Added source code.
This commit is contained in:
8
Source/Factorizator/App.xaml
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8
Source/Factorizator/App.xaml
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@ -0,0 +1,8 @@
|
||||
<Application x:Class="Factorizator.App"
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||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
StartupUri="MainWindow.xaml">
|
||||
<Application.Resources>
|
||||
|
||||
</Application.Resources>
|
||||
</Application>
|
16
Source/Factorizator/App.xaml.cs
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16
Source/Factorizator/App.xaml.cs
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@ -0,0 +1,16 @@
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||||
using System;
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||||
using System.Collections.Generic;
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||||
using System.Configuration;
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||||
using System.Data;
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||||
using System.Linq;
|
||||
using System.Windows;
|
||||
|
||||
namespace Factorizator
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for App.xaml
|
||||
/// </summary>
|
||||
public partial class App : Application
|
||||
{
|
||||
}
|
||||
}
|
29
Source/Factorizator/DecimalPair.cs
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29
Source/Factorizator/DecimalPair.cs
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@ -0,0 +1,29 @@
|
||||
using System;
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||||
using System.Collections.Generic;
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||||
using System.Linq;
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||||
using System.Text;
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||||
|
||||
namespace Factorizator
|
||||
{
|
||||
public class DecimalPair
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||||
{
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public decimal First { get; set; }
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public decimal Second { get; set; }
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||||
|
||||
public string FirstString { get { return First.ToString(); } }
|
||||
public string SecondString
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Second == 0) return "";
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||||
else return Second.ToString();
|
||||
}
|
||||
}
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||||
|
||||
public DecimalPair() { First = Second = 0; }
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public DecimalPair(decimal a, decimal b)
|
||||
{
|
||||
First = a; Second = b;
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||||
}
|
||||
}
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||||
}
|
139
Source/Factorizator/Factorizator.csproj
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139
Source/Factorizator/Factorizator.csproj
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@ -0,0 +1,139 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||
<ProductVersion>8.0.30703</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{FB3CFDCE-C816-4F4A-AEF4-5C0240396C60}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Factorizator</RootNamespace>
|
||||
<AssemblyName>Factorizator</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
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||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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||||
<PlatformTarget>x86</PlatformTarget>
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||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release - Publish|x86'">
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||||
<OutputPath>..\..\TibisMathematicsSuite - Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisIgnoreBuiltInRuleSets>false</CodeAnalysisIgnoreBuiltInRuleSets>
|
||||
<CodeAnalysisIgnoreBuiltInRules>false</CodeAnalysisIgnoreBuiltInRules>
|
||||
<CodeAnalysisFailOnMissingRules>false</CodeAnalysisFailOnMissingRules>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>factorizator-logo.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<NoWin32Manifest>true</NoWin32Manifest>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Xaml">
|
||||
<RequiredTargetFramework>4.0</RequiredTargetFramework>
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||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
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||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Page Include="MainWindow.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Compile Include="App.xaml.cs">
