mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
6aa004eb22
- Fixed that PlayerName=, TrackChangeAction=, and DisableLeadingZero= were global (i.e. only usable from the first loaded skin) - Code refactoring and cleanup
201 lines
4.1 KiB
C++
201 lines
4.1 KiB
C++
/*
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Copyright (C) 2011 Birunthan Mohanathas (www.poiru.net)
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "StdAfx.h"
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#include "PlayerWLM.h"
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extern CPlayer* g_WLM;
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// This player emulates the MSN/WLM Messenger 'Listening to' interface, which is
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// supported by OpenPandora, Last.fm, Media Player Classic, TTPlayer, Zune, etc.
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/*
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** CPlayerWLM
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**
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** Constructor.
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**
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*/
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CPlayerWLM::CPlayerWLM() : CPlayer(),
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m_Window()
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{
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HINSTANCE hInstance = GetModuleHandle(NULL);
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// Create windows class
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WNDCLASS wc = {0};
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wc.hInstance = hInstance;
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wc.lpfnWndProc = WndProc;
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wc.lpszClassName = L"MsnMsgrUIManager";
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RegisterClass(&wc);
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// Create dummy window
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m_Window = CreateWindow(L"MsnMsgrUIManager",
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L"",
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WS_DISABLED,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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NULL,
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NULL,
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hInstance,
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this);
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}
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/*
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** ~CPlayerWLM
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**
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** Destructor.
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**
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*/
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CPlayerWLM::~CPlayerWLM()
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{
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g_WLM = NULL;
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DestroyWindow(m_Window);
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UnregisterClass(L"MsnMsgrUIManager", GetModuleHandle(NULL));
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}
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LRESULT CALLBACK CPlayerWLM::WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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static CPlayerWLM* player;
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switch (msg)
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{
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case WM_CREATE:
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{
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// Get pointer to the CPlayerWLM class from the CreateWindow call
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player = (CPlayerWLM*)((CREATESTRUCT*)lParam)->lpCreateParams;
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return 0;
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}
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case WM_COPYDATA:
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{
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PCOPYDATASTRUCT cds = (PCOPYDATASTRUCT)lParam;
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if (cds->dwData != 1351) return 0;
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// lpData: \0Music\0<status>\0<format>\0<title>\0<artist>\0<album>\0
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std::wstring data = (WCHAR*)cds->lpData;
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// Some players include player name in the beginning. Skip that.
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std::wstring::size_type len = data.find(L"\\0Music\\0");
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len += 9;
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data.erase(0, len); // Get rid of \0Music\0
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bool playing = (data[0] == L'1');
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if (playing)
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{
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player->m_State = PLAYER_PLAYING;
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data.erase(0, 3); // Get rid of the status
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// TODO: Handle invalid
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len = data.find_first_of(L'\\');
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len += 2;
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data.erase(0, len); // Get rid of the format
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len = data.find_first_of(L'\\');
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player->m_Title = data.substr(0, len);
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len += 2;
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data.erase(0, len);
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len = data.find_first_of(L'\\');
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player->m_Artist = data.substr(0, len);
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len += 2;
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data.erase(0, len);
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len = data.find_first_of(L'\\');
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player->m_Album = data.substr(0, len);
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}
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else
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{
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player->ClearData();
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}
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return 0;
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}
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}
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return DefWindowProc(hWnd, msg, wParam, lParam);
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}
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void CPlayerWLM::SendKeyInput(WORD key)
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{
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KEYBDINPUT kbi = {0};
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kbi.wVk = key;
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kbi.dwExtraInfo = (ULONG_PTR)GetMessageExtraInfo();
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INPUT input = {0};
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input.type = INPUT_KEYBOARD;
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input.ki = kbi;
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SendInput(1, &input, sizeof(INPUT));
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}
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/*
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** UpdateData
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**
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** Called during each update of the main measure.
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**
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*/
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void CPlayerWLM::UpdateData()
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{
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}
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/*
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** Play
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**
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** Handles the Play bang.
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**
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*/
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void CPlayerWLM::Play()
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{
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SendKeyInput(VK_MEDIA_PLAY_PAUSE);
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}
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/*
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** Stop
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**
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** Handles the Stop bang.
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**
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*/
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void CPlayerWLM::Stop()
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{
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SendKeyInput(VK_MEDIA_STOP);
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}
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/*
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** Next
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**
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** Handles the Next bang.
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**
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*/
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void CPlayerWLM::Next()
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{
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SendKeyInput(VK_MEDIA_NEXT_TRACK);
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}
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/*
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** Previous
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**
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** Handles the Previous bang.
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**
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*/
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void CPlayerWLM::Previous()
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{
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SendKeyInput(VK_MEDIA_PREV_TRACK);
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}
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