rainmeter-studio/Library/MeterBitmap.cpp
Brian Ferguson 136689bcfb Added ImagePath to all meters with general image options. This deprecates the Path option for Image meters.
Also fixes bug in MeterHistogram that crashes Rainmeter when the PrimaryImage is invalid.
Note: For Histogram the option is called PrimaryImagePath, SecondaryImagePath, and BothImagePath
2013-06-07 13:35:36 -06:00

452 lines
9.8 KiB
C++

/*
Copyright (C) 2001 Kimmo Pekkola
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "StdAfx.h"
#include "MeterBitmap.h"
#include "Measure.h"
#include "Error.h"
#include "Rainmeter.h"
#include "System.h"
#include "../Common/Gfx/Canvas.h"
using namespace Gdiplus;
extern Rainmeter* g_Rainmeter;
/*
** The constructor
**
*/
MeterBitmap::MeterBitmap(MeterWindow* meterWindow, const WCHAR* name) : Meter(meterWindow, name),
m_Image(L"BitmapImage", nullptr, true, meterWindow),
m_NeedsReload(false),
m_ZeroFrame(false),
m_FrameCount(1),
m_TransitionFrameCount(),
m_Align(ALIGN_LEFT),
m_Extend(false),
m_Separation(),
m_Digits(),
m_Value(),
m_TransitionStartTicks(),
m_TransitionStartValue()
{
}
/*
** The destructor
**
*/
MeterBitmap::~MeterBitmap()
{
}
/*
** Load the image and get the dimensions of the meter from it.
**
*/
void MeterBitmap::Initialize()
{
Meter::Initialize();
// Load the bitmaps if defined
if (!m_ImageName.empty())
{
m_Image.LoadImage(m_ImageName, m_NeedsReload);
if (m_Image.IsLoaded())
{
Bitmap* bitmap = m_Image.GetImage();
m_W = bitmap->GetWidth();
m_H = bitmap->GetHeight();
if (m_H > m_W)
{
m_H = m_H / m_FrameCount;
}
else
{
m_W = m_W / m_FrameCount;
}
}
}
else if (m_Image.IsLoaded())
{
m_Image.DisposeImage();
}
}
/*
** Checks if the given point is inside the meter.
**
*/
bool MeterBitmap::HitTest(int x, int y)
{
if (m_Extend)
{
// Calc the number of numbers
int numOfNums = 0;
if (m_Digits > 0)
{
numOfNums = m_Digits;
}
else
{
int tmpValue = (int)m_Value;
tmpValue = max(0, tmpValue); // Only positive integers are supported
int realFrames = (m_FrameCount / (m_TransitionFrameCount + 1));
do
{
++numOfNums;
if (realFrames == 1)
{
tmpValue /= 2;
}
else
{
tmpValue /= realFrames;
}
}
while (tmpValue > 0);
}
Rect rect(GetX(), GetY(), m_W * numOfNums + (numOfNums - 1) * m_Separation, m_H);
if (m_Align == ALIGN_CENTER)
{
rect.Offset(-rect.Width / 2, 0);
}
else if (m_Align == ALIGN_RIGHT)
{
rect.Offset(-rect.Width, 0);
}
if (rect.Contains(x, y))
{
return true;
}
return false;
}
else
{
return Meter::HitTest(x, y);
}
}
/*
** Read the options specified in the ini file.
**
*/
void MeterBitmap::ReadOptions(ConfigParser& parser, const WCHAR* section)
{
// Store the current values so we know if the image needs to be updated
std::wstring oldImageName = m_ImageName;
int oldW = m_W;
int oldH = m_H;
Meter::ReadOptions(parser, section);
m_ImageName = parser.ReadString(section, L"BitmapImage", L"");
if (!m_ImageName.empty())
{
// Read tinting options
m_Image.ReadOptions(parser, section);
}
else
{
m_Image.ClearOptionFlags();
}
m_FrameCount = parser.ReadInt(section, L"BitmapFrames", 1);
m_ZeroFrame = 0!=parser.ReadInt(section, L"BitmapZeroFrame", 0);
m_Separation = parser.ReadInt(section, L"BitmapSeparation", 0);
m_Extend = 0!=parser.ReadInt(section, L"BitmapExtend", 0);
m_Digits = parser.ReadInt(section, L"BitmapDigits", 0);
m_TransitionFrameCount = parser.ReadInt(section, L"BitmapTransitionFrames", 0);
const WCHAR* align = parser.ReadString(section, L"BitmapAlign", L"LEFT").c_str();
if (_wcsicmp(align, L"LEFT") == 0)
{
m_Align = ALIGN_LEFT;
}
else if (_wcsicmp(align, L"RIGHT") == 0)
{
m_Align = ALIGN_RIGHT;
}
else if (_wcsicmp(align, L"CENTER") == 0)
{
m_Align = ALIGN_CENTER;
}
else
{
LogErrorF(L"BitmapAlign=%s is not valid in [%s]", align, m_Name.c_str());
}
if (m_Initialized)
{
m_NeedsReload = (wcscmp(oldImageName.c_str(), m_ImageName.c_str()) != 0);
if (m_NeedsReload ||
m_Image.IsOptionsChanged())
{
Initialize(); // Reload the image
}
else
{
// Reset to old dimensions
m_W = oldW;
m_H = oldH;
