Improved resource manager, plugin manager

This commit is contained in:
Tiberiu Chibici 2014-08-14 10:06:20 +03:00
parent dc7eff73b4
commit 03d9848b50
37 changed files with 1071 additions and 89 deletions

View File

@ -4,6 +4,7 @@ using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
namespace RainmeterStudio.Core.Model
{

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@ -43,6 +43,7 @@
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="RainmeterStudioPluginAttribute.cs" />
<Compile Include="PluginExportAttribute.cs" />
<Compile Include="Documents\DocumentEditorFeatures\ICustomDocumentTitleProvider.cs" />
<Compile Include="Documents\DocumentEditorFeatures\ISelectionPropertiesProvider.cs" />

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@ -0,0 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace RainmeterStudio.Core
{
/// <summary>
/// The assembly will be loaded as a plug-in.
/// </summary>
/// <remarks>RainmeterStudio will load assemblies with this flag as plugins.</remarks>
[AttributeUsage(AttributeTargets.Assembly)]
public class RainmeterStudioPluginAttribute : Attribute
{
}
}

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@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("RainmeterStudio.Rainmeter")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("RainmeterStudio.Rainmeter")]
[assembly: AssemblyCopyright("Copyright © 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("8a34d129-3bf6-4218-b29f-d353ad8640c9")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -0,0 +1,65 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{C641D7F8-DDDC-4EC6-8F5E-233520290642}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>RainmeterStudio.Rainmeter</RootNamespace>
<AssemblyName>RainmeterStudio.Rainmeter</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="DataTypes\Action.cs" />
<Compile Include="DataTypes\Bang.cs" />
<Compile Include="Group.cs" />
<Compile Include="Measure.cs" />
<Compile Include="Meter.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Section.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\RainmeterStudio.Core\RainmeterStudio.Core.csproj">
<Project>{1d2a4896-af31-4e82-a84f-4e218067701f}</Project>
<Name>RainmeterStudio.Core</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -1,6 +1,7 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using RainmeterStudio.Core;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
@ -13,6 +14,7 @@ using System.Runtime.InteropServices;
[assembly: AssemblyCopyright("Copyright © 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: RainmeterStudioPlugin]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from

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@ -16,7 +16,7 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\Plugins\</OutputPath>
<OutputPath>..\x32-Debug\StudioPlugins\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@ -25,7 +25,7 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\Plugins\</OutputPath>
<OutputPath>bin\Release\StudioPlugins\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@ -45,6 +45,21 @@
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Resources\Graphics.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Graphics.resx</DependentUpon>
</Compile>
<Compile Include="Resources\Icons.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Icons.resx</DependentUpon>
</Compile>
<Compile Include="Resources\Strings.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Strings.resx</DependentUpon>
</Compile>
<Compile Include="SkinDesigner.cs" />
<Compile Include="SkinDesignerControl.xaml.cs">
<DependentUpon>SkinDesignerControl.xaml</DependentUpon>
@ -53,7 +68,7 @@
<Compile Include="SkinDocument.cs" />
<Compile Include="SkinMetadata.cs" />
<Compile Include="SkinStorage.cs" />
<Compile Include="SkinTemplate.cs" />
<Compile Include="SkinDocumentTemplate.cs" />
</ItemGroup>
<ItemGroup>
<Page Include="SkinDesignerControl.xaml">
@ -65,8 +80,26 @@
<ProjectReference Include="..\RainmeterStudio.Core\RainmeterStudio.Core.csproj">
<Project>{1d2a4896-af31-4e82-a84f-4e218067701f}</Project>
<Name>RainmeterStudio.Core</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Content Include="Resources\Graphics\transparent_background.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Graphics.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Graphics.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Resources\Icons.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Icons.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Resources\Strings.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Strings.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.

