66 lines
1.1 KiB
C++
66 lines
1.1 KiB
C++
/*
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* PieceGenerator.cpp
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*
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* Created on: May 5, 2013
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* Author: chibi_000
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*/
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#include "PieceGenerator.h"
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#include <cstdlib>
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#include <ctime>
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const int PieceGenerator::pieces_array[][8] = {
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{4, 1, 1, 1, 1, 1, 0, 0},
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{3, 2, 2, 2, 2, 2, 0, 0},
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{3, 2, 3, 0, 0, 3, 3, 3},
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{3, 2, 0, 4, 0, 4, 4, 4},
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{3, 2, 5, 5, 0, 0, 5, 5},
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{3, 2, 0, 6, 6, 6, 6, 0},
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{2, 2, 7, 7, 7, 7, 0, 0},
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{0, 0, 0, 0, 0, 0, 0, 0}
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};
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PieceGenerator::PieceGenerator()
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{
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// Create pieces
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this->initializePieces();
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// Set random seed
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srand(time(NULL));
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}
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PieceGenerator::~PieceGenerator()
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{
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}
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void PieceGenerator::initializePieces()
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{
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for (int i = 0; this->pieces_array[i][0] != 0; i++)
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{
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int w = this->pieces_array[i][0];
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int h = this->pieces_array[i][1];
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this->pieces.push_back(Piece(w, h, this->pieces_array[i] + 2));
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}
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}
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Piece PieceGenerator::getRandomPiece() const
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{
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int i = rand() % this->pieces.size();
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return this->pieces[i];
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}
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Piece PieceGenerator::getRandomPieceRotated() const
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{
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// Get random piece
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Piece p = this->getRandomPiece();
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// Rotate random times
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for (int i = rand() % 4; i >= 0; i--)
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p = p.rotate();
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// Return
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return p;
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}
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