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	Temporarily added "__UseD2D" to [Rainmeter] section of skin that overrides global "UseD2D" value to help in testing.
This commit is contained in:
		| @@ -142,9 +142,6 @@ MeterWindow::MeterWindow(const std::wstring& folderPath, const std::wstring& fil | ||||
| 	m_FontCollection(), | ||||
| 	m_ToolTipHidden(false) | ||||
| { | ||||
| 	m_Canvas = (Platform::IsAtLeastWinVista() && GetRainmeter().CanUseD2D()) ? | ||||
| 		(Gfx::Canvas*)new Gfx::CanvasD2D() : (Gfx::Canvas*)new Gfx::CanvasGDIP(); | ||||
|  | ||||
| 	if (!c_DwmInstance && Platform::IsAtLeastWinVista()) | ||||
| 	{ | ||||
| 		c_DwmInstance = System::RmLoadLibrary(L"dwmapi.dll"); | ||||
| @@ -203,9 +200,6 @@ MeterWindow::~MeterWindow() | ||||
| 			c_DwmIsCompositionEnabled = nullptr; | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	delete m_Canvas; | ||||
| 	m_Canvas = nullptr; | ||||
| } | ||||
|  | ||||
| /* | ||||
| @@ -270,6 +264,9 @@ void MeterWindow::Dispose(bool refresh) | ||||
| 			m_Window = nullptr; | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	delete m_Canvas; | ||||
| 	m_Canvas = nullptr; | ||||
| } | ||||
|  | ||||
| /* | ||||
| @@ -297,9 +294,6 @@ void MeterWindow::Initialize() | ||||
| 	// Mark the window to ignore the Aero peek | ||||
| 	IgnoreAeroPeek(); | ||||
|  | ||||
| 	// Gotta have some kind of buffer during initialization | ||||
| 	CreateDoubleBuffer(1, 1); | ||||
|  | ||||
| 	Refresh(true, true); | ||||
| 	if (!m_WindowStartHidden) | ||||
| 	{ | ||||
| @@ -2077,6 +2071,19 @@ bool MeterWindow::ReadSkin() | ||||
| 	// Read options from Rainmeter.ini. | ||||
| 	ReadOptions(); | ||||
|  | ||||
| 	// Temporarily read "__UseD2D" from skin for easy testing | ||||
| 	bool useD2D = GetRainmeter().CanUseD2D(); | ||||
| 	if (revision_beta) | ||||
| 	{ | ||||
| 		useD2D = 0!=m_Parser.ReadInt(L"Rainmeter", L"__UseD2D", useD2D ? 1 : 0); | ||||
| 	} | ||||
|  | ||||
| 	m_Canvas = (Platform::IsAtLeastWinVista() && useD2D) ? | ||||
| 		(Gfx::Canvas*)new Gfx::CanvasD2D() : (Gfx::Canvas*)new Gfx::CanvasGDIP(); | ||||
|  | ||||
| 	// Gotta have some kind of buffer during initialization | ||||
| 	CreateDoubleBuffer(1, 1); | ||||
|  | ||||
| 	m_AccurateText = 0!=m_Parser.ReadInt(L"Rainmeter", L"AccurateText", 0); | ||||
| 	m_Canvas->SetAccurateText(m_AccurateText); | ||||
|  | ||||
|   | ||||
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	 Brian Ferguson
					Brian Ferguson