- Fixed a problem that StyleTemplate affects to Meters which have no relation.
- Added a workaround to avoid the "IniFileMapping" function when reading skins.
- Some small code cosmetics.
- Added !RainmeterSetTransparency, !RainmeterShowFade, !RainmeterHideFade, !RainmeterToggleFade.
- Added the function to log the installed font families to the log file when Debug=1 is set.
- Added the workaround for issue 145. The wrong drawing position was fixed when AntiAlias=0 is set.
1) New feature of Meter=String
StringCase= [NONE | LOWER | UPPER | PROPER]
2) Changes to SetVariable to allow mathematical formulas and functions to be used in setting a variable.
For instance:
[MeasureCPU]
Measure=CPU
[MeasureCPU1]
Measure=CPU
Processor=1
[MeasureCPU2]
Measure=CPU
Processor=2
MeasureCPU returns the average of the CPU usage across all core/processors. This is same as Processor=0.
MeasureCPU1/2 returns the CPU usage of each core/processor.
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- Fixed the problem that the correct value is not returned if the Interface=0 in NetIn/NetOut/NetTotal measure. The cause of this problem is because the value of all filter devices is summed in Vista or newer.
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- Added the option (Debug) for debug logging. This must be put under [Rainmeter]-section in Rainmeter.ini.
This option specifies whether extra debugging log from Rainmeter.dll is output to Rainmeter.log.
[Rainmeter]
Debug=1
Default is 0.
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- Application: Fixed a wrong return value type from MainWndProc.
reading of various skin setting values.
For instance:
- OK
FontSize=10
FontSize=0
- NG (uses default value instead)
FontSize=
FontSize=ABC
FontSize=20ABC (has been parsed as "FontSize=20" until now.)
- CHANGED: FontSize=0(invisible) is now able to use in Meter=STRING.
- Fixed the problem that the window doesn't move into the screen correctly when KeepOnScreen is 1.
FIXED: Virtual Bytes usage for an x64 process with perfmon plugin does not display value greater than 4 GB (issue 113)
The numerical value greater than 32bit can be now displayed when NumOfDecimals is 0 in Meter=STRING.
Fixed the broken compatibility in Windows 2000. (AboutDialog, SysInfo)
This change brings the order of monitors close to the order of "Display Properties" due to using EnumDisplayDevices and EnumDisplaySettings instead of EnumDisplayMonitors. (If EnumDisplayDevices failed, EnumDisplayMonitors is used as before.)
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* Added the "Display Monitor" submenu in [Skins Menu]-[Position].
These menus convert the present position to the relative position from the specified monitor.
(But the meter window doesn't move to the specified monitor area immediately. Only converts.)
- "Use default: Primary monitor" removes the @-directive from WindowX/Y.
- @0(@1, @2, ...) adds the specified monitor number to WindowX/Y. @0 means "The Virtual Screen". (http://msdn.microsoft.com/en-us/library/dd145136%28VS.85%29.aspx)
- If "Auto-select based on window position" is checked, the WindowX and WindowY "@n" settings are made automatically based on the position of the meter's window. If a monitor is selected directly using "Display Monitor" in the Rainmeter / skin context menu, this menu is unchecked. This setting can be manually made in either the [Rainmeter] (all configs) or individual config sections of Rainmeter.ini.
AutoSelectScreen
If set to 1, the WindowX and WindowY "@n" settings are made automatically based on the position of the meter's window. If a monitor is selected directly using "Display Monitor" in the Rainmeter / skin context menu, this setting is reset to 0.
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* Added the variables for multiple display monitors and the virtual screen.
All X/Y positions are represented in the virtual screen coordinates.
The following variables are for the virtual screen.
#VSCREENAREAX# is the X-position of the left-side of the virtual screen.
#VSCREENAREAY# is the Y-position of the top-side of the virtual screen.
#VSCREENAREAWIDTH# is the width of the virtual screen.
#VSCREENAREAHEIGHT# is the height of the virtual screen.
The following variables are for the PRESENT monitor.
Note that these variables automatically change by the WindowX and WindowY "@n" settings. If "@n" is not set, these variables return the value of the primary monitor.
#WORKAREAX# is the X-position of the left-side of the work area.
#WORKAREAY# is the Y-position of the top-side of the work area.
