city-generation/Game/Assets/Scripts/Model
2015-06-13 21:36:32 +03:00
..
Config Refactoring, optimizations 2015-06-13 21:36:32 +03:00
Road Implemented road & road mesh generator. 2015-06-02 20:50:59 +03:00
Biome.cs Added textures to maps 2015-05-09 18:06:30 +03:00
Biome.cs.meta Revert "Applied gitignore" 2015-05-08 13:18:46 +03:00
Building.cs Generated buildings 2015-06-10 11:49:43 +03:00
Building.cs.meta Generated buildings 2015-06-10 11:49:43 +03:00
BuildingLot.cs Refactoring, optimizations 2015-06-13 21:36:32 +03:00
BuildingLot.cs.meta Generated buildings 2015-06-10 11:49:43 +03:00
Config.meta Revert "Applied gitignore" 2015-05-08 13:18:46 +03:00
IPositionable.cs Implemented quad tree, added test project. 2015-05-29 10:48:20 +03:00
IPositionable.cs.meta Implemented quad tree, added test project. 2015-05-29 10:48:20 +03:00
LineSegment.cs Implemented road & road mesh generator. 2015-06-02 20:50:59 +03:00
LineSegment.cs.meta Implemented vector2, rectangle, line segment. 2015-05-29 10:47:32 +03:00
Map.cs Generated buildings 2015-06-10 11:49:43 +03:00
Map.cs.meta Revert "Applied gitignore" 2015-05-08 13:18:46 +03:00
Polygon.cs Generated buildings 2015-06-10 11:49:43 +03:00
Polygon.cs.meta Generated buildings 2015-06-10 11:49:43 +03:00
Range.cs Refactoring, optimizations 2015-06-13 21:36:32 +03:00
Range.cs.meta Refactoring, optimizations 2015-06-13 21:36:32 +03:00
Rectangle.cs Implemented vector2, rectangle, line segment. 2015-05-29 10:47:32 +03:00
Rectangle.cs.meta Implemented vector2, rectangle, line segment. 2015-05-29 10:47:32 +03:00
Road.meta Started to implement road generation. 2015-05-20 11:26:46 +03:00
Texture.cs Added textures to biomes and an expression parser. 2015-05-08 12:44:25 +03:00
Texture.cs.meta Added textures to maps 2015-05-09 18:06:30 +03:00
Vector2.cs Refactoring, optimizations 2015-06-13 21:36:32 +03:00
Vector2.cs.meta Implemented vector2, rectangle, line segment. 2015-05-29 10:47:32 +03:00