Added source code.

This commit is contained in:
2018-02-06 01:24:46 +02:00
parent 1d9f2990c8
commit 8b28da5b80
367 changed files with 22964 additions and 0 deletions

Binary file not shown.

View File

@ -0,0 +1,8 @@
<Application x:Class="Calculator.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>

View File

@ -0,0 +1,17 @@
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Windows;
namespace Calculator
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}

View File

@ -0,0 +1,144 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{D0040DA8-5B61-4B40-AF35-1320C1CC7121}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Calculator</RootNamespace>
<AssemblyName>Calculator</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>calculator-logo.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup>
<NoWin32Manifest>true</NoWin32Manifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release %28Publish%29|x86'">
<OutputPath>bin\x86\Release %28Publish%29\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release - Publish|x86'">
<OutputPath>..\..\TibisMathematicsSuite - Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisIgnoreBuiltInRules>false</CodeAnalysisIgnoreBuiltInRules>
<CodeAnalysisFailOnMissingRules>false</CodeAnalysisFailOnMissingRules>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Page Include="Styles\Buttons.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Styles\Display.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<Compile Include="MathHelper.cs" />
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<Resource Include="ASTRONAU.TTF" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Launcher\DynamicLink.csproj">
<Project>{A04B247B-6A95-462B-9E07-3337A1C158F1}</Project>
<Name>DynamicLink</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Resource Include="Images\calculator-logo.png" />
</ItemGroup>
<ItemGroup>
<Resource Include="calculator-logo.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.3 KiB

