farmlands/src/base
2016-12-01 21:08:28 +02:00
..
Camera.cpp Large refactoring. Also, reimplemented resource manager to use parsers. Changed from json to xml (it allows comments!!!). 2016-12-01 21:08:28 +02:00
Camera.h Large refactoring. Also, reimplemented resource manager to use parsers. Changed from json to xml (it allows comments!!!). 2016-12-01 21:08:28 +02:00
Component.cpp Large refactoring, using the Entity-Component model. 2016-11-30 19:50:01 +02:00
Component.h Large refactoring, using the Entity-Component model. 2016-11-30 19:50:01 +02:00
GameObject.cpp Large refactoring, using the Entity-Component model. 2016-11-30 19:50:01 +02:00
GameObject.h Large refactoring. Also, reimplemented resource manager to use parsers. Changed from json to xml (it allows comments!!!). 2016-12-01 21:08:28 +02:00
RenderContext.cpp Large refactoring, using the Entity-Component model. 2016-11-30 19:50:01 +02:00
RenderContext.h Large refactoring, using the Entity-Component model. 2016-11-30 19:50:01 +02:00
Scene.h Large refactoring. Also, reimplemented resource manager to use parsers. Changed from json to xml (it allows comments!!!). 2016-12-01 21:08:28 +02:00
Sprite.cpp Large refactoring. Also, reimplemented resource manager to use parsers. Changed from json to xml (it allows comments!!!). 2016-12-01 21:08:28 +02:00
Sprite.h Large refactoring. Also, reimplemented resource manager to use parsers. Changed from json to xml (it allows comments!!!). 2016-12-01 21:08:28 +02:00
Transform.h Large refactoring, using the Entity-Component model. 2016-11-30 19:50:01 +02:00
Viewport.h Large refactoring, using the Entity-Component model. 2016-11-30 19:50:01 +02:00