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https://github.com/chibicitiberiu/rainmeter-studio.git
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686 lines
13 KiB
C++
686 lines
13 KiB
C++
/*
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Copyright (C) 2011 Birunthan Mohanathas (www.poiru.net)
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "StdAfx.h"
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#include "PlayerITunes.h"
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CPlayer* CPlayerITunes::c_Player = NULL;
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extern HINSTANCE g_Instance;
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/*
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** CEventHandler
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**
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** Constructor.
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**
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*/
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CPlayerITunes::CEventHandler::CEventHandler(CPlayerITunes* player) :
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m_Player(player),
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m_RefCount(),
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m_ConnectionPoint(),
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m_ConnectionCookie()
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{
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IConnectionPointContainer* icpc;
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m_Player->m_iTunes->QueryInterface(IID_IConnectionPointContainer, (void**)&icpc);
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icpc->FindConnectionPoint(DIID__IiTunesEvents, &m_ConnectionPoint);
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m_ConnectionPoint->Advise(this, &m_ConnectionCookie);
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icpc->Release();
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}
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/*
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** ~CEventHandler
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**
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** Destructor.
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**
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*/
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CPlayerITunes::CEventHandler::~CEventHandler()
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{
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if (m_ConnectionPoint)
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{
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m_ConnectionPoint->Unadvise(m_ConnectionCookie);
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m_ConnectionPoint->Release();
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}
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}
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HRESULT STDMETHODCALLTYPE CPlayerITunes::CEventHandler::QueryInterface(REFIID iid, void** ppvObject)
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{
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if (iid == IID_IUnknown || iid == IID_IUnknown || iid == DIID__IiTunesEvents)
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{
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++m_RefCount;
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*ppvObject = this;
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return S_OK;
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}
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return E_NOINTERFACE;
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}
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ULONG STDMETHODCALLTYPE CPlayerITunes::CEventHandler::AddRef()
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{
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return ++m_RefCount;
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}
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ULONG STDMETHODCALLTYPE CPlayerITunes::CEventHandler::Release()
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{
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return --m_RefCount;
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}
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HRESULT STDMETHODCALLTYPE CPlayerITunes::CEventHandler::Invoke(DISPID dispidMember, REFIID, LCID, WORD, DISPPARAMS* dispParams, VARIANT*, EXCEPINFO*, UINT*)
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{
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switch (dispidMember)
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{
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case ITEventDatabaseChanged:
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m_Player->OnDatabaseChange();
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break;
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case ITEventPlayerPlay:
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m_Player->OnStateChange(true);
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m_Player->OnTrackChange();
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break;
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case ITEventPlayerStop:
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m_Player->OnStateChange(false);
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break;
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case ITEventPlayerPlayingTrackChanged:
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m_Player->OnTrackChange();
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break;
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case ITEventSoundVolumeChanged:
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m_Player->OnVolumeChange(dispParams->rgvarg[0].intVal);
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break;
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case ITEventAboutToPromptUserToQuit:
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PostMessage(m_Player->m_CallbackWindow, WM_USER, ITEventAboutToPromptUserToQuit, 0);
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SetTimer(m_Player->m_CallbackWindow, TIMER_CHECKACTIVE, 500, NULL);
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break;
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}
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return S_OK;
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}
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/*
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** CPlayerITunes
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**
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** Constructor.
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**
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*/
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CPlayerITunes::CPlayerITunes() : CPlayer(),
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m_CallbackWindow(),
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m_LastCheckTime(0),
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m_iTunesActive(false),
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m_iTunes(),
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m_iTunesEvent()
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{
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// Create windows class
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WNDCLASS wc = {0};
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wc.hInstance = g_Instance;
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wc.lpfnWndProc = WndProc;
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wc.lpszClassName = L"NowPlayingITunesClass";
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RegisterClass(&wc);
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// Create callback window
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m_CallbackWindow = CreateWindow(L"NowPlayingITunesClass",
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L"CallbackWindow",
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WS_DISABLED,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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HWND_MESSAGE,
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NULL,
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g_Instance,
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this);
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}
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/*
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** ~CPlayerITunes
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**
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** Destructor.
