Usage:
[WebParserMeasure]
Debug2File="[path\]Filename.ext"
Debug=2
Examples:
[WebParserMeasure]
Debug2File="Debug2File.txt" (saves to current skin folder)
Debug=2
[WebParserMeasure]
Debug2File="#SKINSPATH#DebugFiles\Debug2File.txt" (saves to
\DebugFiles under the \Skins folder)
Debug=2
Notes:
Must be enclosed in quotes.
Must include at least a filename. Path alone will not work.
Must be a directory which already exists. Does not create the target directory.
If the Debug2File= parameter is not used, WebParser will save webparserdbump.txt in the root of C: as it always has.
- Minor changes of ConvertToXXX(): Get an appropriate buffer size to convert the string. And using [] when deleting arrays.
- Fixed a few memory leaks.
- It's now possible to send the !BANG command when all windows are "On Desktop". (Rainmeter.exe and WebParser)
MiddleMouseUpAction | MiddleMouseDownAction
2) Updated the manual entries for the middle mouse functionality
3) Added spx268's code to fix a problem with BUTTON and dynamic variables addressed in:
http://code.google.com/p/rainmeter/issues/detail?id=108
Rainy, given the "issues" listed at the bottom of this comment, I leave it to you whether to create a build using this revision or use r208 for the build. I would like to start testing MeterStyle, but there are a few more things it needs work on.
What is MeterStyle?
MeterStyle
This will allow users to create CSS-like "Styles" for meters. This means that all the parameters of a meter can be defined in the style, and then many meters can use the style to eliminate copy / pasting the same parameters over and over on multiple meters. (Examples: FontColor=, FontSize= etc.)
How do I use it?
You will create a new [Section] (as many as you want) in the .ini. The section(s) can have any name.
[MyStringStyle]
Then you will tell Rainmeter that this is a "MeterStyle" and not a measure or meter
Style=Meter
Note: The "value" of the key "Style" can be anything. It can be used to add a description of the style if you like. Style=This style is for the AccuWeather part of this skin
It is however required, both to tell Rainmeter it is not a meter or measure and to have the MeterStyle routines parse it.
Then you define parameters you want to use in the style
FontColor=#FontColor#
FontFace=TheSansBold-Caps
FontSize=11
StringEffect=SHADOW
StringStyle=BOLD
StringAlign=LEFT
AntiAlias=1
Then in any or all meters, you just use
[MeterName]
Meter=STRING (or any other meter type)
MeterStyle=MyStringStyle
None of the parameters in the style are then required to be actually in the meter(s). They are "inherited" from the MeterStyle.
Note: This works and has had preliminary testing with dynamic variables like FontColor=[MeasureName] and regular variables like FontColor=#FontColor#. It doesn't matter if the [Variables] section or the [MeasureName] measure is before or after the [StyleName] in the .ini file.
What if I want to override a MeterStyle parameter on a meter?
Sure. Just put in any parameter with a value different from the one defined in the MeterStyle and the one in the meter will take presidence. All non-defined parameters will still use the MeterStyle value.
[MeterName]
Meter=STRING
MeterStyle=MyStringStyle
FontColor=100,100,100,50
What are these "known issues" you are on about?
This is still a bit of a work in progress. Right now you cannot define X or Y in a style. You can define W and H, but NOT for a STRING meter. You cannot define a "Transformation Matrix" in a style. MattKing will be looking into these tomorrow. W and H in a string meter is our top priority. We will also look at X and Y and hope for an easy solution. Transformation Matrix may have to come later.
Added changes to RANDOM function based on Rainy's input. If there were multiple RANDOM statements in multiple CALC measure, they would all get the same random number. Fixed.
Added new RANDOM function and LocalFont to the help files and History.htm
RANDOM Function:
Returns a random number between "LowBound" and "HighBound" defined in the measure.
Sample usage:
[MeasureCalc]
Measure=Calc
Formula=(Random)
LowBound=5
HighBound=100