rainmeter-studio/RainmeterStudio/Model/IDocumentEditor.cs

137 lines
3.2 KiB
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
namespace RainmeterStudio.Model
{
public abstract class IDocumentEditor : IDisposable
{
#region Dirty flag
private bool _dirty = false;
/// <summary>
/// Gets a flag indicating if the active document is dirty (modified and not saved)
/// </summary>
public virtual bool Dirty
{
get
{
return _dirty;
}
protected set
{
_dirty = value;
if (DirtyChanged != null)
DirtyChanged(this, new EventArgs());
}
}
/// <summary>
/// Triggered when the dirty flag changes
/// </summary>
public event EventHandler DirtyChanged;
#endregion
#region Document
/// <summary>
/// Gets the opened document
/// </summary>
public abstract IDocument Document { get; }
/// <summary>
/// Gets the title to be displayed in the title bar
/// </summary>
public abstract string Title { get; }
/// <summary>
/// Triggered when the title changes
/// </summary>
public event EventHandler TitleChanged;
#endregion
#region EditorUI
/// <summary>
/// Gets the editor UI
/// </summary>
public abstract UIElement EditorUI { get; }
#endregion
#region Selection properties
/// <summary>
/// Gets a value indicating if this editor uses the selection properties window
/// </summary>
public virtual bool UsesSelectionProperties
{
get
{
return false;
}
}
/// <summary>
/// Gets the name of the selected object
/// </summary>
public virtual string SelectionName
{
get
{
return String.Empty;
}
}
/// <summary>
/// Gets a list of properties for the currently selected object
/// </summary>
public virtual IEnumerable<string> SelectionProperties
{
get
{
yield break;
}
}
/// <summary>
/// Triggered when the selected object changes (used to update properties)
/// </summary>
public event EventHandler SelectionChanged;
#endregion
#region Toolbox
/// <summary>
/// Gets a list of items to populate the toolbox
/// </summary>
public virtual IEnumerable<string> ToolboxItems
{
get
{
yield break;
}
}
public event EventHandler ToolboxChanged;
#endregion
#region Dispose
/// <summary>
/// Dispose
/// </summary>
public virtual void Dispose()
{
}
#endregion
}
}