mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Move Gfx code into Common project
This commit is contained in:
parent
ba79e869b0
commit
82d753891f
@ -25,6 +25,21 @@
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<ItemGroup>
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<ClCompile Include="ControlTemplate.cpp" />
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<ClCompile Include="Dialog.cpp" />
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<ClCompile Include="Gfx\Canvas.cpp" />
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<ClCompile Include="Gfx\CanvasD2D.cpp" />
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<ClCompile Include="Gfx\CanvasGDIP.cpp" />
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<ClCompile Include="Gfx\FontCollection.cpp" />
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<ClCompile Include="Gfx\FontCollectionD2D.cpp" />
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<ClCompile Include="Gfx\FontCollectionGDIP.cpp" />
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<ClCompile Include="Gfx\TextFormat.cpp" />
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<ClCompile Include="Gfx\TextFormatD2D.cpp" />
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<ClCompile Include="Gfx\TextFormatGDIP.cpp" />
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<ClCompile Include="Gfx\Util\DWriteFontCollectionLoader.cpp" />
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<ClCompile Include="Gfx\Util\DWriteFontFileEnumerator.cpp" />
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<ClCompile Include="Gfx\Util\DWriteHelpers.cpp" />
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<ClCompile Include="Gfx\Util\WICBitmapDIB.cpp" />
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<ClCompile Include="Gfx\Util\WICBitmapLockDIB.cpp" />
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<ClCompile Include="Gfx\Util\WICBitmapLockGDIP.cpp" />
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<ClCompile Include="MathParser.cpp" />
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<ClCompile Include="MenuTemplate.cpp" />
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<ClCompile Include="PathUtil.cpp" />
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@ -34,6 +49,21 @@
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<ItemGroup>
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<ClInclude Include="ControlTemplate.h" />
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<ClInclude Include="Dialog.h" />
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<ClInclude Include="Gfx\Canvas.h" />
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<ClInclude Include="Gfx\CanvasD2D.h" />
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<ClInclude Include="Gfx\CanvasGDIP.h" />
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<ClInclude Include="Gfx\FontCollection.h" />
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<ClInclude Include="Gfx\FontCollectionD2D.h" />
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<ClInclude Include="Gfx\FontCollectionGDIP.h" />
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<ClInclude Include="Gfx\TextFormat.h" />
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<ClInclude Include="Gfx\TextFormatD2D.h" />
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<ClInclude Include="Gfx\TextFormatGDIP.h" />
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<ClInclude Include="Gfx\Util\DWriteFontCollectionLoader.h" />
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<ClInclude Include="Gfx\Util\DWriteFontFileEnumerator.h" />
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<ClInclude Include="Gfx\Util\DWriteHelpers.h" />
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<ClInclude Include="Gfx\Util\WICBitmapDIB.h" />
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<ClInclude Include="Gfx\Util\WICBitmapLockDIB.h" />
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<ClInclude Include="Gfx\Util\WICBitmapLockGDIP.h" />
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<ClInclude Include="MathParser.h" />
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<ClInclude Include="MenuTemplate.h" />
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<ClInclude Include="PathUtil.h" />
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@ -8,6 +8,51 @@
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<ClCompile Include="StringUtil.cpp" />
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<ClCompile Include="ControlTemplate.cpp" />
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<ClCompile Include="MathParser.cpp" />
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<ClCompile Include="Gfx\Canvas.cpp">
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<Filter>Gfx</Filter>
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</ClCompile>
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<ClCompile Include="Gfx\CanvasD2D.cpp">
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<Filter>Gfx</Filter>
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</ClCompile>
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<ClCompile Include="Gfx\CanvasGDIP.cpp">
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<Filter>Gfx</Filter>
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</ClCompile>
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<ClCompile Include="Gfx\FontCollection.cpp">
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<Filter>Gfx</Filter>
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</ClCompile>
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<ClCompile Include="Gfx\FontCollectionD2D.cpp">
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<Filter>Gfx</Filter>
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</ClCompile>
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<ClCompile Include="Gfx\FontCollectionGDIP.cpp">
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<Filter>Gfx</Filter>
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</ClCompile>
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<ClCompile Include="Gfx\TextFormat.cpp">
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<Filter>Gfx</Filter>
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</ClCompile>
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<ClCompile Include="Gfx\TextFormatD2D.cpp">
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<Filter>Gfx</Filter>
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</ClCompile>
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<ClCompile Include="Gfx\TextFormatGDIP.cpp">
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<Filter>Gfx</Filter>
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</ClCompile>
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<ClCompile Include="Gfx\Util\DWriteHelpers.cpp">
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<Filter>Gfx\Util</Filter>
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</ClCompile>
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<ClCompile Include="Gfx\Util\DWriteFontCollectionLoader.cpp">
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<Filter>Gfx\Util</Filter>
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</ClCompile>
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<ClCompile Include="Gfx\Util\DWriteFontFileEnumerator.cpp">
