rainmeter-studio/Common/Gfx/Util/DWriteHelpers.h

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/*
Copyright (C) 2013 Birunthan Mohanathas
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef RM_GFX_UTIL_DWRITEHELPERS_H_
#define RM_GFX_UTIL_DWRITEHELPERS_H_
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#include <dwrite_1.h>
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namespace Gfx {
namespace Util {
// Maps the GDI family name and italic/bold flags to the DirectWrite family name, weight, style,
// and stretch.
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HRESULT GetDWritePropertiesFromGDIProperties(
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IDWriteFactory* factory, const WCHAR* gdiFamilyName, const bool gdiBold, const bool gdiItalic,
DWRITE_FONT_WEIGHT& dwriteFontWeight, DWRITE_FONT_STYLE& dwriteFontStyle,
DWRITE_FONT_STRETCH& dwriteFontStretch, WCHAR* dwriteFamilyName, UINT dwriteFamilyNameSize);
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void GetPropertiesFromDWriteFont(
IDWriteFont* dwriteFont, const bool bold, const bool italic,
DWRITE_FONT_WEIGHT* dwriteFontWeight, DWRITE_FONT_STYLE* dwriteFontStyle,
DWRITE_FONT_STRETCH* dwriteFontStretch);
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// Creates a IDWriteFont using the GDI family name instead of the DirectWrite family name. For
// example, 'Segoe UI' and 'Segoe UI Semibold' are separate family names with GDI whereas
// DirectWrite uses the family name 'Segoe UI' for both and differentiates them by the font
// style.
IDWriteFont* CreateDWriteFontFromGDIFamilyName(IDWriteFactory* factory, const WCHAR* fontFamily);
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HRESULT GetFamilyNameFromDWriteFont(IDWriteFont* font, WCHAR* buffer, UINT bufferSize);
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HRESULT GetFamilyNameFromDWriteFontFamily(
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IDWriteFontFamily* fontFamily, WCHAR* buffer, UINT bufferSize);
bool IsFamilyInSystemFontCollection(IDWriteFactory* factory, const WCHAR* familyName);
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IDWriteFont* FindDWriteFontInFontCollectionByGDIFamilyName(
IDWriteFontCollection* fontCollection, const WCHAR* gdiFamilyName);
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} // namespace Util
} // namespace Gfx
#endif