using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
namespace RainmeterStudio.Model
{
public abstract class IDocumentEditor : IDisposable
{
#region Dirty flag
private bool _dirty = false;
///
/// Gets a flag indicating if the active document is dirty (modified and not saved)
///
public virtual bool Dirty
{
get
{
return _dirty;
}
protected set
{
_dirty = value;
if (DirtyChanged != null)
DirtyChanged(this, new EventArgs());
}
}
///
/// Triggered when the dirty flag changes
///
public event EventHandler DirtyChanged;
#endregion
#region Document
///
/// Gets the opened document
///
public abstract IDocument Document { get; }
///
/// Gets the title to be displayed in the title bar
///
public abstract string Title { get; }
///
/// Triggered when the title changes
///
public event EventHandler TitleChanged;
#endregion
#region EditorUI
///
/// Gets the editor UI
///
public abstract UIElement EditorUI { get; }
#endregion
#region Selection properties
///
/// Gets a value indicating if this editor uses the selection properties window
///
public virtual bool UsesSelectionProperties
{
get
{
return false;
}
}
///
/// Gets the name of the selected object
///
public virtual string SelectionName
{
get
{
return String.Empty;
}
}
///
/// Gets a list of properties for the currently selected object
///
public virtual IEnumerable SelectionProperties
{
get
{
yield break;
}
}
///
/// Triggered when the selected object changes (used to update properties)
///
public event EventHandler SelectionChanged;
#endregion
#region Toolbox
///
/// Gets a list of items to populate the toolbox
///
public virtual IEnumerable ToolboxItems
{
get
{
yield break;
}
}
public event EventHandler ToolboxChanged;
#endregion
#region Dispose
///
/// Dispose
///
public virtual void Dispose()
{
}
#endregion
}
}