View File

@ -0,0 +1,298 @@
<Window x:Class="Calculator.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Calculator" Height="330" Width="555"
MinHeight="290" MinWidth="455"
MaxHeight="360" MaxWidth="700"
WindowStyle="SingleBorderWindow" KeyDown="Window_KeyDown"
Icon="/Calculator;component/Images/calculator-logo.png">
<Window.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary>
<Style x:Key="Calc2ndF" TargetType="{x:Type TextBlock}">
<Setter Property="Margin" Value="0,2,0,0" />
<Setter Property="HorizontalAlignment" Value="Center"/>
<Setter Property="Foreground" Value="Gray" />
</Style>
</ResourceDictionary>
<ResourceDictionary Source="Styles\Buttons.xaml" />
<ResourceDictionary Source="Styles\Display.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Window.Resources>
<Window.Background>
<RadialGradientBrush GradientOrigin=".5, 1"
Center=".5, .6">
<GradientStop Color="#606060" Offset="0" />
<GradientStop Color="#333" Offset="1" />
</RadialGradientBrush>
</Window.Background>
<Grid Margin="2">
<Grid.RowDefinitions>
<RowDefinition Tag="Input" Height="Auto" />
<RowDefinition Tag="Mods" Height="Auto" />
<RowDefinition Tag="Secondf" Height="Auto" />
<RowDefinition Tag="Buttons" />
<RowDefinition Tag="Secondf" Height="Auto" />
<RowDefinition Tag="Buttons" />
<RowDefinition Tag="Secondf" Height="Auto" />
<RowDefinition Tag="Buttons" />
<RowDefinition Tag="Secondf" Height="Auto" />
<RowDefinition Tag="Buttons" />
<RowDefinition Tag="Secondf" Height="Auto" />
<RowDefinition Tag="Buttons" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition Width="10" Tag="Separator"/>
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<!-- Menu strip -->
<!-- Display -->
<TextBox Name="Display" Grid.Column="0"
Grid.ColumnSpan="100"
Height="44" Text="0"
Focusable="False"
Style="{StaticResource DisplayStyle}" />
<StackPanel HorizontalAlignment="Left" Width="30"
Margin="2">
<Border Style="{StaticResource DisplayIndicatorStyle}" Margin="1"
Name="Indicator2ndf">
<TextBlock HorizontalAlignment="Center" Foreground="#555" FontSize="9">2ndf</TextBlock>
</Border>
<Border Style="{StaticResource DisplayIndicatorStyle}" Margin="1,0,1,1"
Name="IndicatorMem">
<TextBlock HorizontalAlignment="Center" Foreground="#555" FontSize="9">Mem</TextBlock>
</Border>
<Border Style="{StaticResource DisplayIndicatorStyle}" Margin="1,0,1,1"
Name="IndicatorError">
<TextBlock HorizontalAlignment="Center" Foreground="#555" FontSize="9">Error</TextBlock>
</Border>
</StackPanel>
<!-- Column 1 (scientific) functionality -->
<Button Name="B2ndf" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="3" Grid.Column="0"
ToolTip="Activates second function.">2ndf
</Button>
<TextBlock Grid.Row="4" Grid.Column="0"
Style="{StaticResource Calc2ndF}">{x}</TextBlock>
<Button Name="BInt" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="5" Grid.Column="0"
ToolTip="Integral portion&#x0a;2ndf: Fractional portion">[x]</Button>
<TextBlock Grid.Row="6" Grid.Column="0"
Style="{StaticResource Calc2ndF}">arcsin</TextBlock>
<Button Name="BSin" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="7" Grid.Column="0"
ToolTip="Sine&#x0a;2ndf: arcsin">sin</Button>
<TextBlock Grid.Row="8" Grid.Column="0"
Style="{StaticResource Calc2ndF}">arcsinh</TextBlock>
<Button Name="BSinh" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="9" Grid.Column="0"
ToolTip="Hyperbolic sine&#x0a;2ndf: Hyperbolic arcsin">sinh</Button>
<TextBlock Grid.Row="10" Grid.Column="0"
Style="{StaticResource Calc2ndF}">2π</TextBlock>
<Button Name="BPi" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="11" Grid.Column="0"
ToolTip="Pi constant&#x0a;2ndf: 2Pi constant">π</Button>
<!-- Column 2 (scientific) functionality -->
<TextBlock Grid.Row="2" Grid.Column="1"
Style="{StaticResource Calc2ndF}">eⁿ</TextBlock>
<Button Name="BLn" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="3" Grid.Column="1"
ToolTip="Natural logarithm&#x0a;2ndf: e at nth power">ln</Button>
<TextBlock Grid.Row="4" Grid.Column="1"