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@ -0,0 +1,72 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.34014
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace RainmeterStudio.SkinDesignerPlugin.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Graphics {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Graphics() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RainmeterStudio.SkinDesignerPlugin.Resources.Graphics", typeof(Graphics).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to /Resources/Graphics/transparent_background.png.
/// </summary>
public static string TransparentBackground {
get {
return ResourceManager.GetString("TransparentBackground", resourceCulture);
}
}
}
}

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@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="TransparentBackground" xml:space="preserve">
<value>/Resources/Graphics/transparent_background.png</value>
</data>
</root>

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@ -0,0 +1,63 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.34014
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace RainmeterStudio.SkinDesignerPlugin.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Icons {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Icons() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RainmeterStudio.SkinDesignerPlugin.Resources.Icons", typeof(Icons).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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@ -0,0 +1,101 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 1.3
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">1.3</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1">this is my long string</data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
[base64 mime encoded serialized .NET Framework object]
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
[base64 mime encoded string representing a byte array form of the .NET Framework object]
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>1.3</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,72 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.34014
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace RainmeterStudio.SkinDesignerPlugin.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Strings {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RainmeterStudio.SkinDesignerPlugin.Resources.Strings", typeof(Strings).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Test value.
/// </summary>
public static string Test {
get {
return ResourceManager.GetString("Test", resourceCulture);
}
}
}
}

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@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Test" xml:space="preserve">
<value>Test value</value>
</data>
</root>

View File

@ -5,13 +5,14 @@ using System.Text;
using System.Windows;
using RainmeterStudio.Core.Documents;
using RainmeterStudio.Core.Model;
using RainmeterStudio.Core.Documents.DocumentEditorFeatures;
namespace RainmeterStudio.SkinDesignerPlugin
{
/// <summary>
/// Skin designer document editor
/// </summary>
public class SkinDesigner : IDocumentEditor
public class SkinDesigner : IDocumentEditor //TODO: , ISelectionPropertiesProvider, IToolboxProvider, IUndoSupport
{
/// <summary>
/// Gets the document attached to this editor instance
@ -46,6 +47,7 @@ namespace RainmeterStudio.SkinDesignerPlugin
public SkinDesigner(SkinDocument document)
{
AttachedDocument = document;
EditorUI = new SkinDesignerControl(document);
}
}
}

View File

@ -3,11 +3,23 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:r="clr-namespace:RainmeterStudio.SkinDesignerPlugin.Resources"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300"
d:DesignHeight="300" d:DesignWidth="500"
Title="SkinDesignerControl">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="2*" />
<ColumnDefinition Width="5" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Border Grid.Column="0">
<Border.Background>
<ImageBrush ImageSource="/Resources/Graphics/transparent_background.png"
Stretch="None" TileMode="Tile" />
</Border.Background>
</Border>
</Grid>
</Page>

View File

@ -19,7 +19,7 @@ namespace RainmeterStudio.SkinDesignerPlugin
/// </summary>
public partial class SkinDesignerControl : Page
{
public SkinDesignerControl()
public SkinDesignerControl(SkinDocument document)
{
InitializeComponent();
}

View File

@ -21,7 +21,7 @@ namespace RainmeterStudio.SkinDesignerPlugin
/// <returns>A new document editor</returns>
public IDocumentEditor CreateEditor(IDocument document)
{
return new SkinDesigner(document as SkinDocument);
return new SkinDesigner((SkinDocument)document);
}
/// <summary>
@ -31,7 +31,7 @@ namespace RainmeterStudio.SkinDesignerPlugin
/// <returns>True if the editor can edit the document type</returns>
public bool CanEdit(Type type)
{
return (type == typeof(SkinDocument));
return type.Equals(typeof(SkinDocument));
}
}
}

View File

@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RainmeterStudio.Core;
using RainmeterStudio.Core.Documents;
using RainmeterStudio.Core.Model;
@ -10,12 +11,13 @@ namespace RainmeterStudio.SkinDesignerPlugin
/// <summary>
/// Template of a skin which will be opened in the designer
/// </summary>
public class SkinTemplate : DocumentTemplate
[PluginExport]
public class SkinDocumentTemplate : DocumentTemplate
{
/// <summary>
/// Initializes this skin template
/// </summary>
public SkinTemplate()
public SkinDocumentTemplate()
: base("Skin", "ini")
{
}

View File

@ -1,6 +1,7 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using RainmeterStudio.Core;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
@ -13,6 +14,7 @@ using System.Runtime.InteropServices;
[assembly: AssemblyCopyright("Copyright © 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: RainmeterStudioPlugin]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from

