- Added some codes to avoid loading a dll from current directory.
[Library]
- Added new functions to avoid loading a dll from current directory. (CSystem::RmSetDllDirectory(), CSystem::RmLoadLibrary())
Following cases are now available:
ButtonCommand=PLAY #SKINSPATH#Beeper\Sounds\beep.wav
ButtonCommand=PLAY "#SKINSPATH#Beeper\Sounds\beep.wav"
ButtonCommand=!execute [PLAY #SKINSPATH#Beeper\Sounds\beep.wav]
ButtonCommand=!execute [PLAY "#SKINSPATH#Beeper\Sounds\beep.wav"]
- Added new option for decoding Character references.
DecodeCharacterReference
Set to 0 : Does nothing. (default)
Set to 1 : Decodes both numeric character references and character entity references.
Set to 2 : Decodes only numeric character references.
Set to 3 : Decodes only character entity references.
- Replaced CreateThread() to _beginthreadex() to fix minor memory leak.
- Fixed the issue that UpdateRate is set to 0 if UpdateRate= is set.
- Fixed the issue that the statistics are updated many times if many active skins are working. "Log" is now updated once every 1 second. Config is now updated once on its Update=.
- Fixed the issue that the statistics show by incorrect order in some conditions.
- Fixed the issue that the entries aren't updated if the skin is activated/deactivated.
!RainmeterDraggable/!RainmeterDraggableGroup
!RainmeterKeepOnScreen/!RainmeterKeepOnScreenGroup
!RainmeterClickThrough/!RainmeterClickThroughGroup
!RainmeterSnapEdges/!RainmeterSnapEdgesGroup
!RainmeterSnapEdges [parm1] (Config | *)
!RainmeterSnapEdgesGroup [parm1] [GroupName]
Parm1:
-1 toggles the setting.
0 forces the setting to off.
1 forces to setting to on.
!RainmeterWriteKeyValue "Section" "Key" "Value" ("FileSpec"), where "FileSpec" is an optional parameter. If FileSpec is not present, the change is automatically done in the currently running skin file. If the bang is executed from command line, FileSpec is required.
- Some improvements of MouseOver/Leave detection.
- Fixed the issue that window dragging brings on MouseLeave if "Show window contents while dragging" is not set.
- Fixed the issue that window dragging can't be begun by dragging the Button.
- Fixed the issue that a reaction of the upper Button penetrates to the lower Buttons or the other window.