using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Serialization; namespace Assets.Scripts.Model.Config { [XmlRoot("terrgenConfig")] public class TerrainGeneratorConfig { [XmlElement("noiseOctaves")] public int NoiseOctaves { get; set; } [XmlElement("noiseNonLinearPower")] public float NoiseNonLinearPower { get; set; } [XmlElement("elevationScale")] public float ElevationScale { get; set; } } }