rainmeter-studio/Common/Common.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(SolutionDir)Build\VS\Rainmeter.Cpp.Default.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{19312085-AA51-4BD6-BE92-4B6098CCA539}</ProjectGuid>
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(SolutionDir)Build\VS\Rainmeter.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup>
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
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<Lib>
<LinkTimeCodeGeneration Condition="'$(Configuration)'=='Release'">true</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="ControlTemplate.cpp" />
<ClCompile Include="Dialog.cpp" />
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<ClCompile Include="Gfx\Canvas.cpp" />
<ClCompile Include="Gfx\CanvasD2D.cpp" />
<ClCompile Include="Gfx\CanvasGDIP.cpp" />
<ClCompile Include="Gfx\FontCollection.cpp" />
<ClCompile Include="Gfx\FontCollectionD2D.cpp" />
<ClCompile Include="Gfx\FontCollectionGDIP.cpp" />
<ClCompile Include="Gfx\TextFormat.cpp" />
<ClCompile Include="Gfx\TextFormatD2D.cpp" />
<ClCompile Include="Gfx\TextFormatGDIP.cpp" />
<ClCompile Include="Gfx\Util\DWriteFontCollectionLoader.cpp" />
<ClCompile Include="Gfx\Util\DWriteFontFileEnumerator.cpp" />
<ClCompile Include="Gfx\Util\DWriteHelpers.cpp" />
<ClCompile Include="Gfx\Util\WICBitmapDIB.cpp" />
<ClCompile Include="Gfx\Util\WICBitmapLockDIB.cpp" />
<ClCompile Include="Gfx\Util\WICBitmapLockGDIP.cpp" />
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<ClCompile Include="MathParser.cpp" />
<ClCompile Include="MenuTemplate.cpp" />
<ClCompile Include="PathUtil.cpp" />
<ClCompile Include="Platform.cpp" />
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<ClCompile Include="StdAfx.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="StringUtil.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="ControlTemplate.h" />
<ClInclude Include="Dialog.h" />
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<ClInclude Include="Gfx\Canvas.h" />
<ClInclude Include="Gfx\CanvasD2D.h" />
<ClInclude Include="Gfx\CanvasGDIP.h" />
<ClInclude Include="Gfx\FontCollection.h" />
<ClInclude Include="Gfx\FontCollectionD2D.h" />
<ClInclude Include="Gfx\FontCollectionGDIP.h" />
<ClInclude Include="Gfx\TextFormat.h" />
<ClInclude Include="Gfx\TextFormatD2D.h" />
<ClInclude Include="Gfx\TextFormatGDIP.h" />
<ClInclude Include="Gfx\Util\DWriteFontCollectionLoader.h" />
<ClInclude Include="Gfx\Util\DWriteFontFileEnumerator.h" />
<ClInclude Include="Gfx\Util\DWriteHelpers.h" />
<ClInclude Include="Gfx\Util\WICBitmapDIB.h" />
<ClInclude Include="Gfx\Util\WICBitmapLockDIB.h" />
<ClInclude Include="Gfx\Util\WICBitmapLockGDIP.h" />
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<ClInclude Include="MathParser.h" />
<ClInclude Include="MenuTemplate.h" />
<ClInclude Include="PathUtil.h" />
<ClInclude Include="Platform.h" />
<ClInclude Include="RawString.h" />
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<ClInclude Include="StdAfx.h" />
<ClInclude Include="StringUtil.h" />
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<ClInclude Include="Timer.h" />
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<ClInclude Include="UnitTest.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>