mirror of
				https://github.com/chibicitiberiu/rainmeter-studio.git
				synced 2024-02-24 04:33:31 +00:00 
			
		
		
		
	Improved resource manager, plugin manager
This commit is contained in:
		
							
								
								
									
										72
									
								
								RainmeterStudio.SkinDesigner/Resources/Graphics.Designer.cs
									
									
									
										generated
									
									
									
										Normal file
									
								
							
							
						
						
									
										72
									
								
								RainmeterStudio.SkinDesigner/Resources/Graphics.Designer.cs
									
									
									
										generated
									
									
									
										Normal file
									
								
							@@ -0,0 +1,72 @@
 | 
			
		||||
//------------------------------------------------------------------------------
 | 
			
		||||
// <auto-generated>
 | 
			
		||||
//     This code was generated by a tool.
 | 
			
		||||
//     Runtime Version:4.0.30319.34014
 | 
			
		||||
//
 | 
			
		||||
//     Changes to this file may cause incorrect behavior and will be lost if
 | 
			
		||||
//     the code is regenerated.
 | 
			
		||||
// </auto-generated>
 | 
			
		||||
//------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
namespace RainmeterStudio.SkinDesignerPlugin.Resources {
 | 
			
		||||
    using System;
 | 
			
		||||
    
 | 
			
		||||
    
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    ///   A strongly-typed resource class, for looking up localized strings, etc.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    // This class was auto-generated by the StronglyTypedResourceBuilder
 | 
			
		||||
    // class via a tool like ResGen or Visual Studio.
 | 
			
		||||
    // To add or remove a member, edit your .ResX file then rerun ResGen
 | 
			
		||||
    // with the /str option, or rebuild your VS project.
 | 
			
		||||
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
 | 
			
		||||
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
 | 
			
		||||
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
 | 
			
		||||
    public class Graphics {
 | 
			
		||||
        
 | 
			
		||||
        private static global::System.Resources.ResourceManager resourceMan;
 | 
			
		||||
        
 | 
			
		||||
        private static global::System.Globalization.CultureInfo resourceCulture;
 | 
			
		||||
        
 | 
			
		||||
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
 | 
			
		||||
        internal Graphics() {
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        ///   Returns the cached ResourceManager instance used by this class.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 | 
			
		||||
        public static global::System.Resources.ResourceManager ResourceManager {
 | 
			
		||||
            get {
 | 
			
		||||
                if (object.ReferenceEquals(resourceMan, null)) {
 | 
			
		||||
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RainmeterStudio.SkinDesignerPlugin.Resources.Graphics", typeof(Graphics).Assembly);
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		||||
                    resourceMan = temp;
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		||||
                }
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		||||
                return resourceMan;
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		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        ///   Overrides the current thread's CurrentUICulture property for all
 | 
			
		||||
        ///   resource lookups using this strongly typed resource class.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 | 
			
		||||
        public static global::System.Globalization.CultureInfo Culture {
 | 
			
		||||
            get {
 | 
			
		||||
                return resourceCulture;
 | 
			
		||||
            }
 | 
			
		||||
            set {
 | 
			
		||||
                resourceCulture = value;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        ///   Looks up a localized string similar to /Resources/Graphics/transparent_background.png.
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		||||
        /// </summary>
 | 
			
		||||
        public static string TransparentBackground {
 | 
			
		||||
            get {
 | 
			
		||||
                return ResourceManager.GetString("TransparentBackground", resourceCulture);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										123
									
								
								RainmeterStudio.SkinDesigner/Resources/Graphics.resx
									
									
									
									
									
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										123
									
								
								RainmeterStudio.SkinDesigner/Resources/Graphics.resx
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,123 @@
 | 
			
		||||
<?xml version="1.0" encoding="utf-8"?>
 | 
			
		||||
<root>
 | 
			
		||||
  <!-- 
 | 
			
		||||
    Microsoft ResX Schema 
 | 
			
		||||
    
 | 
			
		||||
    Version 2.0
 | 
			
		||||
    
 | 
			
		||||
    The primary goals of this format is to allow a simple XML format 
 | 
			
		||||
    that is mostly human readable. The generation and parsing of the 
 | 
			
		||||
    various data types are done through the TypeConverter classes 
 | 
			
		||||
    associated with the data types.
 | 
			
		||||
    
 | 
			
		||||
    Example:
 | 
			
		||||
    
 | 
			
		||||
    ... ado.net/XML headers & schema ...
 | 
			
		||||
    <resheader name="resmimetype">text/microsoft-resx</resheader>
 | 
			
		||||
    <resheader name="version">2.0</resheader>
 | 
			
		||||
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
 | 
			
		||||
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
 | 
			
		||||
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
 | 
			
		||||
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
 | 
			
		||||
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
 | 
			
		||||
        <value>[base64 mime encoded serialized .NET Framework object]</value>
 | 
			