Style="{StaticResource Calc2ndF}">-Abs</TextBlock>
<Button Name="BAbs" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="5" Grid.Column="1"
ToolTip="Absolute&#x0a;2ndf: Reverse absolute">Abs</Button>
<TextBlock Grid.Row="6" Grid.Column="1"
Style="{StaticResource Calc2ndF}">arccos</TextBlock>
<Button Name="BCos" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="7" Grid.Column="1"
ToolTip="Cosine&#x0a;2ndf: arccos">cos</Button>
<TextBlock Grid.Row="8" Grid.Column="1"
Style="{StaticResource Calc2ndF}">arccosh</TextBlock>
<Button Name="BCosh" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="9" Grid.Column="1"
ToolTip="Hyperbolic cosine&#x0a;2ndf: Hyperbolic arccos">cosh</Button>
<Button Name="BE" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="11" Grid.Column="1"
ToolTip="e constant">e</Button>
<!-- Column 3 (scientific) functionality -->
<TextBlock Grid.Row="2" Grid.Column="2"
Style="{StaticResource Calc2ndF}">10ⁿ</TextBlock>
<Button Name="BLog" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="3" Grid.Column="2"
ToolTip="Decimal logarithm&#x0a;2ndf: 10 at nth power">log</Button>
<Button Name="BInverse" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="5" Grid.Column="2"
ToolTip="Inverse">1/x</Button>
<TextBlock Grid.Row="6" Grid.Column="2"
Style="{StaticResource Calc2ndF}">arctan</TextBlock>
<Button Name="BTan" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="7" Grid.Column="2"
ToolTip="Tangent&#x0a;2ndf: arctan">tan</Button>
<TextBlock Grid.Row="8" Grid.Column="2"
Style="{StaticResource Calc2ndF}">arctanh</TextBlock>
<Button Name="BTanh" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="9" Grid.Column="2"
ToolTip="Hyperbolic tangent&#x0a;2ndf: Hyperbolic arctan">tanh</Button>
<TextBlock Grid.Row="10" Grid.Column="2"
Style="{StaticResource Calc2ndF}">xPy</TextBlock>
<Button Name="BCombinations" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="11" Grid.Column="2"
ToolTip="Combinations of y items from x&#x0a;2ndf: Permutations of y items from x">xCy</Button>
<!-- Column 4 (scientific) functionality -->
<Button Name="BLogn" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="3" Grid.Column="3"
ToolTip="Logarithm with base n">
<TextBlock>log<Run BaselineAlignment="Subscript">n</Run> x</TextBlock>
</Button>
<TextBlock Grid.Row="4" Grid.Column="3"
Style="{StaticResource Calc2ndF}">ⁿ√x</TextBlock>
<Button Name="BPown" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="5" Grid.Column="3"
ToolTip="nth power&#x0a;2ndf: nth root">xⁿ</Button>
<TextBlock Grid.Row="6" Grid.Column="3"
Style="{StaticResource Calc2ndF}">√x</TextBlock>
<Button Name="BSquare" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="7" Grid.Column="3"
ToolTip="Square&#x0a;2ndf: Square root">x²</Button>
<TextBlock Grid.Row="8" Grid.Column="3"
Style="{StaticResource Calc2ndF}">∛x</TextBlock>
<Button Name="BCube" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="9" Grid.Column="3"
ToolTip="Cube&#x0a;2ndf: Cube root">x³</Button>
<Button Name="BFact" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="11" Grid.Column="3"
ToolTip="Factorial">x!</Button>
<!-- Column 5 (Memory ops) -->
<TextBlock Grid.Row="2" Grid.Column="5" Style="{StaticResource Calc2ndF}">Add</TextBlock>
<Button Name="BMemAdd" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="3" Grid.Column="5"
ToolTip="Adds to memory">M+</Button>
<TextBlock Grid.Row="4" Grid.Column="5" Style="{StaticResource Calc2ndF}">Subtract</TextBlock>
<Button Name="BMemSub" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="5" Grid.Column="5"
ToolTip="Subtracts from memory">M-</Button>
<TextBlock Grid.Row="6" Grid.Column="5" Style="{StaticResource Calc2ndF}">Clear</TextBlock>
<Button Name="BMemClear" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="7" Grid.Column="5"
ToolTip="Clears the memory">MC</Button>
<TextBlock Grid.Row="8" Grid.Column="5" Style="{StaticResource Calc2ndF}">Set</TextBlock>
<Button Name="BMemSet" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="9" Grid.Column="5"
