mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
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331 lines
6.4 KiB
C++
331 lines
6.4 KiB
C++
/*
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Copyright (C) 2005 Kimmo Pekkola
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "StdAfx.h"
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#include "MeterButton.h"
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#include "Measure.h"
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#include "Rainmeter.h"
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#include "Error.h"
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extern CRainmeter* Rainmeter;
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using namespace Gdiplus;
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enum BUTTON_STATE
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{
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BUTTON_STATE_NORMAL,
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BUTTON_STATE_DOWN,
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BUTTON_STATE_HOVER
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};
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/*
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** The constructor
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**
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*/
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CMeterButton::CMeterButton(CMeterWindow* meterWindow, const WCHAR* name) : CMeter(meterWindow, name),
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m_Image(L"ButtonImage", NULL, true),
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m_NeedsReload(false),
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m_Bitmaps(),
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m_State(BUTTON_STATE_NORMAL),
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m_Clicked(false),
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m_Focus(false)
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{
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}
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/*
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** The destructor
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**
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*/
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CMeterButton::~CMeterButton()
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{
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for (int i = 0; i < BUTTON_FRAMES; ++i)
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{
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delete m_Bitmaps[i];
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}
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}
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/*
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** Load the image and get the dimensions of the meter from it.
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**
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*/
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void CMeterButton::Initialize()
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{
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CMeter::Initialize();
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for (int i = 0; i < BUTTON_FRAMES; ++i)
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{
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delete m_Bitmaps[i];
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m_Bitmaps[i] = NULL;
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}
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// Load the bitmaps if defined
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if (!m_ImageName.empty())
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{
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m_Image.LoadImage(m_ImageName, m_NeedsReload);
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if (m_Image.IsLoaded())
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{
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Bitmap* bitmap = m_Image.GetImage();
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int bitmapW = bitmap->GetWidth();
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int bitmapH = bitmap->GetHeight();
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m_W = bitmapW;
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m_H = bitmapH;
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if (m_H > m_W)
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{
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m_H /= BUTTON_FRAMES;
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}
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else
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{
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m_W /= BUTTON_FRAMES;
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}
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// Separate the frames
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for (int i = 0; i < BUTTON_FRAMES; ++i)
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{
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Bitmap bitmapPart(m_W, m_H, PixelFormat32bppPARGB);
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Graphics graphics(&bitmapPart);
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Rect r(0, 0, m_W, m_H);
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if (bitmapH > bitmapW)
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{
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graphics.DrawImage(bitmap, r, 0, m_H * i, m_W, m_H, UnitPixel);
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}
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else
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{
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graphics.DrawImage(bitmap, r, m_W * i, 0, m_W, m_H, UnitPixel);
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}
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m_Bitmaps[i] = new CachedBitmap(&bitmapPart, &graphics);
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}
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}
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}
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else if (m_Image.IsLoaded())
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{
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m_Image.DisposeImage();
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}
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}
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/*
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** Read the meter-specific configs from the ini-file.
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**
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*/
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void CMeterButton::ReadConfig(CConfigParser& parser, const WCHAR* section)
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{
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// Store the current values so we know if the image needs to be updated
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std::wstring oldImageName = m_ImageName;
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int oldW = m_W;
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int oldH = m_H;
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// Read common configs
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CMeter::ReadConfig(parser, section);
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m_ImageName = parser.ReadString(section, L"ButtonImage", L"");
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if (!m_ImageName.empty())
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{
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m_MeterWindow->MakePathAbsolute(m_ImageName);
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// Read tinting configs
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m_Image.ReadConfig(parser, section);
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}
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else
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{
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m_Image.ClearConfigFlags();
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}
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m_Command = parser.ReadString(section, L"ButtonCommand", L"", false);
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if (m_Initialized)
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{
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m_NeedsReload = (wcscmp(oldImageName.c_str(), m_ImageName.c_str()) != 0);
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if (m_NeedsReload ||
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m_Image.IsConfigsChanged())
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{
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Initialize(); // Reload the image
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}
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else
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{
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// Reset to old dimensions
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m_W = oldW;
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m_H = oldH;
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}
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}
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}
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/*
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** Updates the value(s) from the measures.
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**
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*/
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bool CMeterButton::Update()
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{
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return CMeter::Update();
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}
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/*
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** Draws the meter on the double buffer
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**
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*/
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bool CMeterButton::Draw(Graphics& graphics)
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{
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if (!CMeter::Draw(graphics)) return false;
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if (m_Bitmaps[m_State] == NULL) return false; // Unable to continue
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int x = GetX();
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int y = GetY();
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// Blit the image
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graphics.DrawCachedBitmap(m_Bitmaps[m_State], x, y);
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return true;
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}
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/*
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** Overridden method. The meters need not to be bound on anything
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**
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*/
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void CMeterButton::BindMeasure(const std::list<CMeasure*>& measures)
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{
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// It's ok not to bind meter to anything
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if (!m_MeasureName.empty())
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{
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CMeter::BindMeasure(measures);
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}
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}
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/*
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** Checks if the given point is inside the button.
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**
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*/
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bool CMeterButton::HitTest2(int px, int py, bool checkAlpha)
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{
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int x = GetX();
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int y = GetY();
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if (m_MouseOver &&
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px >= x && px < x + m_W &&
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py >= y && py < y + m_H)
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{
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if (checkAlpha)
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{
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if (m_SolidColor.GetA() != 0 || m_SolidColor2.GetA() != 0)
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{
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return true;
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}
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// Check transparent pixels
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if (m_Image.IsLoaded())
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{
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Color color;
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Status status = m_Image.GetImage()->GetPixel(px - x + m_W * m_State, py - y, &color);
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if (status != Ok || color.GetA() != 0)
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{
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return true;
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}
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}
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else
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{
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return true;
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}
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}
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else
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{
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return true;
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}
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}
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return false;
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}
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bool CMeterButton::MouseUp(POINT pos, bool execute)
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{
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if (m_State == BUTTON_STATE_DOWN)
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{
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if (execute && m_Clicked && m_Focus && HitTest2(pos.x, pos.y, true))
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{
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Rainmeter->ExecuteCommand(m_Command.c_str(), m_MeterWindow);
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}
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m_State = BUTTON_STATE_NORMAL;
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m_Clicked = false;
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return true;
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}
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m_Clicked = false;
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return false;
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}
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bool CMeterButton::MouseDown(POINT pos)
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{
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if (m_Focus && HitTest2(pos.x, pos.y, true))
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{
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m_State = BUTTON_STATE_DOWN;
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m_Clicked = true;
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return true;
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}
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return false;
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}
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bool CMeterButton::MouseMove(POINT pos)
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{
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if (m_Clicked)
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{
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if (HitTest2(pos.x, pos.y, true))
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{
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if (m_State == BUTTON_STATE_NORMAL)
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{
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m_State = BUTTON_STATE_DOWN;
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return true;
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}
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}
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else
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{
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// If the left button is not down anymore the clicked state needs to be set false
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if (!IsLButtonDown())
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{
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m_Clicked = false;
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}
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if (m_State == BUTTON_STATE_DOWN)
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{
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m_State = BUTTON_STATE_NORMAL;
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return true;
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}
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}
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}
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else
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{
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if (HitTest2(pos.x, pos.y, false))
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{
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if (m_State == BUTTON_STATE_NORMAL)
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{
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m_State = BUTTON_STATE_HOVER;
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return true;
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}
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}
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else
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{
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if (m_State == BUTTON_STATE_HOVER)
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{
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m_State = BUTTON_STATE_NORMAL;
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return true;
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}
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}
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}
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return false;
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} |