		||||
    </data>
 | 
			
		||||
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
 | 
			
		||||
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
 | 
			
		||||
        <comment>This is a comment</comment>
 | 
			
		||||
    </data>
 | 
			
		||||
                
 | 
			
		||||
    There are any number of "resheader" rows that contain simple 
 | 
			
		||||
    name/value pairs.
 | 
			
		||||
    
 | 
			
		||||
    Each data row contains a name, and value. The row also contains a 
 | 
			
		||||
    type or mimetype. Type corresponds to a .NET class that support 
 | 
			
		||||
    text/value conversion through the TypeConverter architecture. 
 | 
			
		||||
    Classes that don't support this are serialized and stored with the 
 | 
			
		||||
    mimetype set.
 | 
			
		||||
    
 | 
			
		||||
    The mimetype is used for serialized objects, and tells the 
 | 
			
		||||
    ResXResourceReader how to depersist the object. This is currently not 
 | 
			
		||||
    extensible. For a given mimetype the value must be set accordingly:
 | 
			
		||||
    
 | 
			
		||||
    Note - application/x-microsoft.net.object.binary.base64 is the format 
 | 
			
		||||
    that the ResXResourceWriter will generate, however the reader can 
 | 
			
		||||
    read any of the formats listed below.
 | 
			
		||||
    
 | 
			
		||||
    mimetype: application/x-microsoft.net.object.binary.base64
 | 
			
		||||
    value   : The object must be serialized with 
 | 
			
		||||
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
 | 
			
		||||
            : and then encoded with base64 encoding.
 | 
			
		||||
    
 | 
			
		||||
    mimetype: application/x-microsoft.net.object.soap.base64
 | 
			
		||||
    value   : The object must be serialized with 
 | 
			
		||||
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
 | 
			
		||||
            : and then encoded with base64 encoding.
 | 
			
		||||
 | 
			
		||||
    mimetype: application/x-microsoft.net.object.bytearray.base64
 | 
			
		||||
    value   : The object must be serialized into a byte array 
 | 
			
		||||
            : using a System.ComponentModel.TypeConverter
 | 
			
		||||
            : and then encoded with base64 encoding.
 | 
			
		||||
    -->
 | 
			
		||||
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
 | 
			
		||||
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
 | 
			
		||||
    <xsd:element name="root" msdata:IsDataSet="true">
 | 
			
		||||
      <xsd:complexType>
 | 
			
		||||
        <xsd:choice maxOccurs="unbounded">
 | 
			
		||||
          <xsd:element name="metadata">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:sequence>
 | 
			
		||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
 | 
			
		||||
              </xsd:sequence>
 | 
			
		||||
              <xsd:attribute name="name" use="required" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute name="type" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute name="mimetype" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute ref="xml:space" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
          <xsd:element name="assembly">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:attribute name="alias" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute name="name" type="xsd:string" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
          <xsd:element name="data">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:sequence>
 | 
			
		||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
			
		||||
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
 | 
			
		||||
              </xsd:sequence>
 | 
			
		||||
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
 | 
			
		||||
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
 | 
			
		||||
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
 | 
			
		||||
              <xsd:attribute ref="xml:space" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
          <xsd:element name="resheader">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:sequence>
 | 
			
		||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
			
		||||
              </xsd:sequence>
 | 
			
		||||
              <xsd:attribute name="name" type="xsd:string" use="required" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
        </xsd:choice>
 | 
			
		||||
      </xsd:complexType>
 | 
			
		||||
    </xsd:element>
 | 
			
		||||
  </xsd:schema>
 | 
			
		||||
  <resheader name="resmimetype">
 | 
			
		||||
    <value>text/microsoft-resx</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
  <resheader name="version">
 | 
			
		||||
    <value>2.0</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
  <resheader name="reader">
 | 
			
		||||
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
  <resheader name="writer">
 | 
			
		||||
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
  <data name="TransparentBackground" xml:space="preserve">
 | 
			
		||||
    <value>/Resources/Graphics/transparent_background.png</value>
 | 
			
		||||
  </data>
 | 
			
		||||
</root>
 | 
			
		||||
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 150 B  | 
							
								
								
