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Optimize UpdateLayeredWindow when only alpha is changing
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@ -334,6 +334,7 @@ private:
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bool UpdateMeter(CMeter* meter, bool& bActiveTransition, bool force);
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void Update(bool refresh);
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void UpdateWindow(int alpha, bool reset, bool canvasBeginDrawCalled = false);
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void UpdateWindowTransparency(int alpha);
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void ReadOptions();
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void WriteOptions(INT setting = OPTION_ALL);
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bool ReadSkin();
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