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Config
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Refactoring, optimizations
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2015-06-13 21:36:32 +03:00 |
Road
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Implemented road & road mesh generator.
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2015-06-02 20:50:59 +03:00 |
Biome.cs
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Added textures to maps
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2015-05-09 18:06:30 +03:00 |
Biome.cs.meta
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Revert "Applied gitignore"
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2015-05-08 13:18:46 +03:00 |
Building.cs
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Generated buildings
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2015-06-10 11:49:43 +03:00 |
Building.cs.meta
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Generated buildings
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2015-06-10 11:49:43 +03:00 |
BuildingLot.cs
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Refactoring, optimizations
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2015-06-13 21:36:32 +03:00 |
BuildingLot.cs.meta
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Generated buildings
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2015-06-10 11:49:43 +03:00 |
Config.meta
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Revert "Applied gitignore"
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2015-05-08 13:18:46 +03:00 |
IPositionable.cs
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Implemented quad tree, added test project.
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2015-05-29 10:48:20 +03:00 |
IPositionable.cs.meta
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Implemented quad tree, added test project.
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2015-05-29 10:48:20 +03:00 |
LineSegment.cs
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Implemented road & road mesh generator.
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2015-06-02 20:50:59 +03:00 |
LineSegment.cs.meta
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Implemented vector2, rectangle, line segment.
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2015-05-29 10:47:32 +03:00 |
Map.cs
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Generated buildings
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2015-06-10 11:49:43 +03:00 |
Map.cs.meta
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Revert "Applied gitignore"
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2015-05-08 13:18:46 +03:00 |
Polygon.cs
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Generated buildings
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2015-06-10 11:49:43 +03:00 |
Polygon.cs.meta
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Generated buildings
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2015-06-10 11:49:43 +03:00 |
Range.cs
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Refactoring, optimizations
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2015-06-13 21:36:32 +03:00 |
Range.cs.meta
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Refactoring, optimizations
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2015-06-13 21:36:32 +03:00 |
Rectangle.cs
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Implemented vector2, rectangle, line segment.
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2015-05-29 10:47:32 +03:00 |
Rectangle.cs.meta
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Implemented vector2, rectangle, line segment.
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2015-05-29 10:47:32 +03:00 |
Road.meta
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Started to implement road generation.
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2015-05-20 11:26:46 +03:00 |
Texture.cs
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Added textures to biomes and an expression parser.
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2015-05-08 12:44:25 +03:00 |
Texture.cs.meta
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Added textures to maps
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2015-05-09 18:06:30 +03:00 |
Vector2.cs
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Refactoring, optimizations
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2015-06-13 21:36:32 +03:00 |
Vector2.cs.meta
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Implemented vector2, rectangle, line segment.
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2015-05-29 10:47:32 +03:00 |