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<Filter>Gfx\Util</Filter>
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</ClCompile>
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<ClCompile Include="Gfx\Util\WICBitmapDIB.cpp">
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<Filter>Gfx\Util</Filter>
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</ClCompile>
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<ClCompile Include="Gfx\Util\WICBitmapLockDIB.cpp">
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<Filter>Gfx\Util</Filter>
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</ClCompile>
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<ClCompile Include="Gfx\Util\WICBitmapLockGDIP.cpp">
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<Filter>Gfx\Util</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Dialog.h" />
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@ -20,5 +65,58 @@
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<ClInclude Include="MathParser.h" />
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<ClInclude Include="UnitTest.h" />
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<ClInclude Include="Timer.h" />
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<ClInclude Include="Gfx\Canvas.h">
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<Filter>Gfx</Filter>
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</ClInclude>
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<ClInclude Include="Gfx\CanvasD2D.h">
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<Filter>Gfx</Filter>
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</ClInclude>
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<ClInclude Include="Gfx\CanvasGDIP.h">
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<Filter>Gfx</Filter>
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</ClInclude>
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<ClInclude Include="Gfx\FontCollection.h">
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<Filter>Gfx</Filter>
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</ClInclude>
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<ClInclude Include="Gfx\FontCollectionD2D.h">
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<Filter>Gfx</Filter>
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</ClInclude>
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<ClInclude Include="Gfx\FontCollectionGDIP.h">
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<Filter>Gfx</Filter>
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</ClInclude>
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<ClInclude Include="Gfx\TextFormat.h">
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<Filter>Gfx</Filter>
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</ClInclude>
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<ClInclude Include="Gfx\TextFormatD2D.h">
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<Filter>Gfx</Filter>
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</ClInclude>
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<ClInclude Include="Gfx\TextFormatGDIP.h">
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<Filter>Gfx</Filter>
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</ClInclude>
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<ClInclude Include="Gfx\Util\DWriteHelpers.h">
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<Filter>Gfx\Util</Filter>
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</ClInclude>
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<ClInclude Include="Gfx\Util\DWriteFontCollectionLoader.h">
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<Filter>Gfx\Util</Filter>
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</ClInclude>
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<ClInclude Include="Gfx\Util\DWriteFontFileEnumerator.h">
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<Filter>Gfx\Util</Filter>
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</ClInclude>
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<ClInclude Include="Gfx\Util\WICBitmapDIB.h">
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<Filter>Gfx\Util</Filter>
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</ClInclude>
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<ClInclude Include="Gfx\Util\WICBitmapLockDIB.h">
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<Filter>Gfx\Util</Filter>
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</ClInclude>
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<ClInclude Include="Gfx\Util\WICBitmapLockGDIP.h">
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<Filter>Gfx\Util</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Gfx">
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<UniqueIdentifier>{263d9d8c-b463-4f2a-87ab-5f6575a4cc38}</UniqueIdentifier>
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</Filter>
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<Filter Include="Gfx\Util">
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<UniqueIdentifier>{c3efb431-e0f5-4085-9b07-33a7e34c4baa}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</Project>
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@ -27,24 +27,6 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\Common\Gfx\Canvas.cpp" />
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<ClCompile Include="..\Common\Gfx\CanvasD2D.cpp" />
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<ClCompile Include="..\Common\Gfx\CanvasGDIP.cpp" />
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<ClCompile Include="..\Common\Gfx\FontCollection.cpp" />
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<ClCompile Include="..\Common\Gfx\FontCollectionD2D.cpp" />
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<ClCompile Include="..\Common\Gfx\FontCollectionGDIP.cpp" />
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<ClCompile Include="..\Common\Gfx\TextFormat.cpp" />
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<ClCompile Include="..\Common\Gfx\TextFormatD2D.cpp" />
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<ClCompile Include="..\Common\Gfx\TextFormatD2D_Test.cpp">
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<ExcludedFromBuild>$(ExcludeTests)</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\TextFormatGDIP.cpp" />
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<ClCompile Include="..\Common\Gfx\Util\DWriteHelpers.cpp" />
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<ClCompile Include="..\Common\Gfx\Util\DWriteFontCollectionLoader.cpp" />
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<ClCompile Include="..\Common\Gfx\Util\DWriteFontFileEnumerator.cpp" />
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<ClCompile Include="..\Common\Gfx\Util\WICBitmapDIB.cpp" />
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<ClCompile Include="..\Common\Gfx\Util\WICBitmapLockDIB.cpp" />
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<ClCompile Include="..\Common\Gfx\Util\WICBitmapLockGDIP.cpp" />
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<ClCompile Include="CommandHandler.cpp">
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>
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@ -219,21 +201,6 @@
