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It seems that Direct2D does not expect the underlying pixel data of the render target to change outside of the target draw commands while the render target exists. As a result, Direct2D may in some cases overwrite changes to the pixel data. This change changes the render target to be (re)created for each batch of Direct2D drawing operations as a temporary solution. As a side effect, a DIB section is now used as the render target bitmap. |
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Application | ||
Build | ||
Common | ||
Installer | ||
Language | ||
Library | ||
Plugins | ||
SkinInstaller | ||
.gitignore | ||
LICENSE | ||
Rainmeter.props | ||
Rainmeter.sln | ||
RainmeterCPP.sln | ||
RainmeterCS.sln | ||
README.md | ||
Version.cs | ||
Version.h |
Rainmeter is a desktop customization tool for Windows. For more information and downloads, visit rainmeter.net.
Refer to /Build/Instructions.txt for build instructions.