-04-08 17:29:26 +03:00
Birunthan Mohanathas
53c6966819
Gfx: Tweaks
2013-04-08 17:21:47 +03:00
Birunthan Mohanathas
12bd890aef
Gfx: Cosmetics
2013-04-07 14:32:41 +03:00
Birunthan Mohanathas
2f8f67e2cf
Gfx: Make D2D font family name handling more consistent with GDI+
2013-04-07 14:30:50 +03:00
Brian Ferguson
d0704a69d0
Cosmetics: Fixes VS2012 syntax highlighting
2013-04-05 15:07:51 -06:00
Brian Ferguson
59b3dea21c
Gfx: Added support for TransformationMatrix and Angle (for String meters)
2013-04-05 02:35:20 -06:00
Birunthan Mohanathas
349988e5dd
Gfx: Add GDI+ specific temporary solution for transformations
2013-03-29 13:33:11 +02:00
Birunthan Mohanathas
6f81e31f10
Gfx: Delay creation of ellipsis with D2D
2013-03-28 15:52:17 +02:00
Birunthan Mohanathas
e5100d9a9f
Gfx: Make text rendering with D2D more efficient by reusing layout
2013-03-28 15:51:12 +02:00
Birunthan Mohanathas
71a454f954
Gfx: Cosmetic tweaks
2013-03-28 15:11:55 +02:00
Birunthan Mohanathas
39fe9750fd
Gfx: Add temporary solution for local fonts
2013-03-28 15:09:46 +02:00
Birunthan Mohanathas
056277ce4f
Gfx: Tweaks
2013-03-28 14:45:10 +02:00
Birunthan Mohanathas
5bf776090d
Gfx: Avoid creating D2D render target when not necessary
2013-03-28 14:44:43 +02:00
Birunthan Mohanathas
c6374f7c12
Minor tweaks and fixes
2013-03-28 14:26:55 +02:00
Birunthan Mohanathas
5f03d7b235
Gfx: Fix rendering issues in some cases
...
It seems that Direct2D does not expect the underlying pixel data of the render target to change outside of the target draw commands while the render target exists. As a result, Direct2D may in some cases overwrite changes to the pixel data. This change changes the render target to be (re)created for each batch of Direct2D drawing operations as a temporary solution. As a side effect, a DIB section is now used as the render target bitmap.
2013-03-26 21:29:05 +02:00
Birunthan Mohanathas
7f51273950
Cosmetics
2013-03-26 21:28:34 +02:00
Birunthan Mohanathas
27440ed515
Tweaks
2013-03-25 18:05:57 +02:00
Birunthan Mohanathas
82970d1cce
Gfx: Add initial work
...
Gfx provides support for rendering with both Direct2D and GDI+.
2013-03-25 17:37:20 +02:00