									
										63
									
								
								RainmeterStudio.SkinDesigner/Resources/Icons.Designer.cs
									
									
									
										generated
									
									
									
										Normal file
									
								
							
							
						
						
									
										63
									
								
								RainmeterStudio.SkinDesigner/Resources/Icons.Designer.cs
									
									
									
										generated
									
									
									
										Normal file
									
								
							@@ -0,0 +1,63 @@
 | 
			
		||||
//------------------------------------------------------------------------------
 | 
			
		||||
// <auto-generated>
 | 
			
		||||
//     This code was generated by a tool.
 | 
			
		||||
//     Runtime Version:4.0.30319.34014
 | 
			
		||||
//
 | 
			
		||||
//     Changes to this file may cause incorrect behavior and will be lost if
 | 
			
		||||
//     the code is regenerated.
 | 
			
		||||
// </auto-generated>
 | 
			
		||||
//------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
namespace RainmeterStudio.SkinDesignerPlugin.Resources {
 | 
			
		||||
    using System;
 | 
			
		||||
    
 | 
			
		||||
    
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    ///   A strongly-typed resource class, for looking up localized strings, etc.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    // This class was auto-generated by the StronglyTypedResourceBuilder
 | 
			
		||||
    // class via a tool like ResGen or Visual Studio.
 | 
			
		||||
    // To add or remove a member, edit your .ResX file then rerun ResGen
 | 
			
		||||
    // with the /str option, or rebuild your VS project.
 | 
			
		||||
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
 | 
			
		||||
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
 | 
			
		||||
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
 | 
			
		||||
    public class Icons {
 | 
			
		||||
        
 | 
			
		||||
        private static global::System.Resources.ResourceManager resourceMan;
 | 
			
		||||
        
 | 
			
		||||
        private static global::System.Globalization.CultureInfo resourceCulture;
 | 
			
		||||
        
 | 
			
		||||
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
 | 
			
		||||
        internal Icons() {
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        ///   Returns the cached ResourceManager instance used by this class.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 | 
			
		||||
        public static global::System.Resources.ResourceManager ResourceManager {
 | 
			
		||||
            get {
 | 
			
		||||
                if (object.ReferenceEquals(resourceMan, null)) {
 | 
			
		||||
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RainmeterStudio.SkinDesignerPlugin.Resources.Icons", typeof(Icons).Assembly);
 | 
			
		||||
                    resourceMan = temp;
 | 
			
		||||
                }
 | 
			
		||||
                return resourceMan;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        ///   Overrides the current thread's CurrentUICulture property for all
 | 
			
		||||
        ///   resource lookups using this strongly typed resource class.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 | 
			
		||||
        public static global::System.Globalization.CultureInfo Culture {
 | 
			
		||||
            get {
 | 
			
		||||
                return resourceCulture;
 | 
			
		||||
            }
 | 
			
		||||
            set {
 | 
			
		||||
                resourceCulture = value;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										101
									
								
								RainmeterStudio.SkinDesigner/Resources/Icons.resx
									
									
									
									
									
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										101
									
								
								RainmeterStudio.SkinDesigner/Resources/Icons.resx
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,101 @@
 | 
			
		||||
<?xml version="1.0" encoding="utf-8"?>
 | 
			
		||||
<root>
 | 
			
		||||
	<!-- 
 | 
			
		||||
		Microsoft ResX Schema
 | 
			
		||||
 | 
			
		||||
		Version 1.3
 | 
			
		||||
 | 
			
		||||
		The primary goals of this format is to allow a simple XML format 
 | 
			
		||||
		that is mostly human readable. The generation and parsing of the 
 | 
			
		||||
		various data types are done through the TypeConverter classes 
 | 
			
		||||
		associated with the data types.
 | 
			
		||||
 | 
			
		||||
		Example:
 | 
			
		||||
 | 
			
		||||
		... ado.net/XML headers & schema ...
 | 
			
		||||
		<resheader name="resmimetype">text/microsoft-resx</resheader>
 | 
			
		||||
		<resheader name="version">1.3</resheader>
 | 
			
		||||
		<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
 | 
			
		||||
		<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
 | 
			
		||||
		<data name="Name1">this is my long string</data>
 | 
			
		||||
		<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
 | 
			
		||||
		<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
 | 
			
		||||
			[base64 mime encoded serialized .NET Framework object]
 | 
			
		||||
		</data>
 | 
			
		||||
		<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
 | 
			
		||||
			[base64 mime encoded string representing a byte array form of the .NET Framework object]
 | 
			