ToolTip="Replace the memory content">MS</Button>
<TextBlock Grid.Row="10" Grid.Column="5" Style="{StaticResource Calc2ndF}">Recall</TextBlock>
<Button Name="BMemRecall" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="11" Grid.Column="5"
ToolTip="Displays number from memory">MR</Button>
<!-- Column 6 (Numbers) -->
<Button Name="BNum7" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="4" Grid.Column="6" Grid.RowSpan="2"
Style="{StaticResource BigButton}">7</Button>
<Button Name="BNum4" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="6" Grid.Column="6" Grid.RowSpan="2"
Style="{StaticResource BigButton}">4</Button>
<Button Name="BNum1" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="8" Grid.Column="6" Grid.RowSpan="2"
Style="{StaticResource BigButton}">1</Button>
<Button Name="BNum0" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="10" Grid.Column="6" Grid.RowSpan="2" Grid.ColumnSpan="2"
Style="{StaticResource BigButton}">0</Button>
<!-- Column 7 (Numbers) -->
<Button Name="BHelp" Grid.Row="3" Grid.Column="7"
Margin="6,4,6,4"
Style="{StaticResource BigButton}"
FontSize="11" Click="BHelp_Click"
ToolTip="Get help using the application. (Keyboard shortcut: F1)">Help</Button>
<Button Name="BNum8" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="4" Grid.Column="7" Grid.RowSpan="2"
Style="{StaticResource BigButton}">8</Button>
<Button Name="BNum5" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="6" Grid.Column="7" Grid.RowSpan="2"
Style="{StaticResource BigButton}">5</Button>
<Button Name="BNum2" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="8" Grid.Column="7" Grid.RowSpan="2"
Style="{StaticResource BigButton}">2</Button>
<!-- Column 8 (Numbers) -->
<Button Name="BBackspace" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="3" Grid.Column="8"
ToolTip="Backspace" >Back</Button>
<Button Name="BNum9" MouseUp="Button_MouseUp" Click="Button_Click" Grid.Row="4" Grid.RowSpan="2" Grid.Column="8" Style="{StaticResource BigButton}">9</Button>
<Button Name="BNum6" MouseUp="Button_MouseUp" Click="Button_Click" Grid.Row="6" Grid.RowSpan="2" Grid.Column="8" Style="{StaticResource BigButton}">6</Button>
<Button Name="BNum3" MouseUp="Button_MouseUp" Click="Button_Click" Grid.Row="8" Grid.RowSpan="2" Grid.Column="8" Style="{StaticResource BigButton}">3</Button>
<Button Name="BPeriod" MouseUp="Button_MouseUp" Click="Button_Click" Grid.Row="10" Grid.RowSpan="2" Grid.Column="8" Style="{StaticResource BigButton}">.</Button>
<!-- Column 9 (Operations) -->
<Button Name="BClear" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="3" Grid.Column="9"
ToolTip="Clears the current number">Clear</Button>
<Button Name="BOpDivide" MouseUp="Button_MouseUp" Click="Button_Click" Grid.Row="4" Grid.RowSpan="2" Grid.Column="9" Style="{StaticResource BigButton}">/</Button>
<Button Name="BOpMultiply" MouseUp="Button_MouseUp" Click="Button_Click" Grid.Row="6" Grid.RowSpan="2" Grid.Column="9" Style="{StaticResource BigButton}">*</Button>
<Button Name="BOpSub" MouseUp="Button_MouseUp" Click="Button_Click" Grid.Row="8" Grid.RowSpan="2" Grid.Column="9" Style="{StaticResource BigButton}">-</Button>
<Button Name="BOpAdd" MouseUp="Button_MouseUp" Click="Button_Click" Grid.Row="10" Grid.RowSpan="2" Grid.Column="9" Style="{StaticResource BigButton}">+</Button>
<!-- Column 10 (Operations) -->
<Button Name="BClearAC" MouseUp="Button_MouseUp" Click="Button_Click"
Grid.Row="3" Grid.Column="10"
ToolTip="Clears the entire calculation">AC</Button>
<Button Name="BOpMod" MouseUp="Button_MouseUp" Click="Button_Click" Grid.Row="4" Grid.RowSpan="2" Grid.Column="10" Style="{StaticResource BigButton}">MOD</Button>
<Button Name="BOpSign" MouseUp="Button_MouseUp" Click="Button_Click" Grid.Row="6" Grid.RowSpan="2" Grid.Column="10" Style="{StaticResource BigButton}">±</Button>
<Button Name="BEqual" MouseUp="Button_MouseUp" Click="Button_Click" Grid.Row="8" Grid.Column="10" Grid.RowSpan="4" Style="{StaticResource BigButton}">=</Button>
</Grid>
</Window>

