mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Fixed cursor flicker issue with some applications
Removed support for background transparency with RGB(255,0,255)
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8332f8465e
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f48d892526
@ -45,134 +45,6 @@ UINT GetUniqueID()
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return id++;
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}
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HRGN BitmapToRegion(HBITMAP hbm, COLORREF clrTransp, COLORREF clrTolerance)
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{
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HRGN hRgn = NULL;
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if (hbm)
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{
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// create a dc for the 32 bit dib
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HDC hdcMem = CreateCompatibleDC(NULL);
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if (hdcMem)
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{
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// get the size
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BITMAP bm;
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GetObject(hbm, sizeof(BITMAP), &bm);
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BITMAPINFOHEADER bmpInfo32;
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bmpInfo32.biSize = sizeof(BITMAPINFOHEADER);
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bmpInfo32.biWidth = bm.bmWidth;
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bmpInfo32.biHeight = bm.bmHeight;
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bmpInfo32.biPlanes = 1;
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bmpInfo32.biBitCount = 32;
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bmpInfo32.biCompression = BI_RGB;
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bmpInfo32.biSizeImage = 0;
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bmpInfo32.biXPelsPerMeter = 0;
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bmpInfo32.biYPelsPerMeter = 0;
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bmpInfo32.biClrUsed = 0;
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bmpInfo32.biClrImportant = 0;
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VOID* pbits32;
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HBITMAP hbm32 = CreateDIBSection(hdcMem, (BITMAPINFO *) & bmpInfo32, DIB_RGB_COLORS, &pbits32, NULL, 0);
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if (hbm32)
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{
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HBITMAP hbmOld32 = (HBITMAP)SelectObject(hdcMem, hbm32);
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// Create a DC just to copy the bitmap into the memory D
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HDC hdcTmp = CreateCompatibleDC(hdcMem);
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if (hdcTmp)
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{
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// Get how many bytes per row we have for the bitmap bits (rounded up to 32 bits
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BITMAP bm32;
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GetObject(hbm32, sizeof(bm32), &bm32);
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while (bm32.bmWidthBytes % 4)
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++bm32.bmWidthBytes;
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// Copy the bitmap into the memory D
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HBITMAP hbmOld = (HBITMAP)SelectObject(hdcTmp, hbm);
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BitBlt(hdcMem, 0, 0, bm.bmWidth, bm.bmHeight, hdcTmp, 0, 0, SRCCOPY);
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// get the limits for the colors
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BYTE clrHiR = ( 0xff - GetRValue( clrTolerance ) > GetRValue( clrTransp ) ) ? GetRValue( clrTransp ) + GetRValue( clrTolerance ) : 0xff;
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BYTE clrHiG = ( 0xff - GetGValue( clrTolerance ) > GetGValue( clrTransp ) ) ? GetGValue( clrTransp ) + GetGValue( clrTolerance ) : 0xff;
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BYTE clrHiB = ( 0xff - GetBValue( clrTolerance ) > GetBValue( clrTransp ) ) ? GetBValue( clrTransp ) + GetBValue( clrTolerance ) : 0xff;
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BYTE clrLoR = ( GetRValue( clrTolerance ) < GetRValue( clrTransp ) ) ? GetRValue( clrTransp ) - GetRValue( clrTolerance ) : 0x00;
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BYTE clrLoG = ( GetGValue( clrTolerance ) < GetGValue( clrTransp ) ) ? GetGValue( clrTransp ) - GetGValue( clrTolerance ) : 0x00;
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BYTE clrLoB = ( GetBValue( clrTolerance ) < GetBValue( clrTransp ) ) ? GetBValue( clrTransp ) - GetBValue( clrTolerance ) : 0x00;
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// Allocate initial RGNDATA buffer
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#define ALLOC_UNIT 100
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DWORD maxRects = ALLOC_UNIT;
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HANDLE hRgnData = GlobalAlloc(GMEM_MOVEABLE, sizeof(RGNDATAHEADER) + (sizeof(RECT) * maxRects));
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RGNDATA* pRgnData = (RGNDATA*)GlobalLock(hRgnData);
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pRgnData->rdh.dwSize = sizeof(RGNDATAHEADER);
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pRgnData->rdh.iType = RDH_RECTANGLES;
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pRgnData->rdh.nCount = pRgnData->rdh.nRgnSize = 0;
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SetRect(&pRgnData->rdh.rcBound, 0, 0, bm.bmWidth, bm.bmHeight);
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// Scan each bitmap row from bottom to top (the bitmap is inverted vertically
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BYTE* p32 = (BYTE*)bm32.bmBits + (bm32.bmHeight - 1) * bm32.bmWidthBytes;
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for (int y = 0; y < bm.bmHeight; ++y)
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{
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for (int x = 0; x < bm.bmWidth; ++x)
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{
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int x0 = x;
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// loop through all non transparent pixels
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while (x < bm.bmWidth)
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{
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BYTE* p = p32 + 4 * x;
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// if the pixel is transparent, then break
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if (*p >= clrLoB && *p <= clrHiB)
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{
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++p;
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if (*p >= clrLoG && *p <= clrHiG)
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{
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++p;
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if (*p >= clrLoR && *p <= clrHiR)
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break;
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}
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}
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++x;
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}
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// if found one or more non-transparent pixels in a row, add them to the rgn...