View File

@ -16,7 +16,7 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\Plugins\</OutputPath>
<OutputPath>..\x32-Debug\StudioPlugins\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@ -25,7 +25,7 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\Plugins\</OutputPath>
<OutputPath>bin\Release\StudioPlugins\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@ -58,6 +58,7 @@
<ProjectReference Include="..\RainmeterStudio.Core\RainmeterStudio.Core.csproj">
<Project>{1d2a4896-af31-4e82-a84f-4e218067701f}</Project>
<Name>RainmeterStudio.Core</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>

View File

@ -70,6 +70,11 @@ EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PluginWindowMessage", "Plugins\PluginWindowMessage\PluginWindowMessage.vcxproj", "{B9184DBA-C6B7-44FE-8BBD-0852DB22D2E4}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RainmeterStudio", "RainmeterStudio\RainmeterStudio.csproj", "{438D0136-4A27-4E4D-A617-FFACE4554236}"
ProjectSection(ProjectDependencies) = postProject
{9A644478-2F1B-4145-8B31-6F8DBD42EC38} = {9A644478-2F1B-4145-8B31-6F8DBD42EC38}
{E8BD25E9-3055-4688-9E83-ECF684EF30C6} = {E8BD25E9-3055-4688-9E83-ECF684EF30C6}
{C641D7F8-DDDC-4EC6-8F5E-233520290642} = {C641D7F8-DDDC-4EC6-8F5E-233520290642}
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RainmeterStudio.Tests", "RainmeterStudio.Tests\RainmeterStudio.Tests.csproj", "{845F4BD4-6822-4D92-9DDB-15FD18A47E5A}"
EndProject
@ -85,6 +90,10 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Plugins", "Plugins", "{4CCE
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "RainmeterPlugins", "RainmeterPlugins", "{53D952E0-CFD2-4EFF-BAD4-5969E760EFA1}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Native", "Native", "{DBBF3BDB-60DB-4FD2-B9D6-226E63549DA2}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RainmeterStudio.Rainmeter", "RainmeterStudio.Rainmeter\RainmeterStudio.Rainmeter.csproj", "{C641D7F8-DDDC-4EC6-8F5E-233520290642}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -559,15 +568,31 @@ Global
{9A644478-2F1B-4145-8B31-6F8DBD42EC38}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{9A644478-2F1B-4145-8B31-6F8DBD42EC38}.Release|Win32.ActiveCfg = Release|Any CPU
{9A644478-2F1B-4145-8B31-6F8DBD42EC38}.Release|x64.ActiveCfg = Release|Any CPU
{C641D7F8-DDDC-4EC6-8F5E-233520290642}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C641D7F8-DDDC-4EC6-8F5E-233520290642}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C641D7F8-DDDC-4EC6-8F5E-233520290642}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{C641D7F8-DDDC-4EC6-8F5E-233520290642}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{C641D7F8-DDDC-4EC6-8F5E-233520290642}.Debug|Win32.ActiveCfg = Debug|Any CPU
