Commit Graph

2093 Commits

Author SHA1 Message Date
ded19a42fa Enable D2D by default 2013-10-06 17:08:11 +03:00
2fb733ef75 Gfx: Remove __D2DParams 2013-10-06 17:07:00 +03:00
6df7d5d509 Add "Use D2D rendering" option to skin context menu 2013-10-06 10:57:24 +03:00
21d9c0698f Gfx: Additional changes to d003db6 2013-09-29 17:57:21 +03:00
d003db6531 Gfx: Add __D2DParams option to allow testing D2D text rendering options 2013-09-29 11:28:28 +03:00
c1aa191235 Gfx: Use GDI+ instead of D2D when drawing scaled images 2013-09-28 17:51:42 +03:00
2029cea23f Revert "Added #NBSP# built-in variable to support using a Unicode no-break space in strings."
This reverts commit 73069b692f.

Reverted due to some risk of issues when used in Lua when the .lua file is not encoded and the user's local code page does not support the ANSI "no-break space".
2013-09-22 10:26:58 -04:00
73069b692f Added #NBSP# built-in variable to support using a Unicode no-break space in strings. 2013-09-22 07:53:17 -04:00
7558666b13 Script: Add default value support for SKIN:GetVariable 2013-09-19 17:16:26 +03:00
5fd98509cf Script: Fix that default value is not used in Meter:GetOption 2013-09-19 17:07:47 +03:00
08eb662e1f Add #ROOTCONFIG# variable 2013-09-15 15:05:06 +03:00
8b68092cf1 Tweak some log messages to remove redundant info 2013-09-14 12:57:33 +03:00
b0423cd3ff CommandHandler: Fixed typo in eca5dd0 2013-09-12 11:44:49 -06:00
e53b984bde Cosmetics 2013-09-01 00:01:50 -06:00
e62a1aa262 Fixed issue where the width/height of a meter would not update when using the Padding option. 2013-08-31 23:58:12 -06:00
df84ba961c Cosmetics 2013-08-25 22:47:20 -06:00
fb059da295 Added "Clear" button to About dialog (Log tab) 2013-08-25 12:09:54 -06:00
eca5dd0010 Added optional parameters to the "!Manage" bang for the "Skins" tab.
Usage: !Manage Skins Config File (both "Config" and "File" are optional).
Example: !Manage Skins "illustro\Clock" "Clock.ini"

To use the "File" parameter, you must specify a "Config" parameter as well.
2013-08-25 11:28:15 -06:00
dfc804d50e MeasureCalc: Allow for LowBound to equal HighBound. If LowBound is greater then HighBound, set HighBound equal to LowBound (and show error). 2013-08-19 14:41:45 -06:00
b0c4f83424 Minor tweaks 2013-08-17 11:16:01 +03:00
cd140ff0f6 MeasureCalc: Only report "HighBound" error message after initial update 2013-08-16 13:19:22 -06:00
9c2d75ce69 Removed test code from a3a464b 2013-08-16 13:00:53 -06:00
a3a464b9cf Fixed resetting of internal bounds in f414b5f 2013-08-16 12:58:16 -06:00
f414b5feba MeasureCalc: Added "UniqueRandom" option. When "1", random numbers are only used once within the range {LowBound, HighBound}.
Also updated the URNG (Uniform Random Number Generator) engine to the C++11 library <random>.
2013-08-15 18:12:36 -06:00
61bcb92dee Gfx: Make D2D draw lines if they will be clipped by at most 2 pixels 2013-08-12 18:52:51 +03:00
db9e220207 Gfx: Minor tweaks 2013-08-12 18:51:27 +03:00
12e0564f3e Gfx: Avoid clipping with D2D when not needed 2013-08-12 18:50:24 +03:00
a8467674fe Add missing file in 79b9af3 2013-08-11 14:31:16 +03:00
79b9af3320 Common: Add UnitTest.h 2013-08-11 14:29:07 +03:00
0afbdac9fe Gfx: Add some tests for TextFormatD2D 2013-08-11 14:12:23 +03:00
176a9414f5 Gfx: Make D2D acknowledge trailing whitespace followed by a NBSP/MMSP
This hacky workaround makes D2D behavior consistent with GDI+.
2013-08-11 12:11:59 +03:00
180adbc759 Gfx: Fix text Y position for D2D with vertical Center/Bottom alignments 2013-08-11 11:42:23 +03:00
027feabf86 Gfx: Make bottom overhanging characters visible with D2D 2013-08-10 17:01:48 +03:00
b8333dc66d Gfx: Fix clipping with D2D when a transformation has been applied 2013-08-10 16:58:30 +03:00
42e8d5ee22 Gfx: Additional changes to 56218f7 2013-08-10 15:29:09 +03:00
56218f7af4 Gfx: Improve line trimming with D2D when one line is visible 2013-08-10 15:26:50 +03:00
34abccc29b Gfx: Check for errors in TextFormatD2D::SetProperties 2013-08-10 15:25:36 +03:00
2e2ced7403 Gfx: Additional change to 6e04fd9 2013-08-10 14:14:02 +03:00
aa4c4a6dfc Gfx: Make AccurateText=1 more consistent with GDI+ for D2D when a newline character is the last character of the text 2013-08-10 13:58:54 +03:00
6e04fd983f Gfx: Make AccurateText=0 more consistent with GDI+ for D2D
The height is now based on a formula that should be exactly equal to that provided by GDI+. The padding should now be equal on the left and right sides now. There may be some discrepancies in overall width, but it should always be reasonably to close to GDI+.

In addition, this makes D2D behavior match GDI+ when a newline character is the last character of the text.
2013-08-10 13:54:53 +03:00
63f5eed742 Fix build bustage caused by 38ec6c3 2013-08-10 13:13:04 +03:00
616f986181 Gfx: Make D2D clip text that overflows the bounding box similarly to GDI+ 2013-08-10 12:13:59 +03:00
38ec6c3832 Gfx: Fix incorrect text X-position for StringAlign=Center with D2D 2013-08-10 12:08:15 +03:00
21f5ff1303 Gfx: Fix incorrect text height/width with D2D in some cases due to typo 2013-08-10 12:03:40 +03:00
a3efbbac3f Script: Improve 6560518
The Unicode state is not tracked using a stack instead of a raw boolean. This means that a Unicode script that e.g. updates a non-Unicode script measure will now work properly.
2013-08-07 17:48:13 +03:00
20393df751 Script: Change Unicode script support to require UTF-16 LE files rather than UTF-8 2013-08-07 17:09:25 +03:00
d0466c5588 Script: Additional change to f8c3867 for print() 2013-08-06 22:06:21 +03:00
bbb101cbd5 Cosmetics 2013-08-06 22:03:20 +03:00
f8c386793a Script: Fix memory corruption caused by 6560518 2013-08-06 21:58:41 +03:00
6560518037 Script: Add Unicode support
If the script file is UTF-8 encoded, all Lua strings are converted to/from as if they were UTF-8. Otherwise things continue to work as they have until now. Additionally, UTF-8 scripts cannot use deprecated features at all (PROPERTIES, GetStringValue).
2013-08-06 20:43:57 +03:00