265 lines
8.1 KiB
C#
265 lines
8.1 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Xml.Serialization;
|
|
using TransportGame.Utils;
|
|
|
|
namespace TransportGame.Model.Road
|
|
{
|
|
[XmlRoot("roadNetwork")]
|
|
public class RoadNetwork
|
|
{
|
|
private int lastNodeId = -1, lastSegmentId = -1;
|
|
|
|
/// <summary>
|
|
/// Gets the road nodes
|
|
/// </summary>
|
|
[XmlIgnore]
|
|
public Dictionary<int, RoadNode> Nodes { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Gets the road segments for the articulation graph
|
|
/// </summary>
|
|
[XmlIgnore]
|
|
public Dictionary<int, RoadSegment> ArticulationSegments { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Gets the road segments for the intersection graph
|
|
/// </summary>
|
|
[XmlIgnore]
|
|
public Dictionary<int, RoadSegment> IntersectionSegments { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Gets or sets the nodes
|
|
/// </summary>
|
|
[XmlArray("nodes")]
|
|
public RoadNode[] NodesArray
|
|
{
|
|
get
|
|
{
|
|
return Nodes.Values.ToArray();
|
|
}
|
|
set
|
|
{
|
|
Nodes.Clear();
|
|
foreach (var node in value)
|
|
{
|
|
node.ParentNetwork = this;
|
|
Nodes.Add(node.Id, node);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets or sets the segments
|
|
/// </summary>
|
|
[XmlArray("articulationGraph")]
|
|
public RoadSegment[] ArticulationSegmentsArray
|
|
{
|
|
get
|
|
{
|
|
return ArticulationSegments.Values.ToArray();
|
|
}
|
|
set
|
|
{
|
|
ArticulationSegments.Clear();
|
|
foreach (var segment in value)
|
|
{
|
|
segment.ParentNetwork = this;
|
|
ArticulationSegments.Add(segment.Id, segment);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets or sets the segments
|
|
/// </summary>
|
|
[XmlArray("intersectionGraph")]
|
|
public RoadSegment[] IntersectionSegmentsArray
|
|
{
|
|
get
|
|
{
|
|
return ArticulationSegments.Values.ToArray();
|
|
}
|
|
set
|
|
{
|
|
ArticulationSegments.Clear();
|
|
foreach (var segment in value)
|
|
{
|
|
segment.ParentNetwork = this;
|
|
ArticulationSegments.Add(segment.Id, segment);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initializes the road network
|
|
/// </summary>
|
|
public RoadNetwork()
|
|
{
|
|
Nodes = new Dictionary<int, RoadNode>();
|
|
ArticulationSegments = new Dictionary<int,RoadSegment>();
|
|
IntersectionSegments = new Dictionary<int,RoadSegment>();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates a node and returns it
|
|
/// </summary>
|
|
/// <param name="pos">Position</param>
|
|
/// <returns></returns>
|
|
public RoadNode CreateNode(Vector2 pos)
|
|
{
|
|
// Skip IDs that already exist
|
|
while (Nodes.ContainsKey(++lastNodeId)) ;
|
|
|
|
// Create node
|
|
RoadNode node = new RoadNode()
|
|
{
|
|
Id = lastNodeId,
|
|
ParentNetwork = this,
|
|
Position = pos
|
|
};
|
|
|
|
Nodes.Add(node.Id, node);
|
|
return node;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates a node and returns it
|
|
/// </summary>
|
|
/// <returns>Created node</returns>
|
|
public RoadNode CreateNode()
|
|
{
|
|
return CreateNode(Vector2.Zero);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates a segment and returns it
|
|
/// </summary>
|
|
/// <returns>Created segment</returns>
|
|
public RoadSegment CreateArticulationSegment()
|
|
{
|
|
return CreateArticulationSegment(null, null);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates a segment and returns it
|
|
/// </summary>
|
|
/// <param name="term1">First terminal</param>
|
|
/// <param name="term2">Second terminal</param>
|
|
