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https://github.com/chibicitiberiu/rainmeter-studio.git
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Code cleanup.
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2fafb5dcdc
commit
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@ -22,7 +22,9 @@
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#include "Error.h"
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#include "Error.h"
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using namespace Gdiplus;
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using namespace Gdiplus;
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#define PI 3.14159265
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#define PI (3.14159265358979323846)
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#define CONVERT_TO_DEGREES(X) ((X) * (180.0 / PI))
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/*
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/*
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** CMeterRoundLine
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** CMeterRoundLine
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@ -133,6 +135,11 @@ bool CMeterRoundLine::Draw(Graphics& graphics)
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if (m_Solid)
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if (m_Solid)
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{
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{
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REAL startAngle = (REAL)(CONVERT_TO_DEGREES(m_StartAngle));
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REAL sweepAngle = (REAL)(CONVERT_TO_DEGREES(m_RotationAngle * m_Value));
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SolidBrush solidBrush(m_LineColor);
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if (1) //m_LineStart > 0.0)
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if (1) //m_LineStart > 0.0)
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{
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{
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// Create clipping region
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// Create clipping region
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@ -142,60 +149,47 @@ bool CMeterRoundLine::Draw(Graphics& graphics)
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// Calculate the end point of the line
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// Calculate the end point of the line
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//double angle = m_RotationAngle * m_Value + m_StartAngle;
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//double angle = m_RotationAngle * m_Value + m_StartAngle;
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double angle = m_RotationAngle + m_StartAngle;
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double angle = (m_CntrlAngle) ? m_RotationAngle * m_Value + m_StartAngle : m_RotationAngle + m_StartAngle;
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if(m_CntrlAngle)
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double lineStart = (m_CntrlLineStart) ? m_LineStartShift * m_Value + m_LineStart : m_LineStart;
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angle = m_RotationAngle * m_Value + m_StartAngle;
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double lineLength = (m_CntrlLineLength) ? m_LineLengthShift * m_Value + m_LineLength : m_LineLength;
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double lineStart = m_LineStart;
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REAL s_cos = (REAL)cos(m_StartAngle);
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if(m_CntrlLineStart)
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REAL s_sin = (REAL)sin(m_StartAngle);
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{
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REAL e_cos = (REAL)cos(angle);
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lineStart = m_LineStartShift * m_Value + m_LineStart;
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REAL e_sin = (REAL)sin(angle);
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}
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double lineLength = m_LineLength;
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if(m_CntrlLineLength)
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{
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lineLength = m_LineLengthShift * m_Value + m_LineLength;
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}
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SolidBrush solidBrush(m_LineColor);
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//Create a path to surround the arc
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//Create a path to surround the arc
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GraphicsPath path;
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GraphicsPath path;
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path.AddArc((REAL)(cx - lineStart), (REAL)(cy - lineStart), (REAL)(lineStart * 2.0), (REAL)(lineStart * 2.0), (REAL)(m_StartAngle * 180.0 / PI), (REAL)(m_RotationAngle * m_Value * 180.0 / PI));
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path.AddArc((REAL)(cx - lineStart), (REAL)(cy - lineStart), (REAL)(lineStart * 2.0), (REAL)(lineStart * 2.0), startAngle, sweepAngle);
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path.AddLine((REAL)lineStart*(REAL)cos(m_StartAngle)+cx,(REAL)lineStart*(REAL)sin(m_StartAngle)+cy,(REAL)lineLength*(REAL)cos(m_StartAngle)+cx,(REAL)lineLength*(REAL)sin(m_StartAngle)+cy);
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path.AddLine((REAL)lineStart * s_cos + cx, (REAL)lineStart * s_sin + cy, (REAL)lineLength * s_cos + cx, (REAL)lineLength * s_sin + cy);
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path.AddArc((REAL)(cx - lineLength), (REAL)(cy - lineLength), (REAL)(lineLength * 2.0), (REAL)(lineLength * 2.0), (REAL)(m_StartAngle * 180.0 / PI), (REAL)(m_RotationAngle * m_Value * 180.0 / PI));
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path.AddArc((REAL)(cx - lineLength), (REAL)(cy - lineLength), (REAL)(lineLength * 2.0), (REAL)(lineLength * 2.0), startAngle, sweepAngle);
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path.AddLine((REAL)lineLength*(REAL)cos(angle)+cx,(REAL)lineLength*(REAL)sin(angle)+cy,(REAL)lineStart*(REAL)cos(angle)+cx,(REAL)lineStart*(REAL)sin(angle)+cy);
