/* Copyright (C) 2011 Birunthan Mohanathas (www.poiru.net) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "StdAfx.h" #include "PlayerWLM.h" extern CPlayer* g_WLM; // This player emulates the MSN/WLM Messenger 'Listening to' interface, which is // supported by OpenPandora, Last.fm, Media Player Classic, TTPlayer, Zune, etc. /* ** CPlayerWLM ** ** Constructor. ** */ CPlayerWLM::CPlayerWLM() : CPlayer(), m_Window() { HINSTANCE hInstance = GetModuleHandle(NULL); // Create windows class WNDCLASS wc = {0}; wc.hInstance = hInstance; wc.lpfnWndProc = WndProc; wc.lpszClassName = L"MsnMsgrUIManager"; RegisterClass(&wc); // Create dummy window m_Window = CreateWindow(L"MsnMsgrUIManager", L"", WS_DISABLED, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, this); } /* ** ~CPlayerWLM ** ** Destructor. ** */ CPlayerWLM::~CPlayerWLM() { g_WLM = NULL; DestroyWindow(m_Window); UnregisterClass(L"MsnMsgrUIManager", GetModuleHandle(NULL)); } LRESULT CALLBACK CPlayerWLM::WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) { static CPlayerWLM* player; switch (msg) { case WM_CREATE: { // Get pointer to the CPlayerWLM class from the CreateWindow call player = (CPlayerWLM*)((CREATESTRUCT*)lParam)->lpCreateParams; return 0; } case WM_COPYDATA: { PCOPYDATASTRUCT cds = (PCOPYDATASTRUCT)lParam; if (cds->dwData != 1351) return 0; // lpData: \0Music\0\0\0\0<artist>\0<album>\0 std::wstring data = (WCHAR*)cds->lpData; // Some players include player name in the beginning. Skip that. std::wstring::size_type len = data.find(L"\\0Music\\0"); len += 9; data.erase(0, len); // Get rid of \0Music\0 bool playing = (data[0] == L'1'); if (playing) { player->m_State = PLAYER_PLAYING; data.erase(0, 3); // Get rid of the status // TODO: Handle invalid len = data.find_first_of(L'\\'); len += 2; data.erase(0, len); // Get rid of the format len = data.find_first_of(L'\\'); player->m_Title = data.substr(0, len); len += 2; data.erase(0, len); len = data.find_first_of(L'\\'); player->m_Artist = data.substr(0, len); len += 2; data.erase(0, len); len = data.find_first_of(L'\\'); player->m_Album = data.substr(0, len); } else { player->ClearData(); } return 0; } } return DefWindowProc(hWnd, msg, wParam, lParam); } void CPlayerWLM::SendKeyInput(WORD key) { KEYBDINPUT kbi = {0}; kbi.wVk = key; kbi.dwExtraInfo = (ULONG_PTR)GetMessageExtraInfo(); INPUT input = {0}; input.type = INPUT_KEYBOARD; input.ki = kbi; SendInput(1, &input, sizeof(INPUT)); } /* ** UpdateData ** ** Called during each update of the main measure. ** */ void CPlayerWLM::UpdateData() { } /* ** Play ** ** Handles the Play bang. ** */ void CPlayerWLM::Play() { SendKeyInput(VK_MEDIA_PLAY_PAUSE); } /* ** Stop ** ** Handles the Stop bang. ** */ void CPlayerWLM::Stop() { SendKeyInput(VK_MEDIA_STOP); } /* ** Next ** ** Handles the Next bang. ** */ void CPlayerWLM::Next() { SendKeyInput(VK_MEDIA_NEXT_TRACK); } /* ** Previous ** ** Handles the Previous bang. ** */ void CPlayerWLM::Previous() { SendKeyInput(VK_MEDIA_PREV_TRACK); }