city-generation/Game/Assets/Scripts/Model/Config/TerrainGeneratorConfig.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
namespace Assets.Scripts.Model.Config
{
[XmlRoot("terrgenConfig")]
public class TerrainGeneratorConfig
{
[XmlElement("noiseOctaves")]
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public int NoiseOctaves { get; set; }
[XmlElement("noiseNonLinearPower")]
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public float NoiseNonLinearPower { get; set; }
[XmlElement("elevationScale")]
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public float ElevationScale { get; set; }
}
}