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**
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*/
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CPlayerITunes::~CPlayerITunes()
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{
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c_Player = NULL;
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DestroyWindow(m_CallbackWindow);
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UnregisterClass(L"NowPlayingITunesClass", g_Instance);
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Uninitialize();
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}
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/*
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** Create
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**
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** Creates a shared class object.
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**
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*/
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CPlayer* CPlayerITunes::Create()
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{
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if (!c_Player)
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{
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c_Player = new CPlayerITunes();
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}
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return c_Player;
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}
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/*
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** Initialize
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**
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** Initialize iTunes COM interface and event handler.
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**
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*/
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void CPlayerITunes::Initialize()
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{
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while (true)
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{
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HRESULT hr = CoCreateInstance(CLSID_iTunesApp, NULL, CLSCTX_LOCAL_SERVER, IID_IiTunes, (PVOID*)&m_iTunes);
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if (hr == CO_E_SERVER_EXEC_FAILURE)
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{
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// This seems to happen if there is a modal dialog being shown in iTunes
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// or some other delay has occurred. Retrying should do the trick.
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continue;
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}
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else if (hr != S_OK)
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{
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// Failed to get hold of iTunes instance via COM
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m_iTunes = NULL;
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}
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break;
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}
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if (m_iTunes)
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{
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m_Initialized = true;
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// Set up event handler
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m_iTunesEvent = new CEventHandler(this);
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// Try getting track info and player state
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ITPlayerState state;
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if (SUCCEEDED(m_iTunes->get_PlayerState(&state)))
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{
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if (state == ITPlayerStateStopped)
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{
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// Determine if paused of stopped
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long position;
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m_iTunes->get_PlayerPosition(&position);
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if (position != 0)
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{
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m_State = PLAYER_PAUSED;
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OnTrackChange();
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}
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}
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else if (state == ITPlayerStatePlaying)
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{
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m_State = PLAYER_PLAYING;
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OnTrackChange();
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}
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long volume;
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m_iTunes->get_SoundVolume(&volume);
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m_Volume = (UINT)volume;
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}
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}
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else
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{
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m_Initialized = false;
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}
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}
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/*
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** Uninitialize
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**
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** Close iTunes COM interface.
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**
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*/
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void CPlayerITunes::Uninitialize()
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{
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if (m_Initialized)
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{
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m_Initialized = false;
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ClearData();
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m_iTunes->Release();
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delete m_iTunesEvent;
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}
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}
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/*
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** WndProc
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**
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** Window procedure for the callback window.
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**
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*/
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LRESULT CALLBACK CPlayerITunes::WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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static CPlayerITunes* player;
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switch (msg)
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{
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case WM_CREATE:
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// Get pointer to the CPlayerITunes class from the CreateWindow call
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player = (CPlayerITunes*)(((CREATESTRUCT*)lParam)->lpCreateParams);
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return 0;
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case WM_USER:
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if (wParam == ITEventAboutToPromptUserToQuit)
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{
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// Event handler calls this through a PostMessage when iTunes quits
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player->Uninitialize();
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}
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return 0;
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case WM_TIMER:
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if (wParam == TIMER_CHECKACTIVE)
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{
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if (!FindWindow(L"iTunesApp", L"iTunes") && !FindWindow(L"iTunes", L"iTunes"))
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{
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player->m_iTunesActive = false;
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KillTimer(hwnd, TIMER_CHECKACTIVE);
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}
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}
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return 0;
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default:
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return DefWindowProc(hwnd, msg, wParam, lParam);
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}
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}
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/*
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** CheckWindow
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**
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** Try to find iTunes periodically.
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**
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*/
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bool CPlayerITunes::CheckWindow()
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{
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DWORD time = GetTickCount();
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if (time - m_LastCheckTime > 5000)
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{
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m_LastCheckTime = time;
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if ((FindWindow(L"iTunesApp", L"iTunes") || FindWindow(L"iTunes", L"iTunes")) && !m_iTunesActive)
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{
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m_iTunesActive = true;
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Initialize();
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}
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}
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return m_Initialized;
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}
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/*
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** UpdateData
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**
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** Called during each update of the main measure.