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path.AddLine((REAL)lineLength * e_cos + cx, (REAL)lineLength * e_sin + cy, (REAL)lineStart * e_cos + cx, (REAL)lineStart * e_sin + cy);
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graphics.FillPath(&solidBrush, &path);
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graphics.FillPath(&solidBrush, &path);
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}
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}
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else
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else
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{
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{
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// Calculate the center of for the line
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// Calculate the center of for the line
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SolidBrush solidBrush(m_LineColor);
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graphics.FillPie(&solidBrush, (REAL)(cx - m_LineLength), (REAL)(cy - m_LineLength), (REAL)(m_LineLength * 2.0), (REAL)(m_LineLength * 2.0), startAngle, sweepAngle);
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graphics.FillPie(&solidBrush, (REAL)(cx - m_LineLength), (REAL)(cy - m_LineLength), (REAL)(m_LineLength * 2.0), (REAL)(m_LineLength * 2.0), (REAL)(m_StartAngle * 180.0 / PI), (REAL)(m_RotationAngle * m_Value * 180.0 / PI));
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}
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}
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}
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}
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else
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else
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{
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{
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REAL x, y;
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Pen pen(m_LineColor, (REAL)m_LineWidth);
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// Calculate the end point of the line
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// Calculate the end point of the line
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double angle = m_RotationAngle * m_Value + m_StartAngle;
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double angle = m_RotationAngle * m_Value + m_StartAngle;
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REAL e_cos = (REAL)cos(angle);
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x = (REAL)cos(angle);
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REAL e_sin = (REAL)sin(angle);
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y = (REAL)sin(angle);
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// Set the length
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// Set the length
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x = x * (REAL)m_LineLength + cx;
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REAL x = e_cos * (REAL)m_LineLength + cx;
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y = y * (REAL)m_LineLength + cy;
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REAL y = e_sin * (REAL)m_LineLength + cy;
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if (m_LineStart > 0.0)
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if (m_LineStart > 0.0)
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{
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{
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cx = (REAL)cos(angle) * (REAL)m_LineStart + cx;
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cx += e_cos * (REAL)m_LineStart;
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cy = (REAL)sin(angle) * (REAL)m_LineStart + cy;
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cy += e_sin * (REAL)m_LineStart;
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}
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}
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Pen pen(m_LineColor, (REAL)m_LineWidth);
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graphics.DrawLine(&pen, cx, cy, x, y);
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graphics.DrawLine(&pen, cx, cy, x, y);
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}
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}
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@ -23,7 +23,8 @@
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using namespace Gdiplus;
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using namespace Gdiplus;
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#define PI 3.14159265f
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#define PI (3.14159265f)
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#define CONVERT_TO_RADIANS(X) ((X) * (PI / 180.0f))
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// GrayScale Matrix
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// GrayScale Matrix
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const Gdiplus::ColorMatrix CTintedImage::c_GreyScaleMatrix = {
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const Gdiplus::ColorMatrix CTintedImage::c_GreyScaleMatrix = {
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@ -387,7 +388,7 @@ void CTintedImage::ApplyTransform()
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REAL originalW = (REAL)original->GetWidth();
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REAL originalW = (REAL)original->GetWidth();
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REAL originalH = (REAL)original->GetHeight();
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REAL originalH = (REAL)original->GetHeight();
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REAL cos_f = cos(m_Rotate * PI / 180.0f), sin_f = sin(m_Rotate * PI / 180.0f);
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REAL cos_f = cos(CONVERT_TO_RADIANS(m_Rotate)), sin_f = sin(CONVERT_TO_RADIANS(m_Rotate));
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REAL transformW = fabs(originalW * cos_f) + fabs(originalH * sin_f);
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REAL transformW = fabs(originalW * cos_f) + fabs(originalH * sin_f);
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REAL transformH = fabs(originalW * sin_f) + fabs(originalH * cos_f);
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REAL transformH = fabs(originalW * sin_f) + fabs(originalH * cos_f);
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