//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2017 Laurent Gomila (laurent@sfml-dev.org) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #ifndef SFML_THREADLOCAL_HPP #define SFML_THREADLOCAL_HPP //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include #include #include namespace sf { namespace priv { class ThreadLocalImpl; } //////////////////////////////////////////////////////////// /// \brief Defines variables with thread-local storage /// //////////////////////////////////////////////////////////// class SFML_SYSTEM_API ThreadLocal : NonCopyable { public: //////////////////////////////////////////////////////////// /// \brief Default constructor /// /// \param value Optional value to initialize the variable /// //////////////////////////////////////////////////////////// ThreadLocal(void* value = NULL); //////////////////////////////////////////////////////////// /// \brief Destructor /// //////////////////////////////////////////////////////////// ~ThreadLocal(); //////////////////////////////////////////////////////////// /// \brief Set the thread-specific value of the variable /// /// \param value Value of the variable for the current thread /// //////////////////////////////////////////////////////////// void setValue(void* value); //////////////////////////////////////////////////////////// /// \brief Retrieve the thread-specific value of the variable /// /// \return Value of the variable for the current thread /// //////////////////////////////////////////////////////////// void* getValue() const; private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// priv::ThreadLocalImpl* m_impl; ///< Pointer to the OS specific implementation }; } // namespace sf #endif // SFML_THREADLOCAL_HPP //////////////////////////////////////////////////////////// /// \class sf::ThreadLocal /// \ingroup system /// /// This class manipulates void* parameters and thus is not /// appropriate for strongly-typed variables. You should rather /// use the sf::ThreadLocalPtr template class. /// ////////////////////////////////////////////////////////////