Commit Graph

24 Commits

Author SHA1 Message Date
4b61f0bdb5 Generated buildings 2015-06-10 11:49:43 +03:00
352f212ae9 Added lot allocation. 2015-06-03 23:54:22 +03:00
f9b20b0226 Implemented road & road mesh generator. 2015-06-02 20:50:59 +03:00
61a05289d3 Removed logs from road generator 2015-05-29 19:10:27 +03:00
54b833b620 Finished road generator 2015-05-29 19:03:08 +03:00
1304499b66 Implemented quad tree, added test project. 2015-05-29 10:48:20 +03:00
4e957167ed Implemented vector2, rectangle, line segment. 2015-05-29 10:47:32 +03:00
22f1905b1b Initial attempt at road generation 2015-05-26 19:36:44 +03:00
b6b2dce32e Implemented population center generator 2015-05-22 11:26:29 +03:00
e51c74944d Moved steepness calculation 2015-05-21 11:49:04 +03:00
7bd2b7b255 Started to implement road generation. 2015-05-20 11:26:46 +03:00
11ca59d8bb Added textures to maps 2015-05-09 18:06:30 +03:00
7ffa9ac886 Added files 2015-05-08 13:20:13 +03:00
53dbf25843 Revert "Applied gitignore"
This reverts commit a675aefd06.
2015-05-08 13:18:46 +03:00
0915388800 Revert "Fixed missing meta files"
This reverts commit eb23e3234e.
2015-05-08 12:57:30 +03:00
eb23e3234e Fixed missing meta files 2015-05-08 12:52:27 +03:00
a675aefd06 Applied gitignore 2015-05-08 12:49:58 +03:00
c80b035ce7 Added textures to biomes and an expression parser. 2015-05-08 12:44:25 +03:00
b1a8da324d Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
76527c2619 Implemented eroder. 2015-03-23 21:17:09 +02:00
68140b11a7 Fixed unity terrain generation bug. 2015-03-19 12:34:58 +02:00
c96de53ec8 Worked on map viewer 2015-03-13 17:36:12 +02:00
c71b8ddd3e Work on architecture. A lot of refractoring. Updated to unity 5. 2015-03-12 10:44:44 +02:00
c51c5abbb1 Initial commit 2015-03-03 18:47:18 +02:00