View File

@ -0,0 +1,378 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Calculator
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
enum Operator
{
None, Sum, Subtraction, Multiplication, Division, Mod, Logn, Pown, NRoot, Combinations, Arrangements
};
enum Stages
{
First, FirstDisplay, Second
};
#region Variables
double memory = 0;
bool is2ndOn = false, error = false;
double first = 0, second = 0;
Stages stage = Stages.First;
Operator oper = Operator.None;
Brush IndicatorColor = (Brushes.Orange);
#endregion
#region Properties
public bool Is2ndOn
{
get { return is2ndOn; }
set
{
is2ndOn = value;
Indicator2ndf.Background = (value) ? (IndicatorColor) : (Brushes.Transparent);
}
}
public bool Error
{
get { return error; }
set
{
error = value;
IndicatorError.Background = (value) ? (IndicatorColor) : (Brushes.Transparent);
}
}
public double DisplayValue
{
set { Display.Text = value.ToString(); }
get
{
double val;
string temp = Display.Text;
if (temp.EndsWith(".") || temp.Length == 0) temp += '0';
if (!Double.TryParse(temp, out val))
{
Error = true;
val = 0;
}
return val;
}
}
public string DisplayText
{
get { return Display.Text; }
set { Display.Text = value; }
}
public double Memory
{
get { return memory; }
set
{
memory = value;
IndicatorMem.Background = (value != 0) ? (IndicatorColor) : (Brushes.Transparent);
}
}
#endregion
#region Calculator logics
public MainWindow()
{
InitializeComponent();
}
void BinaryOperatorPressed(bool isEqual = false)
{
if (stage == Stages.First)
{
first = DisplayValue; stage = Stages.FirstDisplay;
}
else if (stage == Stages.Second)
{
second = DisplayValue;
DisplayValue = Calculate();
if (isEqual) stage = Stages.First;
else
{
first = DisplayValue;
stage = Stages.FirstDisplay;
}
}
}
double Calculate()
{
switch (oper)
{
case Operator.Sum: return first + second;
case Operator.Subtraction: return first - second;
case Operator.Multiplication: return first * second;
case Operator.Division: return first / second;
case Operator.Mod: return first % second;
case Operator.Logn: return Math.Log(first, second);
case Operator.Pown: return Math.Pow(first, second);
case Operator.NRoot: return Math.Pow(first, 1.0 / second);
case Operator.Combinations: return MathHelper.Combinations(first, second);
case Operator.Arrangements: return MathHelper.Arrangements(first, second);
}
return 0;
}
void AddDigit(char digit)
{
if (stage == Stages.FirstDisplay) { DisplayText = ""; stage = Stages.Second; }
DisplayText += digit;
}
void SetValue(double value)
{
if (stage == Stages.FirstDisplay) stage = Stages.Second;
DisplayValue = value;
}
private void Handle_Click(object sender, bool is2nd)
{
var s = sender as Button;
if (s == null) return;
is2nd = is2nd || Is2ndOn;
if (s.Name != "B2ndf") Is2ndOn = false;
double val = DisplayValue;