{C641D7F8-DDDC-4EC6-8F5E-233520290642}.Debug|x64.ActiveCfg = Debug|Any CPU
{C641D7F8-DDDC-4EC6-8F5E-233520290642}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C641D7F8-DDDC-4EC6-8F5E-233520290642}.Release|Any CPU.Build.0 = Release|Any CPU
{C641D7F8-DDDC-4EC6-8F5E-233520290642}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{C641D7F8-DDDC-4EC6-8F5E-233520290642}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{C641D7F8-DDDC-4EC6-8F5E-233520290642}.Release|Win32.ActiveCfg = Release|Any CPU
{C641D7F8-DDDC-4EC6-8F5E-233520290642}.Release|x64.ActiveCfg = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{845F4BD4-6822-4D92-9DDB-15FD18A47E5A} = {8469BE7E-BCDB-4AA8-9541-719E8BFB19A7}
{E8BD25E9-3055-4688-9E83-ECF684EF30C6} = {4CCE6052-F43E-4360-B3E2-C046C6C0D86C}
{9A644478-2F1B-4145-8B31-6F8DBD42EC38} = {4CCE6052-F43E-4360-B3E2-C046C6C0D86C}
{EE8EC522-8430-4B46-86A3-D943D77F9E4B} = {53D952E0-CFD2-4EFF-BAD4-5969E760EFA1}
{2FCFBFD2-2720-4BDD-B620-4BDD3DBB8D3D} = {DBBF3BDB-60DB-4FD2-B9D6-226E63549DA2}
{BE9D2400-7F1C-49D6-8498-5CE495491AD6} = {DBBF3BDB-60DB-4FD2-B9D6-226E63549DA2}
{BC25C5DC-AEFB-49F9-8188-3C1B8C8929E6} = {DBBF3BDB-60DB-4FD2-B9D6-226E63549DA2}
{6D61FBE9-6913-4885-A95D-1A8C0C223D82} = {DBBF3BDB-60DB-4FD2-B9D6-226E63549DA2}
{6F5D4C4A-C8C3-41DA-BF44-6D42B76464DA} = {DBBF3BDB-60DB-4FD2-B9D6-226E63549DA2}
{2D8F1DDB-6470-45A1-B95A-3E2960641314} = {DBBF3BDB-60DB-4FD2-B9D6-226E63549DA2}
{53D952E0-CFD2-4EFF-BAD4-5969E760EFA1} = {DBBF3BDB-60DB-4FD2-B9D6-226E63549DA2}
{19312085-AA51-4BD6-BE92-4B6098CCA539} = {DBBF3BDB-60DB-4FD2-B9D6-226E63549DA2}
{F32FA418-8DF4-4E94-B92B-EBD502F5DC07} = {53D952E0-CFD2-4EFF-BAD4-5969E760EFA1}
{64FDEE97-6B7E-40E5-A489-ECA322825BC8} = {53D952E0-CFD2-4EFF-BAD4-5969E760EFA1}
{A221819D-4263-42AA-B22A-C022924842A7} = {53D952E0-CFD2-4EFF-BAD4-5969E760EFA1}
@ -589,5 +614,9 @@ Global
{45A34285-56DD-4521-912B-3F884D36FA35} = {53D952E0-CFD2-4EFF-BAD4-5969E760EFA1}
{6D032D6B-7656-4743-B454-3388E2921EB0} = {53D952E0-CFD2-4EFF-BAD4-5969E760EFA1}
{B9184DBA-C6B7-44FE-8BBD-0852DB22D2E4} = {53D952E0-CFD2-4EFF-BAD4-5969E760EFA1}
{EE8EC522-8430-4B46-86A3-D943D77F9E4B} = {53D952E0-CFD2-4EFF-BAD4-5969E760EFA1}
{845F4BD4-6822-4D92-9DDB-15FD18A47E5A} = {8469BE7E-BCDB-4AA8-9541-719E8BFB19A7}
{9A644478-2F1B-4145-8B31-6F8DBD42EC38} = {4CCE6052-F43E-4360-B3E2-C046C6C0D86C}
{E8BD25E9-3055-4688-9E83-ECF684EF30C6} = {4CCE6052-F43E-4360-B3E2-C046C6C0D86C}
EndGlobalSection
EndGlobal