		||||
		</data>
 | 
			
		||||
 | 
			
		||||
		There are any number of "resheader" rows that contain simple 
 | 
			
		||||
		name/value pairs.
 | 
			
		||||
 | 
			
		||||
		Each data row contains a name, and value. The row also contains a 
 | 
			
		||||
		type or mimetype. Type corresponds to a .NET class that support 
 | 
			
		||||
		text/value conversion through the TypeConverter architecture. 
 | 
			
		||||
		Classes that don't support this are serialized and stored with the 
 | 
			
		||||
		mimetype set.
 | 
			
		||||
 | 
			
		||||
		The mimetype is used for serialized objects, and tells the 
 | 
			
		||||
		ResXResourceReader how to depersist the object. This is currently not 
 | 
			
		||||
		extensible. For a given mimetype the value must be set accordingly:
 | 
			
		||||
 | 
			
		||||
		Note - application/x-microsoft.net.object.binary.base64 is the format 
 | 
			
		||||
		that the ResXResourceWriter will generate, however the reader can 
 | 
			
		||||
		read any of the formats listed below.
 | 
			
		||||
 | 
			
		||||
		mimetype: application/x-microsoft.net.object.binary.base64
 | 
			
		||||
		value   : The object must be serialized with 
 | 
			
		||||
			: System.Serialization.Formatters.Binary.BinaryFormatter
 | 
			
		||||
			: and then encoded with base64 encoding.
 | 
			
		||||
 | 
			
		||||
		mimetype: application/x-microsoft.net.object.soap.base64
 | 
			
		||||
		value   : The object must be serialized with 
 | 
			
		||||
			: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
 | 
			
		||||
			: and then encoded with base64 encoding.
 | 
			
		||||
 | 
			
		||||
		mimetype: application/x-microsoft.net.object.bytearray.base64
 | 
			
		||||
		value   : The object must be serialized into a byte array 
 | 
			
		||||
			: using a System.ComponentModel.TypeConverter
 | 
			
		||||
			: and then encoded with base64 encoding.
 | 
			
		||||
	-->
 | 
			
		||||
	
 | 
			
		||||
	<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
 | 
			
		||||
		<xsd:element name="root" msdata:IsDataSet="true">
 | 
			
		||||
			<xsd:complexType>
 | 
			
		||||
				<xsd:choice maxOccurs="unbounded">
 | 
			
		||||
					<xsd:element name="data">
 | 
			
		||||
						<xsd:complexType>
 | 
			
		||||
							<xsd:sequence>
 | 
			
		||||
								<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
			
		||||
								<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
 | 
			
		||||
							</xsd:sequence>
 | 
			
		||||
							<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
 | 
			
		||||
							<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
 | 
			
		||||
							<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
 | 
			
		||||
						</xsd:complexType>
 | 
			
		||||
					</xsd:element>
 | 
			
		||||
					<xsd:element name="resheader">
 | 
			
		||||
						<xsd:complexType>
 | 
			
		||||
							<xsd:sequence>
 | 
			
		||||
								<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
			
		||||
							</xsd:sequence>
 | 
			
		||||
							<xsd:attribute name="name" type="xsd:string" use="required" />
 | 
			
		||||
						</xsd:complexType>
 | 
			
		||||
					</xsd:element>
 | 
			
		||||
				</xsd:choice>
 | 
			
		||||
			</xsd:complexType>
 | 
			
		||||
		</xsd:element>
 | 
			
		||||
	</xsd:schema>
 | 
			
		||||
	<resheader name="resmimetype">
 | 
			
		||||
		<value>text/microsoft-resx</value>
 | 
			
		||||
	</resheader>
 | 
			
		||||
	<resheader name="version">
 | 
			
		||||
		<value>1.3</value>
 | 
			
		||||
	</resheader>
 | 
			
		||||
	<resheader name="reader">
 | 
			
		||||
		<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
			
		||||
	</resheader>
 | 
			
		||||
	<resheader name="writer">
 | 
			
		||||
		<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
			
		||||
	</resheader>
 | 
			
		||||
</root>
 | 
			
		||||
							
								
								