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||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="DecimalPair.cs" />
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||||
<Compile Include="FactorizatorAlgorithm.cs" />
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||||
<Compile Include="MainWindow.xaml.cs">
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||||
<DependentUpon>MainWindow.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Page Include="Styles\ButtonStyle.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Page Include="Styles\GroupBoxStyle.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<AppDesigner Include="Properties\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Launcher\DynamicLink.csproj">
|
||||
<Project>{A04B247B-6A95-462B-9E07-3337A1C158F1}</Project>
|
||||
<Name>DynamicLink</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="factorizator-logo.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
48
Source/Factorizator/FactorizatorAlgorithm.cs
Normal file
48
Source/Factorizator/FactorizatorAlgorithm.cs
Normal file
@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
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||||
using System.Text;
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||||
|
||||
namespace Factorizator
|
||||
{
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||||
static class FactorizatorAlgorithm
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||||
{
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||||
public static bool Abort { get; set; }
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||||
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||||
public static void Factorize(decimal number, out decimal[] fact, out decimal[] num)
|
||||
{
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||||
Abort = false;
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||||
bool negative = (number < 0);
|
||||
number = Math.Abs(number);
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||||
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||||
List<decimal> resultFact = new List<decimal>();
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List<decimal> resultNum = new List<decimal>();
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||||
|
||||
for (decimal i = 2; i * i <= number && !Abort; i++)
|
||||
{
|
||||
while (number % i == 0)
|
||||
{
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||||
resultFact.Add(i);
|
||||
if (negative) resultNum.Add(-number);
|
||||
else resultNum.Add(number);
|
||||
number /= i;
|
||||
}
|
||||
}
|
||||
|
||||
if (negative) resultNum.Add(-number);
|
||||
else resultNum.Add(number);
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||||
|
||||
if (number > 1)
|
||||
{
|
||||
if (negative) resultNum.Add(-1);
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||||
else resultNum.Add(1);
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||||
resultFact.Add(number);
|
||||
}
|
||||
|
||||
fact = resultFact.ToArray();
|
||||
num = resultNum.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
111
Source/Factorizator/MainWindow.xaml
Normal file
111
Source/Factorizator/MainWindow.xaml
Normal file
@ -0,0 +1,111 @@
|
||||
<Window x:Class="Factorizator.MainWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
Title="Factorizator" Height="355" Width="365"
|
||||
KeyDown="Window_KeyDown" Icon="/Factorizator;component/factorizator-logo.ico">
|
||||
|
||||
<Window.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<ResourceDictionary Source="/Styles/ButtonStyle.xaml" />
|
||||
<ResourceDictionary Source="/Styles/GroupBoxStyle.xaml" />
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
</Window.Resources>
|
||||
|
||||
<Window.Background>
|
||||
<LinearGradientBrush StartPoint="0,0" EndPoint=".5,1">
|
||||
<GradientStop Color="#EEE" Offset="0" />
|
||||
<GradientStop Color="#BBB" Offset="1" />
|
||||
</LinearGradientBrush>
|
||||
</Window.Background>
|
||||
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
|
||||
<GroupBox Header="Input number">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
<TextBox Name="inputNumber" Grid.Column="0" TextChanged="inputNumber_TextChanged" />
|
||||
<Button Name="buttonCalculate" Grid.Column="1" Width="64" Click="buttonCalculate_Click">Calculate</Button>
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
|
||||
<GroupBox Header="Factorization" Grid.Row="1">
|
||||
<ListView Name="factorizationDisplay" BorderBrush="#ABC" HorizontalContentAlignment="Stretch">
|
||||
<ListView.View>
|
||||
<GridView AllowsColumnReorder="False">
|
||||
<GridViewColumn Header="Remainder" DisplayMemberBinding="{Binding FirstString}" Width="165"/>
|
||||
<GridViewColumn Header="Divisor" DisplayMemberBinding="{Binding SecondString}" Width="140"/>
