Commit Graph

17 Commits

Author SHA1 Message Date
3ab95e13fe Fixed normals for generated meshes 2015-06-10 12:46:04 +03:00
4b61f0bdb5 Generated buildings 2015-06-10 11:49:43 +03:00
352f212ae9 Added lot allocation. 2015-06-03 23:54:22 +03:00
f9b20b0226 Implemented road & road mesh generator. 2015-06-02 20:50:59 +03:00
54b833b620 Finished road generator 2015-05-29 19:03:08 +03:00
b6b2dce32e Implemented population center generator 2015-05-22 11:26:29 +03:00
7bd2b7b255 Started to implement road generation. 2015-05-20 11:26:46 +03:00
11ca59d8bb Added textures to maps 2015-05-09 18:06:30 +03:00
53dbf25843 Revert "Applied gitignore"
This reverts commit a675aefd06.
2015-05-08 13:18:46 +03:00
228d17e7a4 Revert "Additional gitignore fixes"
This reverts commit 05d0c85abf.
2015-05-08 12:56:56 +03:00
05d0c85abf Additional gitignore fixes 2015-05-08 12:55:04 +03:00
a675aefd06 Applied gitignore 2015-05-08 12:49:58 +03:00
c80b035ce7 Added textures to biomes and an expression parser. 2015-05-08 12:44:25 +03:00
b1a8da324d Updated project to unity 5, finalized terrain generation 2015-05-08 11:09:28 +03:00
76527c2619 Implemented eroder. 2015-03-23 21:17:09 +02:00
c71b8ddd3e Work on architecture. A lot of refractoring. Updated to unity 5. 2015-03-12 10:44:44 +02:00
c51c5abbb1 Initial commit 2015-03-03 18:47:18 +02:00