Remove unnecessary duplication in .vcxproj files

This commit is contained in:
Birunthan Mohanathas 2013-10-20 17:45:43 +03:00
parent dbe920cfa5
commit 2315fe8cc5
26 changed files with 53 additions and 832 deletions

View File

@ -15,15 +15,13 @@
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ItemDefinitionGroup>
<ClCompile>
<DisableSpecificWarnings>4018;4090;4114;4267;4351;4786;4800;4996</DisableSpecificWarnings>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<DelayLoadDLLs>
</DelayLoadDLLs>
<AdditionalDependencies>Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
@ -34,71 +32,15 @@ if not exist "$(OutDir)Layouts" xcopy /Q /S /Y ..\Build\Layouts "$(OutDir)Layout
<AdditionalManifestFiles>Application.manifest</AdditionalManifestFiles>
</Manifest>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<DisableSpecificWarnings>4018;4090;4114;4267;4351;4786;4800;4996</DisableSpecificWarnings>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<DelayLoadDLLs>
</DelayLoadDLLs>
<AdditionalDependencies>Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>if not exist "$(OutDir)Skins" xcopy /Q /S /Y ..\Build\Skins "$(OutDir)Skins\"
if not exist "$(OutDir)Layouts" xcopy /Q /S /Y ..\Build\Layouts "$(OutDir)Layouts\"</Command>
</PostBuildEvent>
<Manifest>
<AdditionalManifestFiles>Application.manifest</AdditionalManifestFiles>
</Manifest>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<DisableSpecificWarnings>4018;4090;4114;4267;4351;4786;4800;4996</DisableSpecificWarnings>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
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<AdditionalLibraryDirectories>..\Library\x32\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>Main</EntryPointSymbol>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
<DelayLoadDLLs>
</DelayLoadDLLs>
<AdditionalDependencies>Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>if not exist "$(OutDir)Skins" xcopy /Q /S /Y ..\Build\Skins "$(OutDir)Skins\"
if not exist "$(OutDir)Layouts" xcopy /Q /S /Y ..\Build\Layouts "$(OutDir)Layouts\"</Command>
</PostBuildEvent>
<Manifest>
<AdditionalManifestFiles>Application.manifest</AdditionalManifestFiles>
</Manifest>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalOptions>/GA %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4018;4090;4114;4267;4351;4786;4800;4996</DisableSpecificWarnings>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
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<AdditionalLibraryDirectories>..\Library\x64\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>Main</EntryPointSymbol>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
<DelayLoadDLLs>
</DelayLoadDLLs>
<AdditionalDependencies>Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>if not exist "$(OutDir)Skins" xcopy /Q /S /Y ..\Build\Skins "$(OutDir)Skins\"
if not exist "$(OutDir)Layouts" xcopy /Q /S /Y ..\Build\Layouts "$(OutDir)Layouts\"</Command>
</PostBuildEvent>
<Manifest>
<AdditionalManifestFiles>Application.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Application.cpp" />

View File

@ -18,46 +18,10 @@
<PropertyGroup>
<OutDir>$(OutDir)Languages\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ItemDefinitionGroup>
<ClCompile>
<IntrinsicFunctions>true</IntrinsicFunctions>
</ClCompile>
<Link>
<NoEntryPoint>true</NoEntryPoint>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<NullTerminateStrings>true</NullTerminateStrings>
</ResourceCompile>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
</ClCompile>
<Link>
<NoEntryPoint>true</NoEntryPoint>
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<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<NullTerminateStrings>true</NullTerminateStrings>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<NoEntryPoint>true</NoEntryPoint>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<NullTerminateStrings>true</NullTerminateStrings>
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<ClCompile>
</ClCompile>
<Link>
<NoEntryPoint>true</NoEntryPoint>
</Link>

View File

@ -15,7 +15,7 @@
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup>
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<AdditionalIncludeDirectories>lua/include;lua/lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_USRDLL;HAVE_CONFIG_H;SUPPORT_UTF8;LIBRARY_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -27,44 +27,6 @@
<ModuleDefinitionFile>Exports.def</ModuleDefinitionFile>
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<DisableSpecificWarnings>4018;4090;4114;4267;4334;4351;4786;4800;4996</DisableSpecificWarnings>
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<DisableSpecificWarnings>4018;4090;4114;4267;4334;4351;4786;4800;4996</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<DelayLoadDLLs>Winmm.dll;Version.dll;d2d1.dll;dwrite.dll;$(DelayLoadTestDLL)</DelayLoadDLLs>
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<ModuleDefinitionFile>Exports.def</ModuleDefinitionFile>
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<ItemGroup>
<ClCompile Include="..\Common\Gfx\Canvas.cpp" />
<ClCompile Include="..\Common\Gfx\CanvasD2D.cpp" />

View File

@ -16,33 +16,9 @@
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View File

@ -16,33 +16,9 @@
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View File

@ -16,42 +16,9 @@
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View File

@ -16,33 +16,9 @@
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View File

@ -16,33 +16,9 @@
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View File

@ -16,52 +16,18 @@
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View File

@ -16,33 +16,9 @@
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View File

@ -16,34 +16,7 @@
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View File

@ -4,7 +4,7 @@
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