|
||||
</GridView>
|
||||
</ListView.View>
|
||||
|
||||
<ListView.ContextMenu>
|
||||
<ContextMenu>
|
||||
<MenuItem Name="contextCopyRem" Header="Copy remainder" InputGestureText="Ctrl+C" Click="contextCopyRem_Click"/>
|
||||
<MenuItem Name="contextCopyDiv" Header="Copy divisor" InputGestureText="Ctrl+Shift+C" Click="contextCopyDiv_Click"/>
|
||||
<Separator />
|
||||
<MenuItem Name="contextClear" Header="Clear" Click="contextClear_Click"/>
|
||||
</ContextMenu>
|
||||
</ListView.ContextMenu>
|
||||
</ListView>
|
||||
</GroupBox>
|
||||
|
||||
<StatusBar Grid.Row="2">
|
||||
<StatusBar.Background>
|
||||
<LinearGradientBrush StartPoint="0,0" EndPoint="0,1">
|
||||
<GradientStop Color="#80FFFFFF" Offset="0" />
|
||||
<GradientStop Color="#30FFFFFF" Offset="1" />
|
||||
</LinearGradientBrush>
|
||||
</StatusBar.Background>
|
||||
|
||||
<StatusBar.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
</Grid>
|
||||
</ItemsPanelTemplate>
|
||||
</StatusBar.ItemsPanel>
|
||||
|
||||
<StatusBarItem>
|
||||
<TextBlock Name="statusMessage" Grid.Column="0">Ready</TextBlock>
|
||||
</StatusBarItem>
|
||||
|
||||
<StatusBarItem Grid.Column="1">
|
||||
<ProgressBar Name="statusProgress"
|
||||
Height="12" Width="60"
|
||||
IsIndeterminate="True"
|
||||
Visibility="Hidden" />
|
||||
</StatusBarItem>
|
||||
|
||||
<StatusBarItem Grid.Column="2">
|
||||
<Button Name="statusCancel" Click="statusCancel_Click"
|
||||
Style="{StaticResource ButtonSmallStyle}"
|
||||
Width="50"
|
||||
Visibility="Hidden" >Cancel</Button>
|
||||
</StatusBarItem>
|
||||
|
||||
<StatusBarItem Grid.Column="3">
|
||||
<TextBlock Foreground="Blue" TextDecorations="Underline"
|
||||
MouseUp="TextBlock_MouseUp" >Help</TextBlock>
|
||||
</StatusBarItem>
|
||||
|
||||
</StatusBar>
|
||||
|
||||
</Grid>
|
||||
</Window>
|
179
Source/Factorizator/MainWindow.xaml.cs
Normal file
179
Source/Factorizator/MainWindow.xaml.cs
Normal file
@ -0,0 +1,179 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Threading;
|
||||
|
||||
namespace Factorizator
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for MainWindow.xaml
|
||||
/// </summary>
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
#region Error variable
|
||||
private bool error = false;
|
||||
private bool Error
|
||||
{
|
||||
get { return error; }
|
||||
set
|
||||
{
|
||||
error = value;
|
||||
inputNumber.Background = (value) ? (Brushes.Pink) : (Brushes.White);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Vars
|
||||
Thread worker = null;
|
||||
#endregion
|
||||
|
||||
#region Constructor
|
||||
public MainWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Keyboard handler
|
||||
private void Window_KeyDown(object sender, KeyEventArgs e)
|
||||
{
|
||||
e.Handled = true;
|
||||
var text = Keyboard.FocusedElement as TextBox;
|
||||
|
||||
if (e.KeyboardDevice.Modifiers == ModifierKeys.None)
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Key.Enter: buttonCalculate_Click(this, new RoutedEventArgs()); break;
|
||||
case Key.Escape: statusCancel_Click(this, new RoutedEventArgs()); break;
|
||||
case Key.F1: DynamicLink.Launcher.StartModule("Help", "factorizator"); break;
|
||||
default: e.Handled = false; break;
|
||||
}
|
||||
}
|
||||
|
||||
else if (text == null && e.KeyboardDevice.Modifiers == ModifierKeys.Control && e.Key == Key.C)
|
||||
contextCopyRem_Click(this, new RoutedEventArgs());
|
||||
|
||||
else if (text == null && e.KeyboardDevice.Modifiers == (ModifierKeys.Control | ModifierKeys.Shift) && e.Key == Key.C)
|
||||
contextCopyDiv_Click(this, new RoutedEventArgs());
|
||||
|
||||
else e.Handled = false;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region UI handlers
|
||||
private void inputNumber_TextChanged(object sender, TextChangedEventArgs e)
|
||||
{
|
||||
if (Error)
|
||||
{
|
||||
Error = false;
|
||||
statusMessage.Text = "Ready";
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonCalculate_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (inputNumber.Text == "") return;
|
||||
|
||||
decimal d;
|
||||
|
||||
if (!decimal.TryParse(inputNumber.Text, out d))
|
||||
{
|
||||
Error = true;
|
||||
statusMessage.Text = "Bad number.";
|
||||
}
|
||||
|
||||
else BeginWork(d);
|
||||
}
|
||||
|
||||
private void contextCopyRem_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
DecimalPair pair = factorizationDisplay.SelectedItem as DecimalPair;
|
||||
if (pair == null) return;
|
||||
|
||||
Clipboard.SetText(pair.First.ToString());
|
||||
}
|
||||
|
||||
private void contextCopyDiv_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
DecimalPair pair = factorizationDisplay.SelectedItem as DecimalPair;
|
||||
if (pair == null) return;
|
||||
|
||||
Clipboard.SetText(pair.Second.ToString());