#WORKAREAWIDTH# is the width of the work area.
#WORKAREAHEIGHT# is the height of the work area.
#SCREENAREAX# is the X-position of the left-side of the monitor screen.
#SCREENAREAY# is the Y-position of the top-side of the monitor screen.
#SCREENAREAWIDTH# is the width of the display resolution.
#SCREENAREAHEIGHT# is the height of the display resolution.
The following variables are for the PRIMARY monitor.
#PWORKAREAX# is the X-position of the left-side of the work area.
#PWORKAREAY# is the Y-position of the top-side of the work area.
#PWORKAREAWIDTH# is the width of the work area.
#PWORKAREAHEIGHT# is the height of the work area.
#PSCREENAREAX# is the X-position of the left-side of the monitor screen. (maybe, always 0)
#PSCREENAREAY# is the Y-position of the top-side of the monitor screen. (maybe, always 0)
#PSCREENAREAWIDTH# is the width of the display resolution.
#PSCREENAREAHEIGHT# is the height of the display resolution.
The following variables are for the SPECIFIED monitor. (@n = @1, @2, ...)
#WORKAREAX@n# is the X-position of the left-side of the work area.
#WORKAREAY@n# is the Y-position of the top-side of the work area.
#WORKAREAWIDTH@n# is the width of the work area.
#WORKAREAHEIGHT@n# is the height of the work area.
#SCREENAREAX@n# is the X-position of the left-side of the monitor screen.
#SCREENAREAY@n# is the Y-position of the top-side of the monitor screen.
#SCREENAREAWIDTH@n# is the width of the display resolution.
#SCREENAREAHEIGHT@n# is the height of the display resolution.
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* Other related changes:
- Fixed the problem that the primary monitor isn't recognized correctly.
- Fixed the problem that the information of the multiple display monitors is refreshed excessively.
- For DynamicVariables, when display setting or workarea size has been changed, all variables are now updated to apply changed WORKAREA/SCREENAREA variables.
- Fixed the problem that the "On Desktop" window isn't dragged correctly when the top-left corner of the virtual screen has negative coordinates.
- Changed the way to stick the "On Desktop" window. ("SysListView32/FolderView" is used instead of "Progman/Program Manager".)
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* Other changes:
- When the meter window is draggable and isn't dragged, LeftMouseUpAction is now executed.
- Added MouseDoubleClickAction (LeftMouseDoubleClickAction, RightMouseDoubleClickAction, MiddleMouseDoubleClickAction). If MouseDoubleClickAction is empty when mouse button is double-clicked, MouseDownAction is executed instead.
- Fixed the problem that the Meter's hit-test code checks outside the area.
- Changed the way to set the #CURRENTCONFIG#. (CMeterWindow::GetSkinName() is now used instead of parsing the path.)
!RainmeterRefreshApp
Does a full refresh of all skins and reloads the list of configs and Rainmeter.ini settings. This is the same as "Refresh All" from the system tray context menu. Is not the same as !RainmeterRefresh [config | *] as it can be used to make Rainmeter "see" a new folder added to \Skins by the user or a process. Note: This was added mostly to better support RainBrowser when a user adds a downloaded config while using RainBrowser.
Fixed: When the designation of Drive is wrong, a strange volume label is indicated.
Changed: Incorrect drive letter (e.g. not "C:\" but "C:") is now allowed.
Purpose. To allow Rainmeter to send the current config name (basically the current path but starting under "\Skins" and with no trailing "\") to external programs with !Execute. This will allow external programs to know the config name if they need to take some action and then send "Rainmeter.exe !RainmeterDeactivate" or "Rainmeter.exe!RainmeterRefresh" or other bangs that require a config name when sent to Rainmeter via the command line.
This behavior is ON by default. If you do not want the cursor change on a meter or button, set MouseActionCursor=0 on the Meter or button.
Example of disabling mouse cursor change:
[Meter]
Meter=Image
W=100
H=100
SolidColor=0,0,0,255
LeftMouseUpAction=!Execute ["http://rainmeter.net"]
MouseActionCursor=0
Note: If you have a button with a meter (either image or text) on TOP of it, you will need to set MouseActionCursor=0 on the image/text meter even if it doesn't have a mouse action, or the button will not change cursors.