if (DisplayText == "0") DisplayText = "";
switch (s.Name)
{
// Column 1
case "B2ndf": Is2ndOn = !Is2ndOn; break;
case "BInt":
if (!is2nd) SetValue(Math.Floor(val));
else SetValue(val - Math.Floor(val));
break;
case "BSin":
if (!is2nd) SetValue(Math.Sin(val));
else SetValue(Math.Asin(val));
break;
case "BSinh":
if (!is2nd) SetValue(Math.Sinh(val));
else SetValue(Math.Log(val + Math.Sqrt(val * val + 1)));
break;
case "BPi":
if (!is2nd) SetValue(Math.PI);
else SetValue(2 * Math.PI);
break;
// Column 2
case "BLn":
if (!is2nd) SetValue(Math.Log(val));
else SetValue(Math.Exp(val));
break;
case "BAbs":
if (!is2nd) SetValue(Math.Abs(val));
else SetValue(-Math.Abs(val));
break;
case "BCos":
if (!is2nd) SetValue(Math.Cos(val));
else SetValue(Math.Acos(val));
break;
case "BCosh":
if (!is2nd) SetValue(Math.Cosh(val));
else SetValue(Math.Log(val + Math.Sqrt(val * val - 1)));
break;
case "BE": SetValue(Math.E); break;
// Column 3
case "BLog":
if (!is2nd) SetValue(Math.Log10(val));
else SetValue(Math.Pow(10, val));
break;
case "BInverse": SetValue(1 / val);
break;
case "BTan":
if (!is2nd) SetValue(Math.Tan(val));
else SetValue(Math.Atan(val));
break;
case "BTanh":
if (!is2nd) SetValue(Math.Tanh(val));
else SetValue(Math.Log((1+val) * (1-val))/2);
break;
case "BCombinations":
if (!is2nd) oper = Operator.Combinations;
else oper = Operator.Arrangements;
BinaryOperatorPressed();
break;
// Column 4
case "BLogn":
oper = Operator.Logn;
BinaryOperatorPressed();
break;
case "BPown":
if (!is2nd) oper = Operator.Pown;
else oper = Operator.NRoot;
BinaryOperatorPressed();
break;
case "BSquare":
if (!is2nd) SetValue(val * val);
else SetValue(Math.Pow(val, 1.0 / 2.0));
break;
case "BCube":
if (!is2nd) SetValue(val * val * val);
else SetValue(Math.Pow(val, 1.0 / 3.0));
break;
case "BFact":
SetValue(MathHelper.Factorial(val));
break;
// Memory operations
case "BMemAdd": Memory += val; break;
case "BMemSub": Memory -= val; break;
case "BMemClear": Memory = 0; break;
case "BMemSet": Memory = val; break;
case "BMemRecall": SetValue(Memory); break;
// Numbers
case "BNum7": AddDigit('7'); break;
case "BNum4": AddDigit('4'); break;
case "BNum1": AddDigit('1'); break;
case "BNum0": AddDigit('0'); break;
// Numbers
case "BNum8": AddDigit('8'); break;
case "BNum5": AddDigit('5'); break;
case "BNum2": AddDigit('2'); break;
// Numbers
case "BBackspace": if (DisplayText.Length >= 1) DisplayText = DisplayText.Substring(0, DisplayText.Length - 1); break;
case "BNum9": AddDigit('9'); break;
case "BNum6": AddDigit('6'); break;
case "BNum3": AddDigit('3'); break;
case "BPeriod": if (!DisplayText.Contains('.')) AddDigit('.'); break;
// Ops
case "BClear": SetValue(0); break;
case "BOpDivide": oper = Operator.Division; BinaryOperatorPressed(); break;
case "BOpMultiply": oper = Operator.Multiplication; BinaryOperatorPressed(); break;