View File

@ -47,6 +47,11 @@ namespace RainmeterStudio.Business
/// </summary>
public IEnumerable<IDocumentStorage> Storages { get { return _storages; } }
/// <summary>
/// Gets a list of document templates
/// </summary>
public IEnumerable<DocumentTemplate> DocumentTemplates { get { return _templates; } }
#endregion
#region Private fields

View File

@ -4,10 +4,12 @@ using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Text;
using RainmeterStudio.Core;
using RainmeterStudio.Core.Documents;
using RainmeterStudio.Core.Utils;
using RainmeterStudio.Resources;
namespace RainmeterStudio.Business
{
@ -16,31 +18,84 @@ namespace RainmeterStudio.Business
/// </summary>
public class PluginManager
{
public delegate void RegisterMethod(object objectToRegister);
#region Private fields
List<Assembly> _loadedPlugins = new List<Assembly>();
Dictionary<Type, RegisterMethod> _registerTypes = new Dictionary<Type,RegisterMethod>();
Dictionary<Type, RegisterExportHandler> _registerExportTypes = new Dictionary<Type, RegisterExportHandler>();
#endregion
/// <summary>
/// Gets an enumerable of the loaded plugins
/// </summary>
public IEnumerable<Assembly> LoadedPlugins
{
get
{
return _loadedPlugins;
}
}
/// <summary>
/// A method which registers an object that was exported by a plugin.
/// </summary>
/// <param name="objectToRegister">Object to register</param>
public delegate void RegisterExportHandler(object objectToRegister);
#region Constructor
/// <summary>
/// Initializes the plugin manager
/// </summary>
public PluginManager()
{
}
public void AddRegisterType(Type interfaceType, RegisterMethod method)
#endregion
/// <summary>
/// Adds a handler that registers exported objects of a specific type.
/// </summary>
/// <param name="interfaceType">The data type</param>
/// <param name="method">Handler that does the registring</param>
public void AddRegisterExportTypeHandler(Type interfaceType, RegisterExportHandler method)
{
_registerTypes.Add(interfaceType, method);
_registerExportTypes.Add(interfaceType, method);
}
public void LoadPlugins()
/// <summary>
/// Initializes the plugin manager
/// </summary>
/// <remarks>This will load all the plugins from the "StudioPlugins" folder</remarks>
public void Initialize()
{
// Get "Plugins" folder path
var location = Assembly.GetExecutingAssembly().Location;
var pluginsPath = Path.Combine(Path.GetDirectoryName(location), "Plugins");
// Initialize the executing assembly
InitializePlugin(Assembly.GetExecutingAssembly());
// Load plugins from StudioPlugins folder
var location = Assembly.GetExecutingAssembly().Location;
var pluginsPath = Path.Combine(Path.GetDirectoryName(location), "StudioPlugins");
LoadPlugins(pluginsPath);
}
/// <summary>
/// Loads all the plugins from the specified directory.
/// </summary>
/// <param name="pluginsPath">Directory path</param>
public void LoadPlugins(string pluginsPath)
{
// Load all DLLs from "Plugins" folder
foreach (var file in Directory.EnumerateFiles(pluginsPath, "*.dll"))
LoadPlugin(file);
}
/// <summary>
/// Tries to load the plugin.
/// </summary>
/// <param name="file">File name</param>
/// <remarks>If plugin is not loaded, the function fails silently.</remarks>
public void LoadPlugin(string file)
{
Assembly assembly = null;
@ -58,17 +113,19 @@ namespace RainmeterStudio.Business
// Loaded, do initialization stuff
if (assembly != null)
{
_loadedPlugins.Add(assembly);
Initialize(assembly);
Debug.WriteLine("Loaded plugin: {0}", assembly.FullName);
// Check for the RainmeterStudioPlugin attribute
if (assembly.GetCustomAttributes(typeof(RainmeterStudioPluginAttribute), false).Count() > 0)
{
_loadedPlugins.Add(assembly);
InitializePlugin(assembly);
Debug.WriteLine("Loaded plugin: {0}", (object)assembly.Location);
}
}
}
private void Initialize(Assembly assembly)
private void InitializePlugin(Assembly assembly)
{
// Register factories and stuff
// Register exports
assembly.GetTypes()
// Select only the classes
@ -80,7 +137,7 @@ namespace RainmeterStudio.Business
// Perform register
.ForEach((type) =>
{
foreach (var pair in _registerTypes)
foreach (var pair in _registerExportTypes)
{
if (pair.Key.IsAssignableFrom(type))
{
@ -91,13 +148,13 @@ namespace RainmeterStudio.Business
}
}
});
}
public IEnumerable<Assembly> LoadedPlugins
{
get
// Register .resource files
foreach (var resourceName in assembly.GetManifestResourceNames())
{
return _loadedPlugins;
var name = Path.GetFileNameWithoutExtension(resourceName);
ResourceManager manager = new ResourceManager(name, assembly);
ResourceProvider.RegisterManager(manager, assembly);
}
}
}