/// <returns>Created segment</returns>
|
|
public RoadSegment CreateArticulationSegment(RoadNode term1, RoadNode term2)
|
|
{
|
|
// Skip IDs that already exist
|
|
while (ArticulationSegments.ContainsKey(++lastSegmentId)) ;
|
|
|
|
// Create segment
|
|
RoadSegment segment = new RoadSegment()
|
|
{
|
|
Id = lastSegmentId,
|
|
ParentNetwork = this,
|
|
Terminal1 = term1,
|
|
Terminal2 = term2
|
|
};
|
|
|
|
// Set links
|
|
if (term1 != null)
|
|
term1.ArticulationSegmentIds.Add(segment.Id);
|
|
|
|
if (term2 != null)
|
|
term2.ArticulationSegmentIds.Add(segment.Id);
|
|
|
|
ArticulationSegments.Add(segment.Id, segment);
|
|
return segment;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates an articulation segment
|
|
/// </summary>
|
|
/// <param name="term1">First terminal</param>
|
|
/// <param name="term2pos">Position of second terminal</param>
|
|
/// <returns>Road segment</returns>
|
|
public RoadSegment CreateArticulationSegment(RoadNode term1, Vector2 term2pos)
|
|
{
|
|
var term2 = CreateNode(term2pos);
|
|
return CreateArticulationSegment(term1, term2);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates an articulation segment
|
|
/// </summary>
|
|
/// <param name="term1pos">Position of first terminal</param>
|
|
/// <param name="term2">Second terminal</param>
|
|
/// <returns>Road segment</returns>
|
|
public RoadSegment CreateArticulationSegment(Vector2 term1pos, RoadNode term2)
|
|
{
|
|
var term1 = CreateNode(term1pos);
|
|
return CreateArticulationSegment(term1, term2);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates an articulation segment
|
|
/// </summary>
|
|
/// <param name="term1pos">Position of first terminal</param>
|
|
/// <param name="term2pos">Position of second terminal</param>
|
|
/// <returns>Road segment</returns>
|
|
public RoadSegment CreateArticulationSegment(Vector2 term1pos, Vector2 term2pos)
|
|
{
|
|
var term1 = CreateNode(term1pos);
|
|
var term2 = CreateNode(term2pos);
|
|
return CreateArticulationSegment(term1, term2);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Creates a segment and returns it
|
|
/// </summary>
|
|
/// <returns>Created segment</returns>
|
|
public RoadSegment CreateIntersectionSegment()
|
|
{
|
|
// Skip IDs that already exist
|
|
while (IntersectionSegments.ContainsKey(++lastSegmentId)) ;
|
|
|
|
// Create segment
|
|
RoadSegment segment = new RoadSegment()
|
|
{
|
|
Id = lastSegmentId,
|
|
ParentNetwork = this
|
|
};
|
|
|
|
IntersectionSegments.Add(segment.Id, segment);
|
|
return segment;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Splits an articulation segment in two segments
|
|
/// </summary>
|
|
/// <param name="segment"></param>
|
|
/// <param name="point"></param>
|
|
/// <returns>Newly created road node</returns>
|
|
public RoadNode SplitArticulationSegment(RoadSegment segment, Vector2 point)
|
|
{
|
|
// Get current terminals
|
|
var term1 = segment.Terminal1;
|
|
var term2 = segment.Terminal2;
|
|
int l1 = segment.LanesTo1, l2 = segment.LanesTo2;
|
|
|
|
// Create new terminal
|
|
var newTerm = CreateNode(point);
|
|
|
|
// Delete exinsting segment
|
|
term1.ArticulationSegmentIds.Remove(segment.Id);
|
|
term2.ArticulationSegmentIds.Remove(segment.Id);
|
|
ArticulationSegments.Remove(segment.Id);
|
|
|
|
// Create split segments
|
|
var seg1 = CreateArticulationSegment(term1, newTerm);
|
|
var seg2 = CreateArticulationSegment(newTerm, term2);
|
|
seg1.LanesTo1 = seg2.LanesTo1 = l1;
|
|
seg1.LanesTo2 = seg2.LanesTo2 = l2;
|
|
|
|
return newTerm;
|
|
}
|
|
}
|
|
}
|