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Added MattKing's code to allow a user to set the path and name of the text file to have Debug=2 write to. This will allow persistence for html files retrieved by WebParser, so they can be parsed as a local file as needed.
Usage: [WebParserMeasure] Debug2File="[path\]Filename.ext" Debug=2 Examples: [WebParserMeasure] Debug2File="Debug2File.txt" (saves to current skin folder) Debug=2 [WebParserMeasure] Debug2File="#SKINSPATH#DebugFiles\Debug2File.txt" (saves to \DebugFiles under the \Skins folder) Debug=2 Notes: Must be enclosed in quotes. Must include at least a filename. Path alone will not work. Must be a directory which already exists. Does not create the target directory. If the Debug2File= parameter is not used, WebParser will save webparserdbump.txt in the root of C: as it always has.
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@ -61,6 +61,7 @@ struct UrlData
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std::wstring downloadedFile;
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std::wstring iniFile;
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int debug;
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std::wstring debugFileLocation;
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HANDLE threadHandle;
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HANDLE dlThreadHandle;
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};
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@ -192,6 +193,15 @@ UINT Initialize(HMODULE instance, LPCTSTR iniFile, LPCTSTR section, UINT id)
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data->finishAction = ReadConfigString(section, L"FinishAction", L"");
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data->errorString = ReadConfigString(section, L"ErrorString", L"");
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data->proxy = ReadConfigString(section, L"ProxyServer", L"");
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data->debugFileLocation = ReadConfigString(section, L"Debug2File", L"c:\\WebParserDump.txt");
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if(data->debugFileLocation.find(L"\\") == -1)
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{
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std::wstring str = data->iniFile.substr(0,data->iniFile.find_last_of(L"\\")+1);
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str += data->debugFileLocation;
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Log(str.c_str());
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data->debugFileLocation = str;
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}
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tmpSz = ReadConfigString(section, L"StringIndex", L"0");
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if (tmpSz)
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@ -363,7 +373,11 @@ DWORD WINAPI NetworkThreadProc(LPVOID pParam)
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if (urlData->debug == 2)
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{
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// Dump to a file
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FILE* file = fopen("C:\\WebParserDump.txt", "wb");
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// Convert to a narrow string
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std::string path(urlData->debugFileLocation.begin(), urlData->debugFileLocation.end());
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FILE* file = fopen(path.c_str(), "wb");
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fwrite(data, sizeof(BYTE), dwSize, file);
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fclose(file);
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}
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