Move Gfx code into Common project

This commit is contained in:
Birunthan Mohanathas
2014-01-05 12:52:36 +02:00
parent ba79e869b0
commit 82d753891f
4 changed files with 128 additions and 135 deletions

View File

@ -25,6 +25,21 @@
<ItemGroup>
<ClCompile Include="ControlTemplate.cpp" />
<ClCompile Include="Dialog.cpp" />
<ClCompile Include="Gfx\Canvas.cpp" />
<ClCompile Include="Gfx\CanvasD2D.cpp" />
<ClCompile Include="Gfx\CanvasGDIP.cpp" />
<ClCompile Include="Gfx\FontCollection.cpp" />
<ClCompile Include="Gfx\FontCollectionD2D.cpp" />
<ClCompile Include="Gfx\FontCollectionGDIP.cpp" />
<ClCompile Include="Gfx\TextFormat.cpp" />
<ClCompile Include="Gfx\TextFormatD2D.cpp" />
<ClCompile Include="Gfx\TextFormatGDIP.cpp" />
<ClCompile Include="Gfx\Util\DWriteFontCollectionLoader.cpp" />
<ClCompile Include="Gfx\Util\DWriteFontFileEnumerator.cpp" />
<ClCompile Include="Gfx\Util\DWriteHelpers.cpp" />
<ClCompile Include="Gfx\Util\WICBitmapDIB.cpp" />
<ClCompile Include="Gfx\Util\WICBitmapLockDIB.cpp" />
<ClCompile Include="Gfx\Util\WICBitmapLockGDIP.cpp" />
<ClCompile Include="MathParser.cpp" />
<ClCompile Include="MenuTemplate.cpp" />
<ClCompile Include="PathUtil.cpp" />
@ -34,6 +49,21 @@
<ItemGroup>
<ClInclude Include="ControlTemplate.h" />
<ClInclude Include="Dialog.h" />
<ClInclude Include="Gfx\Canvas.h" />
<ClInclude Include="Gfx\CanvasD2D.h" />
<ClInclude Include="Gfx\CanvasGDIP.h" />
<ClInclude Include="Gfx\FontCollection.h" />
<ClInclude Include="Gfx\FontCollectionD2D.h" />
<ClInclude Include="Gfx\FontCollectionGDIP.h" />
<ClInclude Include="Gfx\TextFormat.h" />
<ClInclude Include="Gfx\TextFormatD2D.h" />
<ClInclude Include="Gfx\TextFormatGDIP.h" />
<ClInclude Include="Gfx\Util\DWriteFontCollectionLoader.h" />
<ClInclude Include="Gfx\Util\DWriteFontFileEnumerator.h" />
<ClInclude Include="Gfx\Util\DWriteHelpers.h" />
<ClInclude Include="Gfx\Util\WICBitmapDIB.h" />
<ClInclude Include="Gfx\Util\WICBitmapLockDIB.h" />
<ClInclude Include="Gfx\Util\WICBitmapLockGDIP.h" />
<ClInclude Include="MathParser.h" />
<ClInclude Include="MenuTemplate.h" />
<ClInclude Include="PathUtil.h" />