View File

@ -31,10 +31,10 @@ namespace RainmeterStudio
// Initialize plugin manager
PluginManager pluginManager = new PluginManager();
pluginManager.AddRegisterType(typeof(IDocumentStorage), obj => documentManager.RegisterStorage((IDocumentStorage)obj));
pluginManager.AddRegisterType(typeof(DocumentTemplate), obj => documentManager.RegisterTemplate((DocumentTemplate)obj));
pluginManager.AddRegisterType(typeof(IDocumentEditorFactory), obj => documentManager.RegisterEditorFactory((IDocumentEditorFactory)obj));
pluginManager.LoadPlugins();
pluginManager.AddRegisterExportTypeHandler(typeof(IDocumentStorage), obj => documentManager.RegisterStorage((IDocumentStorage)obj));
pluginManager.AddRegisterExportTypeHandler(typeof(DocumentTemplate), obj => documentManager.RegisterTemplate((DocumentTemplate)obj));
pluginManager.AddRegisterExportTypeHandler(typeof(IDocumentEditorFactory), obj => documentManager.RegisterEditorFactory((IDocumentEditorFactory)obj));
pluginManager.Initialize();
// Create & run app
var uiManager = new UIManager(projectManager, documentManager);

View File

@ -8,7 +8,7 @@
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>RainmeterStudio</RootNamespace>
<AssemblyName>RainmeterEditor</AssemblyName>
<AssemblyName>RainmeterStudio</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
@ -73,17 +73,12 @@
<Compile Include="MainClass.cs" />
<Compile Include="Interop\NativeLibrary.cs" />
<Compile Include="Rainmeter.cs" />
<Compile Include="Rainmeter\DataTypes\Action.cs" />
<Compile Include="Rainmeter\DataTypes\Bang.cs" />
<Compile Include="Rainmeter\Group.cs" />
<Compile Include="Rainmeter\Measure.cs" />
<Compile Include="Rainmeter\Meter.cs" />
<Compile Include="Rainmeter\Section.cs" />
<Compile Include="Resources\Icons.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Icons.resx</DependentUpon>
</Compile>
<Compile Include="Resources\ResourceProvider.cs" />
<Compile Include="Resources\Strings.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>

View File

@ -0,0 +1,126 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Resources;
using System.Windows.Media;
using System.Windows.Media.Imaging;
namespace RainmeterStudio.Resources
{
/// <summary>
/// Manages and provides resources
/// </summary>
public static class ResourceProvider
{
/// <summary>
/// Holds information about a resource manager
/// </summary>
private struct ResourceManagerInfo
{
public ResourceManager Manager;
public Assembly Assembly;
}
private static List<ResourceManagerInfo> _resourceManagers = new List<ResourceManagerInfo>();
private static Dictionary<string, string> _cacheStrings = new Dictionary<string, string>();
private static Dictionary<string, ImageSource> _cacheImages = new Dictionary<string, ImageSource>();
/// <summary>
/// Registers a resource manager
/// </summary>
/// <param name="manager">The resource manager</param>
/// <param name="ownerAssembly">The assembly which will contain the non-string resources</param>
public static void RegisterManager(ResourceManager manager, Assembly ownerAssembly)
{
_resourceManagers.Add(new ResourceManagerInfo()
{
Manager = manager,
Assembly = ownerAssembly
});
}
/// <summary>
/// Gets a string from the resource managers
/// </summary>
/// <param name="key">Identifier of the resource</param>
/// <param name="bypassCache">By default, strings are cached. Setting this to true will bypass the cache.</param>
/// <param name="keepInCache">If this parameter is set to true, the obtained string will be cached.</param>
/// <returns>The string, or null if not found</returns>
public static string GetString(string key, bool bypassCache = false, bool keepInCache = true)
{
string value = null;
// Look up in cache
if (bypassCache || !_cacheStrings.TryGetValue(key, out value))
{
// Not found, query resource managers
foreach (var info in _resourceManagers)
{
// Try to get resource
var str = info.Manager.GetString(key);
// Found?
if (str != null)
{
value = str;
if (keepInCache)
_cacheStrings[key] = str;
break;
}
}
}
// Resource not found
return value;
}
/// <summary>
/// Gets an image from the resource manager.
/// </summary>
/// <param name="key">Identifier of the resource</param>
/// <param name="bypassCache">By default, images are cached. Setting this to true will bypass the cache.</param>
/// <param name="keepInCache">If this parameter is set to true, the obtained image will be cached.</param>
/// <returns>The image source, or null if not found</returns>
public static ImageSource GetImage(string key, bool bypassCache = false, bool keepInCache = true)
{
ImageSource image = null;
// Look up in cache
if (bypassCache || !_cacheImages.TryGetValue(key, out image))
{
// Not found, query resource managers
foreach (var info in _resourceManagers)
{
// Try to get resource
var path = info.Manager.GetString(key);
// Found
if (path != null)
{
Uri fullPath = new Uri("/" + info.Assembly.GetName().Name + ";component" + path, UriKind.Relative);
image = new BitmapImage(fullPath);
if (keepInCache)
_cacheImages[key] = image;
break;
}
}
}
// Resource not found
return image;
}
/// <summary>
/// Clears the cache
/// </summary>
public static void ClearCache()
{
_cacheImages.Clear();
_cacheStrings.Clear();
}
}
}