case "BOpSub": oper = Operator.Subtraction; BinaryOperatorPressed(); break;
case "BOpAdd": oper = Operator.Sum; BinaryOperatorPressed(); break;
// Ops
case "BClearAC": stage = Stages.First; oper = Operator.None; DisplayValue = 0; break;
case "BOpMod": oper = Operator.Mod; BinaryOperatorPressed(); break;
case "BOpSign": SetValue(val * -1); break;
case "BEqual":
if (stage == Stages.Second) BinaryOperatorPressed(true);
break;
}
Error = (DisplayText == "NaN");
if (DisplayText == "") DisplayText = "0";
}
#endregion
#region User input
private void Button_Click(object sender, RoutedEventArgs e)
{
Handle_Click(sender, false);
}
private void Button_MouseUp(object sender, MouseButtonEventArgs e)
{
if (e.ChangedButton == MouseButton.Left) Handle_Click(sender, false);
else if (e.ChangedButton == MouseButton.Right) Handle_Click(sender, true);
}
private void Window_KeyDown(object sender, KeyEventArgs e)
{
e.Handled = true;
if (Keyboard.Modifiers == ModifierKeys.Shift) switch (e.Key)
{
case Key.D6: Handle_Click(BPown, false); break;
case Key.D8: Handle_Click(BOpMultiply, false); break;
case Key.D5: Handle_Click(BOpMod, false); break;
}
if (Keyboard.Modifiers == ModifierKeys.Control && e.Key == Key.Q)
this.Close();
else if (Keyboard.Modifiers == ModifierKeys.None) switch (e.Key)
{
// Numeric keys
case Key.D0:
case Key.NumPad0: Handle_Click(BNum0, false); break;
case Key.D1:
case Key.NumPad1: Handle_Click(BNum1, false); break;
case Key.D2:
case Key.NumPad2: Handle_Click(BNum2, false); break;
case Key.D3:
case Key.NumPad3: Handle_Click(BNum3, false); break;
case Key.D4:
case Key.NumPad4: Handle_Click(BNum4, false); break;
case Key.D5:
case Key.NumPad5: Handle_Click(BNum5, false); break;
case Key.D6:
case Key.NumPad6: Handle_Click(BNum6, false); break;
case Key.D7:
case Key.NumPad7: Handle_Click(BNum7, false); break;
case Key.D8:
case Key.NumPad8: Handle_Click(BNum8, false); break;
case Key.D9:
case Key.NumPad9: Handle_Click(BNum9, false); break;
case Key.OemPeriod:
case Key.Decimal: Handle_Click(BPeriod, false); break;
// Binary Operators
case Key.Add:
case Key.OemPlus: Handle_Click(BOpAdd, false); break;
case Key.Subtract:
case Key.OemMinus: Handle_Click(BOpSub, false); break;
case Key.Multiply: Handle_Click(BOpMultiply, false); break;
case Key.OemBackslash:
case Key.Divide: Handle_Click(BOpDivide, false); break;
// Others
case Key.Return: Handle_Click(BEqual, false); break;
case Key.Escape: Handle_Click(BClearAC, false); break;
case Key.Back: Handle_Click(BBackspace, false); break;
case Key.Delete: Handle_Click(BClear, false); break;
case Key.F1: BHelp_Click(this, new RoutedEventArgs()); break;
}
}
private void BHelp_Click(object sender, RoutedEventArgs e)
{
DynamicLink.Launcher.StartModule("Help", "Calculator");
}
#endregion
}
}

