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1304499b66
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Implemented quad tree, added test project.
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2015-05-29 10:48:20 +03:00 |
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4e957167ed
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Implemented vector2, rectangle, line segment.
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2015-05-29 10:47:32 +03:00 |
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22f1905b1b
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Initial attempt at road generation
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2015-05-26 19:36:44 +03:00 |
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b6b2dce32e
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Implemented population center generator
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2015-05-22 11:26:29 +03:00 |
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e51c74944d
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Moved steepness calculation
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2015-05-21 11:49:04 +03:00 |
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7bd2b7b255
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Started to implement road generation.
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2015-05-20 11:26:46 +03:00 |
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11ca59d8bb
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Added textures to maps
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2015-05-09 18:06:30 +03:00 |
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7ffa9ac886
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Added files
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2015-05-08 13:20:13 +03:00 |
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53dbf25843
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Revert "Applied gitignore"
This reverts commit a675aefd06 .
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2015-05-08 13:18:46 +03:00 |
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0915388800
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Revert "Fixed missing meta files"
This reverts commit eb23e3234e .
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2015-05-08 12:57:30 +03:00 |
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eb23e3234e
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Fixed missing meta files
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2015-05-08 12:52:27 +03:00 |
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a675aefd06
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Applied gitignore
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2015-05-08 12:49:58 +03:00 |
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c80b035ce7
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Added textures to biomes and an expression parser.
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2015-05-08 12:44:25 +03:00 |
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b1a8da324d
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Updated project to unity 5, finalized terrain generation
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2015-05-08 11:09:28 +03:00 |
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76527c2619
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Implemented eroder.
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2015-03-23 21:17:09 +02:00 |
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68140b11a7
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Fixed unity terrain generation bug.
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2015-03-19 12:34:58 +02:00 |
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c96de53ec8
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Worked on map viewer
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2015-03-13 17:36:12 +02:00 |
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c71b8ddd3e
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Work on architecture. A lot of refractoring. Updated to unity 5.
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2015-03-12 10:44:44 +02:00 |
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c51c5abbb1
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Initial commit
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2015-03-03 18:47:18 +02:00 |
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