rainmeter-studio/Common/Gfx
2013-08-10 17:01:48 +03:00
..
Util Gfx: Make AccurateText=0 more consistent with GDI+ for D2D 2013-08-10 13:54:53 +03:00
Canvas.cpp Gfx: Implement GDI+ fallback 2013-07-30 22:57:46 +03:00
Canvas.h Gfx: Added comment 2013-07-31 12:55:32 +03:00
CanvasD2D.cpp Gfx: Make bottom overhanging characters visible with D2D 2013-08-10 17:01:48 +03:00
CanvasD2D.h Gfx: Implement GDI+ fallback 2013-07-30 22:57:46 +03:00
CanvasGDIP.cpp Added "AccurateText" option [Rainmeter] section of a skin. 2013-07-25 14:53:02 -06:00
CanvasGDIP.h Gfx: Implement GDI+ fallback 2013-07-30 22:57:46 +03:00
FontCollection.cpp Gfx: Add FontCollection implementation 2013-04-09 20:35:49 +03:00
FontCollection.h Gfx: Add FontCollection implementation 2013-04-09 20:35:49 +03:00
FontCollectionD2D.cpp Gfx: Implement DWrite interfaces required for loading fonts 2013-04-12 17:05:21 +03:00
FontCollectionD2D.h Gfx: Change to use D2D 1.1 2013-07-30 22:38:51 +03:00
FontCollectionGDIP.cpp Gfx: Add FontCollection implementation 2013-04-09 20:35:49 +03:00
FontCollectionGDIP.h Gfx: Add FontCollection implementation 2013-04-09 20:35:49 +03:00
TextFormat.cpp Cosmetics: Fixes VS2012 syntax highlighting 2013-04-05 15:07:51 -06:00
TextFormat.h Gfx: Add comments 2013-04-09 20:54:40 +03:00
TextFormatD2D.cpp Gfx: Additional changes to 56218f7 2013-08-10 15:29:09 +03:00
TextFormatD2D.h Gfx: Make AccurateText=0 more consistent with GDI+ for D2D 2013-08-10 13:54:53 +03:00
TextFormatGDIP.cpp Reverted 6e9bc98 due to bug in GDI+ and newline 2013-07-16 12:28:05 -06:00
TextFormatGDIP.h Gfx: Wrap pointers with std::unique_ptr 2013-05-01 14:38:52 +03:00