math-suite/Source/Launcher/Controls/RoundedRectangle.cs

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C#
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2018-02-05 23:24:46 +00:00
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace DynamicLink.Controls
{
static class RoundedRectangle
{
public static GraphicsPath GetPath(Rectangle r, int radius)
{
GraphicsPath path = new GraphicsPath();
int d = radius * 2;
path.AddLine(r.Left + d, r.Top, r.Right - d, r.Top);
path.AddArc(Rectangle.FromLTRB(r.Right - d, r.Top, r.Right, r.Top + d), -90, 90);
path.AddLine(r.Right, r.Top + d, r.Right, r.Bottom - d);
path.AddArc(Rectangle.FromLTRB(r.Right - d, r.Bottom - d, r.Right, r.Bottom), 0, 90);
path.AddLine(r.Right - d, r.Bottom, r.Left + d, r.Bottom);
path.AddArc(Rectangle.FromLTRB(r.Left, r.Bottom - d, r.Left + d, r.Bottom), 90, 90);
path.AddLine(r.Left, r.Bottom - d, r.Left, r.Top + d);
path.AddArc(Rectangle.FromLTRB(r.Left, r.Top, r.Left + d, r.Top + d), 180, 90);
path.CloseFigure();
return path;
}
public static void FillRoundedRectangle(Graphics graphics, Rectangle rectangle, Brush brush, int radius)
{
if (graphics == null)
throw new ArgumentNullException("graphics");
SmoothingMode mode = graphics.SmoothingMode;
graphics.SmoothingMode = SmoothingMode.AntiAlias;
using (GraphicsPath path = GetPath(rectangle, radius))
{
graphics.FillPath(brush, path);
}
graphics.SmoothingMode = mode;
}
}
}