									
										72
									
								
								RainmeterStudio.SkinDesigner/Resources/Strings.Designer.cs
									
									
									
										generated
									
									
									
										Normal file
									
								
							
							
						
						
									
										72
									
								
								RainmeterStudio.SkinDesigner/Resources/Strings.Designer.cs
									
									
									
										generated
									
									
									
										Normal file
									
								
							@@ -0,0 +1,72 @@
 | 
			
		||||
//------------------------------------------------------------------------------
 | 
			
		||||
// <auto-generated>
 | 
			
		||||
//     This code was generated by a tool.
 | 
			
		||||
//     Runtime Version:4.0.30319.34014
 | 
			
		||||
//
 | 
			
		||||
//     Changes to this file may cause incorrect behavior and will be lost if
 | 
			
		||||
//     the code is regenerated.
 | 
			
		||||
// </auto-generated>
 | 
			
		||||
//------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
namespace RainmeterStudio.SkinDesignerPlugin.Resources {
 | 
			
		||||
    using System;
 | 
			
		||||
    
 | 
			
		||||
    
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    ///   A strongly-typed resource class, for looking up localized strings, etc.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    // This class was auto-generated by the StronglyTypedResourceBuilder
 | 
			
		||||
    // class via a tool like ResGen or Visual Studio.
 | 
			
		||||
    // To add or remove a member, edit your .ResX file then rerun ResGen
 | 
			
		||||
    // with the /str option, or rebuild your VS project.
 | 
			
		||||
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
 | 
			
		||||
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
 | 
			
		||||
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
 | 
			
		||||
    public class Strings {
 | 
			
		||||
        
 | 
			
		||||
        private static global::System.Resources.ResourceManager resourceMan;
 | 
			
		||||
        
 | 
			
		||||
        private static global::System.Globalization.CultureInfo resourceCulture;
 | 
			
		||||
        
 | 
			
		||||
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
 | 
			
		||||
        internal Strings() {
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        ///   Returns the cached ResourceManager instance used by this class.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 | 
			
		||||
        public static global::System.Resources.ResourceManager ResourceManager {
 | 
			
		||||
            get {
 | 
			
		||||
                if (object.ReferenceEquals(resourceMan, null)) {
 | 
			
		||||
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RainmeterStudio.SkinDesignerPlugin.Resources.Strings", typeof(Strings).Assembly);
 | 
			
		||||
                    resourceMan = temp;
 | 
			
		||||
                }
 | 
			
		||||
                return resourceMan;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        ///   Overrides the current thread's CurrentUICulture property for all
 | 
			
		||||
        ///   resource lookups using this strongly typed resource class.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 | 
			
		||||
        public static global::System.Globalization.CultureInfo Culture {
 | 
			
		||||
            get {
 | 
			
		||||
                return resourceCulture;
 | 
			
		||||
            }
 | 
			
		||||
            set {
 | 
			
		||||
                resourceCulture = value;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        ///   Looks up a localized string similar to Test value.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public static string Test {
 | 
			
		||||
            get {
 | 
			
		||||
                return ResourceManager.GetString("Test", resourceCulture);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										123
									
								
								RainmeterStudio.SkinDesigner/Resources/Strings.resx
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										123
									
								
								RainmeterStudio.SkinDesigner/Resources/Strings.resx
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,123 @@
 | 
			
		||||
<?xml version="1.0" encoding="utf-8"?>
 | 
			
		||||
<root>
 | 
			
		||||
  <!-- 
 | 
			
		||||
    Microsoft ResX Schema 
 | 
			
		||||
    
 | 
			
		||||
    Version 2.0
 | 
			
		||||
    
 | 
			
		||||
    The primary goals of this format is to allow a simple XML format 
 | 
			
		||||
    that is mostly human readable. The generation and parsing of the 
 | 
			
		||||
    various data types are done through the TypeConverter classes 
 | 
			
		||||
    associated with the data types.
 | 
			
		||||
    
 | 
			
		||||
    Example:
 | 
			
		||||
    
 | 
			
		||||
    ... ado.net/XML headers & schema ...
 | 
			
		||||
    <resheader name="resmimetype">text/microsoft-resx</resheader>
 | 
			
		||||
    <resheader name="version">2.0</resheader>
 | 
			
		||||
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
 | 
			
		||||
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
 | 
			
		||||
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
 | 
			
		||||
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
 | 
			
		||||
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
 | 
			
		||||
        <value>[base64 mime encoded serialized .NET Framework object]</value>
 | 
			