|
||||
}
|
||||
|
||||
private void contextClear_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
factorizationDisplay.Items.Clear();
|
||||
}
|
||||
|
||||
private void statusCancel_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
FactorizatorAlgorithm.Abort = true;
|
||||
}
|
||||
|
||||
private void TextBlock_MouseUp(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
DynamicLink.Launcher.StartModule("Help", "factorizator");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Worker
|
||||
void BeginWork(decimal num)
|
||||
{
|
||||
num = Math.Truncate(num);
|
||||
|
||||
// Visual stuff
|
||||
statusMessage.Text = "Calculating...";
|
||||
statusProgress.Visibility = System.Windows.Visibility.Visible;
|
||||
statusCancel.Visibility = System.Windows.Visibility.Visible;
|
||||
|
||||
// Start thread
|
||||
worker = new Thread(new ParameterizedThreadStart(DoWork));
|
||||
worker.Start(num);
|
||||
}
|
||||
|
||||
delegate void FinishWorkDelegate(decimal[] resultFact, decimal[] resultNum);
|
||||
void DoWork(object param)
|
||||
{
|
||||
decimal number = (decimal)param;
|
||||
decimal[] resultFact, resultNum;
|
||||
|
||||
FactorizatorAlgorithm.Factorize(number, out resultFact, out resultNum);
|
||||
Dispatcher.Invoke(new FinishWorkDelegate(FinishWork), resultFact, resultNum);
|
||||
}
|
||||
|
||||
void FinishWork(decimal[] resultFact, decimal[] resultNum)
|
||||
{
|
||||
factorizationDisplay.Items.Clear();
|
||||
|
||||
// Show results
|
||||
for (int i = 0; i < resultNum.Length; i++)
|
||||
{
|
||||
if (i < resultFact.Length)
|
||||
factorizationDisplay.Items.Add(new DecimalPair(resultNum[i], resultFact[i]));
|
||||
else factorizationDisplay.Items.Add(new DecimalPair(resultNum[i], 0));
|
||||
}
|
||||
|
||||
// Update visual stuff
|
||||
statusMessage.Text = "Ready";
|
||||
statusProgress.Visibility = System.Windows.Visibility.Hidden;
|
||||
statusCancel.Visibility = System.Windows.Visibility.Hidden;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
}
|
||||
}
|
55
Source/Factorizator/Properties/AssemblyInfo.cs
Normal file
55
Source/Factorizator/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Factorizator")]
|
||||
[assembly: AssemblyDescription("Displays the factorization of a number.")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Tibi Software")]
|
||||
[assembly: AssemblyProduct("Tibi's Mathematics Suite")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2012")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//In order to begin building localizable applications, set
|
||||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
|
||||
//inside a <PropertyGroup>. For example, if you are using US english
|
||||
//in your source files, set the <UICulture> to en-US. Then uncomment
|
||||
//the NeutralResourceLanguage attribute below. Update the "en-US" in
|
||||
//the line below to match the UICulture setting in the project file.
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
|
||||
//(used if a resource is not found in the page,
|
||||
// or application resource dictionaries)
|
||||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
|
||||
//(used if a resource is not found in the page,
|
||||
// app, or any theme specific resource dictionaries)
|
||||
)]
|
||||
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
71
Source/Factorizator/Properties/Resources.Designer.cs
generated
Normal file
71
Source/Factorizator/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.261
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Factorizator.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Factorizator.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
Source/Factorizator/Properties/Resources.resx
Normal file
117
Source/Factorizator/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
30
Source/Factorizator/Properties/Settings.Designer.cs
generated
Normal file
30
Source/Factorizator/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.261
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Factorizator.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
Source/Factorizator/Properties/Settings.settings
Normal file
7
Source/Factorizator/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
107
Source/Factorizator/Styles/ButtonStyle.xaml
Normal file
107
Source/Factorizator/Styles/ButtonStyle.xaml
Normal file
@ -0,0 +1,107 @@
|
||||
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
||||
|
||||
<Style TargetType="Button">
|
||||
<Setter Property="Margin" Value="1" />
|
||||
<Setter Property="MinHeight" Value="22" />
|
||||
<Setter Property="SnapsToDevicePixels" Value="True" />
|
||||
<Setter Property="OverridesDefaultStyle" Value="True" />
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
|
||||
<ControlTemplate TargetType="Button">