View File

@ -0,0 +1,43 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Calculator
{
public static class MathHelper
{
#region Combinations
public static double Combinations(double n, double k)
{
k = Math.Min(k, n - k);
double a = 1, b = 1;
for (int i = 1; i <= k; i++)
{
a *= n - i + 1;
b *= i;
}
return a / b;
}
#endregion
public static double Arrangements(double n, double k)
{
double a = 1;
for (int i = 0; i < k; i++) a *= n - i;
return a;
}
public static double Factorial(double n)
{
double a = 1;
for (int i = 1; i <= n; i++) a *= i;
return a;
}
}
}

View File

@ -0,0 +1,55 @@
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Scientific Calculator")]
[assembly: AssemblyDescription("A calculator with various functions.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Tibi Software")]
[assembly: AssemblyProduct("Tibi's Mathematics Suite")]
[assembly: AssemblyCopyright("Copyright © 2012")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -0,0 +1,71 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.261
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Calculator.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Calculator.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

View File

@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,30 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.261
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Calculator.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

View File

@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

View File

@ -0,0 +1,102 @@
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ControlTemplate x:Key="CalcButton" TargetType="{x:Type Button}">
<Grid>
<Border Background="{TemplateBinding Background}" CornerRadius="5" BorderThickness="1"/>
<Border Name="BorderHover" CornerRadius="5" Opacity="0">
<Border.Background>
<RadialGradientBrush GradientOrigin=".5,1" Center=".5, .8">
<GradientStop Color="Orange" Offset="0" />
<GradientStop Color="OrangeRed" Offset="1" />
</RadialGradientBrush>
</Border.Background>
<Border.BitmapEffect>
<DropShadowBitmapEffect Color="Orange" ShadowDepth="1" Softness=".3"/>
</Border.BitmapEffect>
</Border>
<Border Name="BorderDown" CornerRadius="5" Opacity="0"
Background="DarkRed" />
<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center" />
<Border CornerRadius="5" >
<Border.Background>
<LinearGradientBrush StartPoint="0,0" EndPoint="0,1">
<GradientStop Color="#40FFFFFF" Offset="0" />
<GradientStop Color="#70FFFFFF" Offset=".5" />
<GradientStop Color="#40FFFFFF" Offset=".5" />
<GradientStop Color="Transparent" Offset="1" />
</LinearGradientBrush>
</Border.Background>
</Border>
</Grid>
<ControlTemplate.Triggers>
<EventTrigger RoutedEvent="Button.MouseEnter">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="BorderHover"
Storyboard.TargetProperty="Opacity"
To="1" Duration="0:0:0.5"
AccelerationRatio=".02" DecelerationRatio=".2"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="Button.MouseLeave">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="BorderHover"
Storyboard.TargetProperty="Opacity"
To="0" Duration="0:0:0.7"
AccelerationRatio=".1" DecelerationRatio=".03"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<Trigger Property="IsPressed" Value="True">
<Setter TargetName="BorderDown" Property="Opacity" Value=".3" />
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
<Style TargetType="{x:Type Button}">
<Setter Property="Margin" Value="2,0,2,2" />
<Setter Property="FontSize" Value="14" />
<Setter Property="Background" >
<Setter.Value>
<RadialGradientBrush GradientOrigin=".5,1" Center=".5, .8">
<GradientStop Color="LightBlue" Offset="0" />
<GradientStop Color="#62B1D0" Offset="1" />
</RadialGradientBrush>
</Setter.Value>
</Setter>
<Setter Property="Focusable" Value="False" />
<Setter Property="SnapsToDevicePixels" Value="True" />
<Setter Property="OverridesDefaultStyle" Value="True" />
<Setter Property="Template" Value="{StaticResource CalcButton}" />
</Style>
<Style x:Key="BigButton" TargetType="{x:Type Button}">
<Setter Property="Margin" Value="2,4,2,2" />
<Setter Property="FontSize" Value="18" />
<Setter Property="Background" >
<Setter.Value>
<RadialGradientBrush GradientOrigin=".5,1" Center=".5, .8" RadiusX=".5">
<GradientStop Color="#C0F0D0" Offset="0" />
<GradientStop Color="#60d6A7" Offset="1" />
</RadialGradientBrush>
</Setter.Value>
</Setter>
<Setter Property="Focusable" Value="False" />
<Setter Property="SnapsToDevicePixels" Value="True" />
<Setter Property="OverridesDefaultStyle" Value="True" />
<Setter Property="Template" Value="{StaticResource CalcButton}" />
</Style>
</ResourceDictionary>

View File

@ -0,0 +1,26 @@
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style x:Key="DisplayStyle" TargetType="{x:Type TextBox}">
<Setter Property="TextAlignment" Value="Right"/>
<Setter Property="FontFamily" Value="/#Astronaut" />
<Setter Property="FontSize" Value="40" />
<Setter Property="Foreground" Value="#FFC94A" />
<Setter Property="Background" Value="#20FFFFFF" />
<Setter Property="BorderBrush" Value="Gray" />
<Setter Property="BitmapEffect">
<Setter.Value>
<DropShadowBitmapEffect Color="Orange"
ShadowDepth="1" Opacity=".6"
/>
</Setter.Value>
</Setter>
</Style>
<Style x:Key="DisplayIndicatorStyle" TargetType="{x:Type Border}">
<Setter Property="Background" Value="Transparent" />
<Setter Property="Padding" Value="3,0,3,0" />
<Setter Property="CornerRadius" Value="3" />
</Style>
</ResourceDictionary>

Binary file not shown.

After

Width:  |  Height:  |  Size: 31 KiB