		||||
    </data>
 | 
			
		||||
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
 | 
			
		||||
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
 | 
			
		||||
        <comment>This is a comment</comment>
 | 
			
		||||
    </data>
 | 
			
		||||
                
 | 
			
		||||
    There are any number of "resheader" rows that contain simple 
 | 
			
		||||
    name/value pairs.
 | 
			
		||||
    
 | 
			
		||||
    Each data row contains a name, and value. The row also contains a 
 | 
			
		||||
    type or mimetype. Type corresponds to a .NET class that support 
 | 
			
		||||
    text/value conversion through the TypeConverter architecture. 
 | 
			
		||||
    Classes that don't support this are serialized and stored with the 
 | 
			
		||||
    mimetype set.
 | 
			
		||||
    
 | 
			
		||||
    The mimetype is used for serialized objects, and tells the 
 | 
			
		||||
    ResXResourceReader how to depersist the object. This is currently not 
 | 
			
		||||
    extensible. For a given mimetype the value must be set accordingly:
 | 
			
		||||
    
 | 
			
		||||
    Note - application/x-microsoft.net.object.binary.base64 is the format 
 | 
			
		||||
    that the ResXResourceWriter will generate, however the reader can 
 | 
			
		||||
    read any of the formats listed below.
 | 
			
		||||
    
 | 
			
		||||
    mimetype: application/x-microsoft.net.object.binary.base64
 | 
			
		||||
    value   : The object must be serialized with 
 | 
			
		||||
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
 | 
			
		||||
            : and then encoded with base64 encoding.
 | 
			
		||||
    
 | 
			
		||||
    mimetype: application/x-microsoft.net.object.soap.base64
 | 
			
		||||
    value   : The object must be serialized with 
 | 
			
		||||
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
 | 
			
		||||
            : and then encoded with base64 encoding.
 | 
			
		||||
 | 
			
		||||
    mimetype: application/x-microsoft.net.object.bytearray.base64
 | 
			
		||||
    value   : The object must be serialized into a byte array 
 | 
			
		||||
            : using a System.ComponentModel.TypeConverter
 | 
			
		||||
            : and then encoded with base64 encoding.
 | 
			
		||||
    -->
 | 
			
		||||
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
 | 
			
		||||
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
 | 
			
		||||
    <xsd:element name="root" msdata:IsDataSet="true">
 | 
			
		||||
      <xsd:complexType>
 | 
			
		||||
        <xsd:choice maxOccurs="unbounded">
 | 
			
		||||
          <xsd:element name="metadata">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:sequence>
 | 
			
		||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
 | 
			
		||||
              </xsd:sequence>
 | 
			
		||||
              <xsd:attribute name="name" use="required" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute name="type" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute name="mimetype" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute ref="xml:space" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
          <xsd:element name="assembly">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:attribute name="alias" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute name="name" type="xsd:string" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
          <xsd:element name="data">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:sequence>
 | 
			
		||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
			
		||||
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
 | 
			
		||||
              </xsd:sequence>
 | 
			
		||||
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
 | 
			
		||||
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
 | 
			
		||||
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
 | 
			
		||||
              <xsd:attribute ref="xml:space" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
          <xsd:element name="resheader">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:sequence>
 | 
			
		||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
			
		||||
              </xsd:sequence>
 | 
			
		||||
              <xsd:attribute name="name" type="xsd:string" use="required" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
        </xsd:choice>
 | 
			
		||||
      </xsd:complexType>
 | 
			
		||||
    </xsd:element>
 | 
			
		||||
  </xsd:schema>
 | 
			
		||||
  <resheader name="resmimetype">
 | 
			
		||||
    <value>text/microsoft-resx</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
  <resheader name="version">
 | 
			
		||||
    <value>2.0</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
  <resheader name="reader">
 | 
			
		||||
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
  <resheader name="writer">
 | 
			
		||||
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
  <data name="Test" xml:space="preserve">
 | 
			
		||||
    <value>Test value</value>
 | 
			
		||||
  </data>
 | 
			
		||||
</root>
 | 
			
		||||
		Reference in New Issue
	
	Block a user