View File

@ -1,9 +1,12 @@
using System;
using System.Collections.Generic;
using System.Windows;
using System.Linq;
using RainmeterStudio.Business;
using RainmeterStudio.Core.Documents;
using RainmeterStudio.Core.Model.Events;
using RainmeterStudio.UI.Dialogs;
using RainmeterStudio.UI.ViewModel;
namespace RainmeterStudio.UI.Controller
{
@ -60,7 +63,7 @@ namespace RainmeterStudio.UI.Controller
public void CreateWindow(DocumentTemplate defaultFormat = null, string defaultPath = "")
{
// Show dialog
var dialog = new CreateDocumentDialog()
var dialog = new CreateDocumentDialog(this)
{
Owner = OwnerWindow,
SelectedTemplate = defaultFormat,
@ -84,5 +87,15 @@ namespace RainmeterStudio.UI.Controller
DocumentManager.Create(format);
}
/// <summary>
/// Gets a list of document templates view models
/// </summary>
public IEnumerable<DocumentTemplateViewModel> DocumentTemplates
{
get
{
return DocumentManager.DocumentTemplates.Select(t => new DocumentTemplateViewModel(t));
}
}
}
}

View File

@ -7,29 +7,30 @@ using System.Windows.Data;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using RainmeterStudio.Core.Model;
using RainmeterStudio.Resources;
namespace RainmeterStudio.UI.Controller
{
/// <summary>
/// Provides icons
/// </summary>
public static class IconProvider
{
private static Dictionary<string, ImageSource> _loadedImages = new Dictionary<string, ImageSource>();
/// <summary>
/// Gets an icon by resource name
/// </summary>
/// <param name="key">Resource name</param>
/// <returns>The icon</returns>
public static ImageSource GetIcon(string key)
{
if (!_loadedImages.ContainsKey(key))
{
// Try to get the icon file name
string iconPath = Resources.Icons.ResourceManager.GetString(key);
if (iconPath == null)
return null;
// Load the image
var uri = new Uri(iconPath, UriKind.RelativeOrAbsolute);
_loadedImages.Add(key, new BitmapImage(uri));
}
return _loadedImages[key];
return ResourceProvider.GetImage(key);
}
/// <summary>
/// Gets an icon by reference
/// </summary>
/// <param name="item">The reference</param>
/// <returns>The icon</returns>
public static ImageSource GetProjectItemIcon(Reference item)
{
// Resource name
@ -51,6 +52,9 @@ namespace RainmeterStudio.UI.Controller
}
}
/// <summary>
/// Icon provider converter, for use in xaml
/// </summary>
public class IconProviderConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)