|
||||
<Border Name="border" Padding="2" CornerRadius="4"
|
||||
BorderBrush="Gray" BorderThickness="1">
|
||||
<Border.Background>
|
||||
<LinearGradientBrush StartPoint="0,0" EndPoint="0,1">
|
||||
<GradientStop Color="#EEE" Offset="0" />
|
||||
<GradientStop Color="#BBB" Offset="1" />
|
||||
</LinearGradientBrush>
|
||||
</Border.Background>
|
||||
|
||||
<ContentPresenter HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Border>
|
||||
|
||||
<ControlTemplate.Triggers>
|
||||
<Trigger Property="IsMouseOver" Value="True">
|
||||
<Setter TargetName="border" Property="Background">
|
||||
<Setter.Value>
|
||||
<LinearGradientBrush StartPoint="0,0" EndPoint="0,1">
|
||||
<GradientStop Color="#FFF" Offset="0" />
|
||||
<GradientStop Color="#C8C8C8" Offset="1" />
|
||||
</LinearGradientBrush>
|
||||
</Setter.Value>
|
||||
</Setter>
|
||||
</Trigger>
|
||||
|
||||
<Trigger Property="IsPressed" Value="True">
|
||||
<Setter TargetName="border" Property="Background">
|
||||
<Setter.Value>
|
||||
<LinearGradientBrush StartPoint="0,0" EndPoint="0,1">
|
||||
<GradientStop Color="#BBB" Offset="0" />
|
||||
<GradientStop Color="#DDD" Offset="1" />
|
||||
</LinearGradientBrush>
|
||||
</Setter.Value>
|
||||
</Setter>
|
||||
</Trigger>
|
||||
|
||||
</ControlTemplate.Triggers>
|
||||
|
||||
</ControlTemplate>
|
||||
</Setter.Value>
|
||||
</Setter>
|
||||
</Style>
|
||||
|
||||
<Style x:Key="ButtonSmallStyle" TargetType="Button">
|
||||
<Setter Property="Margin" Value="-1" />
|
||||
<Setter Property="MinHeight" Value="18" />
|
||||
<Setter Property="SnapsToDevicePixels" Value="True" />
|
||||
<Setter Property="OverridesDefaultStyle" Value="True" />
|
||||
<Setter Property="FontSize" Value="8.5pt" />
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
|
||||
<ControlTemplate TargetType="Button">
|
||||
<Border Name="border" Padding="0" CornerRadius="3"
|
||||
BorderBrush="Gray" BorderThickness="1">
|
||||
<Border.Background>
|
||||
<LinearGradientBrush StartPoint="0,0" EndPoint="0,1">
|
||||
<GradientStop Color="#EEE" Offset="0" />
|
||||
<GradientStop Color="#BBB" Offset="1" />
|
||||
</LinearGradientBrush>
|
||||
</Border.Background>
|
||||
|
||||
<ContentPresenter HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center" />
|
||||
</Border>
|
||||
|
||||
<ControlTemplate.Triggers>
|
||||
<Trigger Property="IsMouseOver" Value="True">
|
||||
<Setter TargetName="border" Property="Background">
|
||||
<Setter.Value>
|
||||
<LinearGradientBrush StartPoint="0,0" EndPoint="0,1">
|
||||
<GradientStop Color="#FFF" Offset="0" />
|
||||
<GradientStop Color="#C8C8C8" Offset="1" />
|
||||
</LinearGradientBrush>
|
||||
</Setter.Value>
|
||||
</Setter>
|
||||
</Trigger>
|
||||
|
||||
<Trigger Property="IsPressed" Value="True">
|
||||
<Setter TargetName="border" Property="Background">
|
||||
<Setter.Value>
|
||||
<LinearGradientBrush StartPoint="0,0" EndPoint="0,1">
|
||||
<GradientStop Color="#BBB" Offset="0" />
|
||||
<GradientStop Color="#DDD" Offset="1" />
|
||||
</LinearGradientBrush>
|
||||
</Setter.Value>
|
||||
</Setter>
|
||||
</Trigger>
|
||||
|
||||
</ControlTemplate.Triggers>
|
||||
|
||||
</ControlTemplate>
|
||||
</Setter.Value>
|
||||
</Setter>
|
||||
</Style>
|
||||
|
||||
</ResourceDictionary>
|
40
Source/Factorizator/Styles/GroupBoxStyle.xaml
Normal file
40
Source/Factorizator/Styles/GroupBoxStyle.xaml
Normal file
@ -0,0 +1,40 @@
|
||||
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
||||
|
||||
<Style TargetType="GroupBox">
|
||||
<Setter Property="SnapsToDevicePixels" Value="True" />
|
||||
<Setter Property="OverridesDefaultStyle" Value="True" />
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
|
||||
<ControlTemplate TargetType="GroupBox">
|
||||
<Border Background="#FAF8F8"
|
||||
BorderBrush="White"
|
||||
BorderThickness="1"
|
||||
CornerRadius="5"
|
||||
Margin="4">
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" >
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition />
|
||||
</Grid.RowDefinitions>
|
||||
|
||||
<ContentPresenter Margin="3,0,0,0" ContentSource="Header" >
|
||||
<ContentPresenter.Resources>
|
||||
<Style TargetType="TextBlock">
|
||||
<Setter Property="Foreground" Value="Gray" />
|
||||
</Style>
|
||||
</ContentPresenter.Resources>
|
||||
</ContentPresenter>
|
||||
|
||||
<ContentPresenter HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
Margin="4" Grid.Row="1" />
|
||||
|
||||
</Grid>
|
||||
</Border>
|
||||
</ControlTemplate>
|
||||
</Setter.Value>
|
||||
</Setter>
|
||||
</Style>
|
||||
|
||||
</ResourceDictionary>
|
BIN
Source/Factorizator/factorizator-logo.ico
Normal file
BIN
Source/Factorizator/factorizator-logo.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 31 KiB |
Reference in New Issue
Block a user