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if (x > x0)
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{
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if (pRgnData->rdh.nCount >= maxRects)
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{
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// Reallocate RGNDATA buffer
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GlobalUnlock(hRgnData);
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maxRects += ALLOC_UNIT;
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hRgnData = GlobalReAlloc(hRgnData, sizeof(RGNDATAHEADER) + (sizeof(RECT) * maxRects), GMEM_MOVEABLE);
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pRgnData = (RGNDATA*)GlobalLock(hRgnData);
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}
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SetRect(((RECT*)pRgnData->Buffer) + pRgnData->rdh.nCount, x0, y, x, y + 1);
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++pRgnData->rdh.nCount;
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}
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}
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p32 -= bm32.bmWidthBytes;
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}
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// Create the region with the collected rectangles
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hRgn = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * maxRects), pRgnData);
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// Clean up
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GlobalUnlock(hRgnData);
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GlobalFree(hRgnData);
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SelectObject(hdcTmp, hbmOld);
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DeleteDC(hdcTmp);
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}
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SelectObject(hdcMem, hbmOld32);
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DeleteObject(hbm32);
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}
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DeleteDC(hdcMem);
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}
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}
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return hRgn;
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}
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void RunCommand(HWND Owner, LPCTSTR szCommand, int nShowCmd, bool asAdmin)
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{
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// The stub implementation (some of this code is taken from lsapi.cpp)
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@ -40,8 +40,6 @@ UINT GetUniqueID();
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template <typename T>
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UINT TypeID() { static UINT id = GetUniqueID(); return id; }
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HRGN BitmapToRegion(HBITMAP hBmp, COLORREF cTransparentColor, COLORREF cTolerance);
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std::string ConvertToAscii(LPCTSTR str);
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std::wstring ConvertToWide(LPCSTR str);
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std::string ConvertToUTF8(LPCWSTR str);
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@ -409,7 +409,6 @@ void CMeterWindow::Refresh(bool init, bool all)
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m_Hidden = m_WindowStartHidden;
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// Set the window region
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CreateRegion(true); // Clear the region
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UpdateTransparency(m_AlphaValue, true); // Add/Remove layered flag
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Update(false);
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@ -2482,39 +2481,6 @@ void CMeterWindow::CreateDoubleBuffer(int cx, int cy)
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m_DIBSectionBufferH = cy;
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}
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/*
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** Creates/Clears a window region
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**
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*/
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void CMeterWindow::CreateRegion(bool clear)
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{
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if (clear)
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{
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SetWindowRgn(m_Window, NULL, TRUE);
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}
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else
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{
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HRGN region = NULL;
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// Set window region if needed
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if (!m_BackgroundName.empty())
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{
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if (m_WindowW != 0 && m_WindowH != 0)
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{
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HBITMAP background = NULL;
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m_DoubleBuffer->GetHBITMAP(Color(255,0,255), &background);
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if (background)
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{
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region = BitmapToRegion(background, RGB(255,0,255), 0x101010);
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DeleteObject(background);
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}
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}
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}
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SetWindowRgn(m_Window, region, FALSE);
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}
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}
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/*
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** Redraws the meters and paints the window
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**
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@ -2622,7 +2588,6 @@ void CMeterWindow::Redraw()
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if (m_ResetRegion || !m_BackgroundName.empty())
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{
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CreateRegion(false);
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m_ResetRegion = false;
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}
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@ -302,7 +302,6 @@ private:
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bool HitTest(int x, int y);
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void CreateRegion(bool clear);
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void GetSkinFolders(const std::wstring& folder);
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void SnapToWindow(CMeterWindow* window, LPWINDOWPOS wp);
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void MapCoordsToScreen(int& x, int& y, int w, int h);
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