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**
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*/
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void CPlayerITunes::UpdateData()
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{
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if ((m_Initialized || CheckWindow()) && m_State != PLAYER_STOPPED)
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{
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long position;
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m_iTunes->get_PlayerPosition(&position);
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m_Position = (UINT)position;
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}
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}
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/*
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** OnDatabaseChange
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**
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** Called by iTunes event handler when the database is changed.
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**
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*/
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void CPlayerITunes::OnDatabaseChange()
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{
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// Check the shuffle state. TODO: Find better way
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IITTrack* track;
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HRESULT hr = m_iTunes->get_CurrentTrack(&track);
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if (SUCCEEDED(hr) && track)
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{
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IITPlaylist* playlist;
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hr = track->get_Playlist(&playlist);
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if (SUCCEEDED(hr))
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{
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VARIANT_BOOL shuffle;
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hr = playlist->get_Shuffle(&shuffle);
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if (SUCCEEDED(hr))
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{
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m_Shuffle = (bool)shuffle;
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}
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playlist->Release();
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}
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track->Release();
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}
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}
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/*
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** OnTrackChange
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**
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** Called by iTunes event handler on track change.
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**
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*/
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void CPlayerITunes::OnTrackChange()
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{
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IITTrack* track;
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HRESULT hr = m_iTunes->get_CurrentTrack(&track);
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if (SUCCEEDED(hr) && track)
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{
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CComBSTR tmpStr;
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long tmpVal;
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// Get metadata
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track->get_Artist(&tmpStr);
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tmpStr ? (m_Artist = tmpStr) : m_Artist.clear();
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track->get_Name(&tmpStr);
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tmpStr ? (m_Title = tmpStr) : m_Title.clear();
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track->get_Album(&tmpStr);
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tmpStr ? (m_Album = tmpStr) : m_Album.clear();
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track->get_Duration(&tmpVal);
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m_Duration = (UINT)tmpVal;
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// Rating is 0 - 100, divide to 0 - 5
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track->get_Rating(&tmpVal);
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tmpVal /= 20L;
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m_Rating = (UINT)tmpVal;
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IITPlaylist* playlist;
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hr = track->get_Playlist(&playlist);
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if (SUCCEEDED(hr))
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{
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ITPlaylistRepeatMode repeat;
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hr = playlist->get_SongRepeat(&repeat);
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if (SUCCEEDED(hr))
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{
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m_Repeat = (bool)repeat;
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}
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playlist->Release();
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}
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IITFileOrCDTrack* file;
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hr = track->QueryInterface(&file);
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if (SUCCEEDED(hr))
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{
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file->get_Location(&tmpStr);
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file->Release();
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if (tmpStr && wcscmp(tmpStr, m_FilePath.c_str()) != 0)
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{
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++m_TrackCount;
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m_FilePath = tmpStr;
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if (m_Measures & MEASURE_COVER)
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{
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m_CoverPath.clear();
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// Check for embedded art through iTunes interface
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IITArtworkCollection* artworkCollection;
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hr = track->get_Artwork(&artworkCollection);
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if (SUCCEEDED(hr))
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{
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long count;
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artworkCollection->get_Count(&count);
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if (count > 0)
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{
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IITArtwork* artwork;
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hr = artworkCollection->get_Item(1, &artwork);
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if (SUCCEEDED(hr))
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{
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tmpStr = m_TempCoverPath.c_str();
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hr = artwork->SaveArtworkToFile(tmpStr);
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if (SUCCEEDED(hr))
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{
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m_CoverPath = m_TempCoverPath;
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}
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artwork->Release();
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}
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}
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artworkCollection->Release();
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}
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}
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if (m_Measures & MEASURE_LYRICS)
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{
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FindLyrics();
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}
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}
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}
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track->Release();
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}
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else
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{
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ClearData();
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}
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}
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/*
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** OnStateChange
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**
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** Called by iTunes event handler on player state change.
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**
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*/
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void CPlayerITunes::OnStateChange(bool playing)
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{
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if (playing)
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{
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m_State = PLAYER_PLAYING;
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}
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else
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{
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// Guess if paused or stopped from track time
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m_State = (m_Position == 0) ? PLAYER_STOPPED : PLAYER_PAUSED;
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}
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}
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/*
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** OnVolumeChange
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**
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** Called by iTunes event handler on volume change.