View File

@ -3,16 +3,29 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Create..." Height="250" Width="400"
WindowStartupLocation="CenterOwner"
WindowStyle="ToolWindow" ShowInTaskbar="False">
WindowStyle="ToolWindow" ShowInTaskbar="False"
Background="WhiteSmoke" >
<Grid Background="WhiteSmoke">
<Grid Margin="2px">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="2*" />
<ColumnDefinition Width="2" />
<ColumnDefinition Width="3*" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<ListView Name="listCategories" Grid.Row="0" Grid.Column="0"
SelectionChanged="listCategories_SelectionChanged"
Margin="1px"/>
<ListView Name="listFormats" Grid.Row="0">
<GridSplitter Grid.Row="0" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" />
<ListView Name="listFormats" Grid.Row="0" Grid.Column="2" Margin="1px">
<ListView.ItemTemplate>
<DataTemplate>
<DockPanel>
@ -26,18 +39,9 @@
</DockPanel>
</DataTemplate>
</ListView.ItemTemplate>
<ListView.GroupStyle>
<GroupStyle>
<GroupStyle.HeaderTemplate>
<DataTemplate>
<TextBlock FontWeight="Bold" FontSize="13pt" Text="{Binding Name}" />
</DataTemplate>
</GroupStyle.HeaderTemplate>
</GroupStyle>
</ListView.GroupStyle>
</ListView>
<Grid Grid.Row="1">
<Grid Grid.Row="1" Grid.ColumnSpan="3">
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
@ -49,15 +53,15 @@
</Grid.ColumnDefinitions>
<TextBlock Grid.Row="0">Path:</TextBlock>
<TextBox Name="textPath" Grid.Row="0" Grid.Column="1"></TextBox>
<TextBox Name="textPath" Grid.Row="0" Grid.Column="1" Margin="1px"></TextBox>
<Button Grid.Row="0" Grid.Column="2">...</Button>
</Grid>
<StackPanel Grid.Row="2" Orientation="Horizontal"
<StackPanel Grid.Row="2" Grid.ColumnSpan="3" Orientation="Horizontal"
HorizontalAlignment="Right">
<Button Name="buttonCreate" Click="buttonCreate_Click" IsDefault="True">Create</Button>
<Button Name="buttonCancel" Click="buttonCancel_Click" IsCancel="True">Cancel</Button>
<Button Name="buttonCreate" Click="buttonCreate_Click" IsDefault="True" Margin="1px">Create</Button>
<Button Name="buttonCancel" Click="buttonCancel_Click" IsCancel="True" Margin="1px">Cancel</Button>
</StackPanel>
</Grid>

View File

@ -13,6 +13,7 @@ using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using RainmeterStudio.Business;
using RainmeterStudio.Core.Documents;
using RainmeterStudio.UI.Controller;
namespace RainmeterStudio.UI.Dialogs
{
@ -21,6 +22,8 @@ namespace RainmeterStudio.UI.Dialogs
/// </summary>
public partial class CreateDocumentDialog : Window
{
private DocumentController _documentController;
/// <summary>
/// Gets or sets the currently selected file format
/// </summary>
@ -54,20 +57,34 @@ namespace RainmeterStudio.UI.Dialogs
/// <summary>
/// Creates a new instance of CreateDocumentDialog
/// </summary>
public CreateDocumentDialog()
public CreateDocumentDialog(DocumentController docCtrl)
{
InitializeComponent();
_documentController = docCtrl;
PopulateFormats();
PopulateCategories();
RepopulateFormats();
Validate();
}
private void PopulateFormats()
private void PopulateCategories()
{
//listFormats.ItemsSource = DocumentManager.Instance.DocumentFormats;
listCategories.ItemsSource = _documentController.DocumentTemplates
.Select(template => template.Category)
.Where(cat => cat != null)
.Distinct()
.Concat(new[] { "All" });
CollectionView view = (CollectionView)CollectionViewSource.GetDefaultView(listFormats.ItemsSource);
view.GroupDescriptions.Add(new PropertyGroupDescription("Category"));
listCategories.SelectedIndex = listCategories.Items.Count - 1;
}
private void RepopulateFormats()
{
if (Object.Equals(listCategories.SelectedItem, "All"))
listFormats.ItemsSource = _documentController.DocumentTemplates;
else
listFormats.ItemsSource = _documentController.DocumentTemplates.Where(x => Object.Equals(x.Category, listCategories.SelectedItem));
}
private void buttonCreate_Click(object sender, RoutedEventArgs e)
@ -90,5 +107,10 @@ namespace RainmeterStudio.UI.Dialogs
buttonCreate.IsEnabled = res;
}
private void listCategories_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RepopulateFormats();
}
}
}