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NowPlaying.dll: Fixed some bangs caused iTunes to crash when no track is playing
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@ -55,6 +55,8 @@ CPlayer::CPlayer() :
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*/
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CPlayer::~CPlayer()
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{
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DeleteFile(m_TempCoverPath.c_str());
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if (m_InternetThread)
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{
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TerminateThread(m_InternetThread, 0);
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@ -349,8 +349,7 @@ void CPlayerITunes::OnTrackChange()
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{
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IITTrack* track;
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HRESULT hr = m_iTunes->get_CurrentTrack(&track);
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if (SUCCEEDED(hr))
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if (SUCCEEDED(hr) && track)
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{
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CComBSTR tmpStr;
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long tmpVal;
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@ -540,8 +539,7 @@ void CPlayerITunes::SetRating(int rating)
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{
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IITTrack* track;
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HRESULT hr = m_iTunes->get_CurrentTrack(&track);
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if (SUCCEEDED(hr))
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if (SUCCEEDED(hr) && track)
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{
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rating *= 20;
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track->put_Rating((long)rating);
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@ -570,7 +568,7 @@ void CPlayerITunes::SetShuffle(bool state)
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{
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IITTrack* track;
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HRESULT hr = m_iTunes->get_CurrentTrack(&track);
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if (SUCCEEDED(hr))
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if (SUCCEEDED(hr) && track)
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{
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IITPlaylist* playlist;
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hr = track->get_Playlist(&playlist);
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@ -597,7 +595,7 @@ void CPlayerITunes::SetRepeat(bool state)
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{
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IITTrack* track;
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HRESULT hr = m_iTunes->get_CurrentTrack(&track);
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if (SUCCEEDED(hr))
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if (SUCCEEDED(hr) && track)
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{
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IITPlaylist* playlist;
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hr = track->get_Playlist(&playlist);
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