Added textures to buildings. Other small improvements.

This commit is contained in:
2015-06-14 01:46:57 +03:00
parent 0766cf7348
commit 67034359f8
42 changed files with 227 additions and 22 deletions

View File

@ -35,8 +35,8 @@ namespace TransportGame.Model.Config
/// <summary>
/// Maximum height for a building
/// </summary>
public float MaxBuildingHeight { get; set; }
public float MinBuildingHeight { get; set; }
public float MaxLevelHeight { get; set; }
public float MinLevelHeight { get; set; }
/// <summary>
/// Maximum number of primitive polygons to be generated per level
@ -49,10 +49,10 @@ namespace TransportGame.Model.Config
LotSquareMaxSize = 20f;
LotSpacing = 0.1f;
MaxLotAttempts = 3;
MaxBuildingHeight = 25f;
MinBuildingHeight = 5f;
MaxLevelHeight = 20f;
MinLevelHeight = 5f;
MaxBuildingLevels = 7;
MaxPolygonsPerLevel = 4;
MaxPolygonsPerLevel = 2;
}
}
}