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**
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*/
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void CPlayerITunes::OnVolumeChange(int volume)
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{
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m_Volume = volume;
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}
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/*
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** Pause
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**
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** Handles the Pause bang.
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**
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*/
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void CPlayerITunes::Pause()
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{
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m_iTunes->Pause();
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}
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/*
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** Play
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**
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** Handles the Play bang.
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**
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*/
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void CPlayerITunes::Play()
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{
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m_iTunes->Play();
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}
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/*
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** Stop
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**
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** Handles the Stop bang.
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**
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*/
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void CPlayerITunes::Stop()
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{
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m_iTunes->Stop();
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}
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/*
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** Next
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**
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** Handles the Next bang.
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**
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*/
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void CPlayerITunes::Next()
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{
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m_iTunes->NextTrack();
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}
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/*
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** Previous
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**
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** Handles the Previous bang.
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**
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*/
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void CPlayerITunes::Previous()
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{
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m_iTunes->PreviousTrack();
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}
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/*
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** SetPosition
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**
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** Handles the SetPosition bang.
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**
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*/
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void CPlayerITunes::SetPosition(int position)
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{
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m_iTunes->put_PlayerPosition((long)position);
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}
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/*
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** SetRating
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**
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** Handles the SetRating bang.
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**
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*/
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void CPlayerITunes::SetRating(int rating)
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{
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IITTrack* track;
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HRESULT hr = m_iTunes->get_CurrentTrack(&track);
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if (SUCCEEDED(hr) && track)
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{
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rating *= 20;
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track->put_Rating((long)rating);
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track->Release();
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}
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}
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/*
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** SetVolume
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**
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** Handles the SetVolume bang.
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**
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*/
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void CPlayerITunes::SetVolume(int volume)
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{
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m_iTunes->put_SoundVolume((long)volume);
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}
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/*
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** SetShuffle
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**
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** Handles the SetShuffle bang.
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**
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*/
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void CPlayerITunes::SetShuffle(bool state)
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{
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IITTrack* track;
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HRESULT hr = m_iTunes->get_CurrentTrack(&track);
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if (SUCCEEDED(hr) && track)
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{
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IITPlaylist* playlist;
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hr = track->get_Playlist(&playlist);
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if (SUCCEEDED(hr))
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{
|
|
m_Shuffle = state;
|
|
VARIANT_BOOL shuffle = m_Shuffle ? VARIANT_TRUE : VARIANT_FALSE;
|
|
playlist->put_Shuffle(shuffle);
|
|
|
|
playlist->Release();
|
|
}
|
|
|
|
track->Release();
|
|
}
|
|
}
|
|
|
|
/*
|
|
** SetRepeat
|
|
**
|
|
** Handles the SetRepeat bang.
|
|
**
|
|
*/
|
|
void CPlayerITunes::SetRepeat(bool state)
|
|
{
|
|
IITTrack* track;
|
|
HRESULT hr = m_iTunes->get_CurrentTrack(&track);
|
|
if (SUCCEEDED(hr) && track)
|
|
{
|
|
IITPlaylist* playlist;
|
|
hr = track->get_Playlist(&playlist);
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
m_Repeat = state;
|
|
playlist->put_SongRepeat((ITPlaylistRepeatMode)m_Repeat);
|
|
|
|
playlist->Release();
|
|
}
|
|
|
|
track->Release();
|
|
}
|
|
}
|
|
|
|
/*
|
|
** ClosePlayer
|
|
**
|
|
** Handles the ClosePlayer bang.
|
|
**
|
|
*/
|
|
void CPlayerITunes::ClosePlayer()
|
|
{
|
|
m_iTunes->Quit();
|
|
Uninitialize();
|
|
SetTimer(m_CallbackWindow, TIMER_CHECKACTIVE, 500, NULL);
|
|
}
|
|
|
|
/*
|
|
** OpenPlayer
|
|
**
|
|
** Handles the OpenPlayer bang.
|
|
**
|
|
*/
|
|
void CPlayerITunes::OpenPlayer(std::wstring& path)
|
|
{
|
|
ShellExecute(NULL, L"open", path.empty() ? L"iTunes.exe" : path.c_str(), NULL, NULL, SW_SHOW);
|
|
}
|