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<ResourceCompile Include="Library.rc" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\Common\Gfx\Canvas.h" />
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<ClInclude Include="..\Common\Gfx\CanvasD2D.h" />
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<ClInclude Include="..\Common\Gfx\CanvasGDIP.h" />
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<ClInclude Include="..\Common\Gfx\FontCollection.h" />
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<ClInclude Include="..\Common\Gfx\FontCollectionD2D.h" />
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<ClInclude Include="..\Common\Gfx\FontCollectionGDIP.h" />
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<ClInclude Include="..\Common\Gfx\TextFormat.h" />
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<ClInclude Include="..\Common\Gfx\TextFormatD2D.h" />
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<ClInclude Include="..\Common\Gfx\TextFormatGDIP.h" />
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<ClInclude Include="..\Common\Gfx\Util\DWriteHelpers.h" />
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<ClInclude Include="..\Common\Gfx\Util\DWriteFontCollectionLoader.h" />
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<ClInclude Include="..\Common\Gfx\Util\DWriteFontFileEnumerator.h" />
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<ClInclude Include="..\Common\Gfx\Util\WICBitmapDIB.h" />
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<ClInclude Include="..\Common\Gfx\Util\WICBitmapLockDIB.h" />
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<ClInclude Include="..\Common\Gfx\Util\WICBitmapLockGDIP.h" />
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<ClInclude Include="CommandHandler.h" />
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<ClInclude Include="ConfigParser.h" />
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<ClInclude Include="ContextMenu.h" />
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@ -19,15 +19,6 @@
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<Filter Include="Lua\glue">
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<UniqueIdentifier>{941dce28-a314-4492-befb-5770432c98bf}</UniqueIdentifier>
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</Filter>
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<Filter Include="Common">
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<UniqueIdentifier>{3fcdd272-ad7a-4e06-a1bc-ff114498ccee}</UniqueIdentifier>
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</Filter>
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<Filter Include="Common\Gfx">
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<UniqueIdentifier>{26d9c191-5857-45c2-9e73-b0b88964728f}</UniqueIdentifier>
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</Filter>
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<Filter Include="Common\Gfx\Util">
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<UniqueIdentifier>{acfbb3c5-84fd-471f-845c-f7d178d35c55}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="ConfigParser.cpp">
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@ -174,54 +165,6 @@
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<ClCompile Include="Section.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\Canvas.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\CanvasD2D.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\CanvasGDIP.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\FontCollection.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\FontCollectionD2D.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\FontCollectionGDIP.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\TextFormat.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\TextFormatD2D.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\TextFormatD2D_Test.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\TextFormatGDIP.cpp">
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<Filter>Common\Gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\Util\DWriteHelpers.cpp">
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<Filter>Common\Gfx\Util</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\Util\DWriteFontFileEnumerator.cpp">
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<Filter>Common\Gfx\Util</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\Util\DWriteFontCollectionLoader.cpp">
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<Filter>Common\Gfx\Util</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\Util\WICBitmapLockGDIP.cpp">
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<Filter>Common\Gfx\Util</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\Util\WICBitmapDIB.cpp">
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<Filter>Common\Gfx\Util</Filter>
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</ClCompile>
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<ClCompile Include="..\Common\Gfx\Util\WICBitmapLockDIB.cpp">
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<Filter>Common\Gfx\Util</Filter>
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</ClCompile>
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<ClCompile Include="Logger.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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@ -383,51 +326,6 @@
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<ClInclude Include="Section.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\Canvas.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\CanvasD2D.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\CanvasGDIP.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\FontCollectionGDIP.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\FontCollection.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\FontCollectionD2D.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\TextFormat.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\TextFormatD2D.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\TextFormatGDIP.h">
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<Filter>Common\Gfx</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\Util\DWriteHelpers.h">
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<Filter>Common\Gfx\Util</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\Util\DWriteFontFileEnumerator.h">
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<Filter>Common\Gfx\Util</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\Util\DWriteFontCollectionLoader.h">
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<Filter>Common\Gfx\Util</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\Util\WICBitmapLockDIB.h">
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<Filter>Common\Gfx\Util</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\Util\WICBitmapLockGDIP.h">
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<Filter>Common\Gfx\Util</Filter>
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</ClInclude>
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<ClInclude Include="..\Common\Gfx\Util\WICBitmapDIB.h">
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<Filter>Common\Gfx\Util</Filter>
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</ClInclude>
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<ClInclude Include="Logger.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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