city-generation/Game/Game.userprefs

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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="MonoDevelop.Default" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\Unity\TerrainGeneratorScript.cs">
<Files>
<File FileName="Assets\Scripts\Business\BiomeManager.cs" Line="55" Column="1" />
<File FileName="Assets\Scripts\Generator\TerrainGenerator.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Unity\InitializeScript.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Model\Biome.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Unity\TerrainGeneratorScript.cs" Line="83" Column="3" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore>
<Breakpoint file="E:\Facultate\$ Licenta\Game\Assets\Scripts\Test.cs" line="14" />
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</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>