View File

@ -8,6 +8,51 @@
<ClCompile Include="StringUtil.cpp" />
<ClCompile Include="ControlTemplate.cpp" />
<ClCompile Include="MathParser.cpp" />
<ClCompile Include="Gfx\Canvas.cpp">
<Filter>Gfx</Filter>
</ClCompile>
<ClCompile Include="Gfx\CanvasD2D.cpp">
<Filter>Gfx</Filter>
</ClCompile>
<ClCompile Include="Gfx\CanvasGDIP.cpp">
<Filter>Gfx</Filter>
</ClCompile>
<ClCompile Include="Gfx\FontCollection.cpp">
<Filter>Gfx</Filter>
</ClCompile>
<ClCompile Include="Gfx\FontCollectionD2D.cpp">
<Filter>Gfx</Filter>
</ClCompile>
<ClCompile Include="Gfx\FontCollectionGDIP.cpp">
<Filter>Gfx</Filter>
</ClCompile>
<ClCompile Include="Gfx\TextFormat.cpp">
<Filter>Gfx</Filter>
</ClCompile>
<ClCompile Include="Gfx\TextFormatD2D.cpp">
<Filter>Gfx</Filter>
</ClCompile>
<ClCompile Include="Gfx\TextFormatGDIP.cpp">
<Filter>Gfx</Filter>
</ClCompile>
<ClCompile Include="Gfx\Util\DWriteHelpers.cpp">
<Filter>Gfx\Util</Filter>
</ClCompile>
<ClCompile Include="Gfx\Util\DWriteFontCollectionLoader.cpp">
<Filter>Gfx\Util</Filter>
</ClCompile>
<ClCompile Include="Gfx\Util\DWriteFontFileEnumerator.cpp">
<Filter>Gfx\Util</Filter>
</ClCompile>
<ClCompile Include="Gfx\Util\WICBitmapDIB.cpp">
<Filter>Gfx\Util</Filter>
</ClCompile>
<ClCompile Include="Gfx\Util\WICBitmapLockDIB.cpp">
<Filter>Gfx\Util</Filter>
</ClCompile>
<ClCompile Include="Gfx\Util\WICBitmapLockGDIP.cpp">
<Filter>Gfx\Util</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Dialog.h" />
@ -20,5 +65,58 @@
<ClInclude Include="MathParser.h" />
<ClInclude Include="UnitTest.h" />
<ClInclude Include="Timer.h" />
<ClInclude Include="Gfx\Canvas.h">
<Filter>Gfx</Filter>
</ClInclude>
<ClInclude Include="Gfx\CanvasD2D.h">
<Filter>Gfx</Filter>
</ClInclude>
<ClInclude Include="Gfx\CanvasGDIP.h">
<Filter>Gfx</Filter>
</ClInclude>
<ClInclude Include="Gfx\FontCollection.h">
<Filter>Gfx</Filter>
</ClInclude>
<ClInclude Include="Gfx\FontCollectionD2D.h">
<Filter>Gfx</Filter>
</ClInclude>
<ClInclude Include="Gfx\FontCollectionGDIP.h">
<Filter>Gfx</Filter>
</ClInclude>
<ClInclude Include="Gfx\TextFormat.h">
<Filter>Gfx</Filter>
</ClInclude>
<ClInclude Include="Gfx\TextFormatD2D.h">
<Filter>Gfx</Filter>
</ClInclude>
<ClInclude Include="Gfx\TextFormatGDIP.h">
<Filter>Gfx</Filter>
</ClInclude>
<ClInclude Include="Gfx\Util\DWriteHelpers.h">
<Filter>Gfx\Util</Filter>
</ClInclude>
<ClInclude Include="Gfx\Util\DWriteFontCollectionLoader.h">
<Filter>Gfx\Util</Filter>
</ClInclude>
<ClInclude Include="Gfx\Util\DWriteFontFileEnumerator.h">
<Filter>Gfx\Util</Filter>
</ClInclude>
<ClInclude Include="Gfx\Util\WICBitmapDIB.h">
<Filter>Gfx\Util</Filter>
</ClInclude>
<ClInclude Include="Gfx\Util\WICBitmapLockDIB.h">
<Filter>Gfx\Util</Filter>
</ClInclude>
<ClInclude Include="Gfx\Util\WICBitmapLockGDIP.h">
<Filter>Gfx\Util</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Gfx">
<UniqueIdentifier>{263d9d8c-b463-4f2a-87ab-5f6575a4cc38}</UniqueIdentifier>
</Filter>
<Filter Include="Gfx\Util">
<UniqueIdentifier>{c3efb431-e0f5-4085-9b07-33a7e34c4baa}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>