}
}
}
/*
** Updates the value(s) from the measures.
**
*/
bool MeterBitmap::Update()
{
if (Meter::Update() && !m_Measures.empty())
{
Measure* measure = m_Measures[0];
double value = (m_Extend) ? measure->GetValue() : measure->GetRelativeValue();
if (m_TransitionFrameCount > 0)
{
int realFrames = m_FrameCount / (m_TransitionFrameCount + 1);
if ((int)(value * realFrames) != (int)(m_Value * realFrames))
{
m_TransitionStartValue = m_Value;
m_TransitionStartTicks = System::GetTickCount64();
}
else
{
m_TransitionStartTicks = 0;
}
}
m_Value = value;
return true;
}
return false;
}
/*
** Returns true if the meter has active transition animation.
**
*/
bool MeterBitmap::HasActiveTransition()
{
if (m_TransitionStartTicks > 0)
{
return true;
}
return false;
}
/*
** Draws the meter on the double buffer
**
*/
bool MeterBitmap::Draw(Gfx::Canvas& canvas)
{
if (!Meter::Draw(canvas)) return false;
int newY, newX;
if (m_FrameCount == 0 || !m_Image.IsLoaded()) return false; // Unable to continue
Bitmap* bitmap = m_Image.GetImage();
int x = GetX();
int y = GetY();
if (m_Extend)
{
int value = (int)m_Value;
value = max(0, value); // Only positive integers are supported
int transitionValue = (int)m_TransitionStartValue;
transitionValue = max(0, transitionValue); // Only positive integers are supported
// Calc the number of numbers
int numOfNums = 0;
if (m_Digits > 0)
{
numOfNums = m_Digits;
}
else
{
int tmpValue = value;
do
{
++numOfNums;
if (m_FrameCount == 1)
{
tmpValue /= 2;
}
else
{
tmpValue /= m_FrameCount;
}
}
while (tmpValue > 0);
}
// Blit the images
int offset;
if (m_Align == ALIGN_RIGHT)
{
offset = 0;
}
else if (m_Align == ALIGN_CENTER)
{
offset = numOfNums * (m_W + m_Separation) / 2;
}
else
{
offset = numOfNums * (m_W + m_Separation);
}
do
{
offset = offset - (m_W + m_Separation);
int realFrames = (m_FrameCount / (m_TransitionFrameCount + 1));
int frame = (value % realFrames) * (m_TransitionFrameCount + 1);
// If transition is ongoing the pick the correct frame
if (m_TransitionStartTicks > 0)
{
int diffTicks = (int)(System::GetTickCount64() - m_TransitionStartTicks);
int range = ((value % realFrames) - (transitionValue % realFrames)) * (m_TransitionFrameCount + 1);
if (range < 0)
{
range += m_FrameCount;
}
int frameAdjustment = range * diffTicks / ((m_TransitionFrameCount + 1) * m_MeterWindow->GetTransitionUpdate());
if (frameAdjustment > range)
{
m_TransitionStartTicks = 0; // The transition is over. Draw with the real value.
}
else
{
frame = (transitionValue % realFrames) * (m_TransitionFrameCount + 1);
frame += frameAdjustment;
frame %= m_FrameCount;
}
}
// LogDebugF(L"[%u] Value: %f Frame: %i (Transition = %s)", GetTickCount(), m_Value, frame, m_TransitionStartTicks > 0 ? L"true" : L"false");
if (bitmap->GetHeight() > bitmap->GetWidth())
{
newX = 0;
newY = m_H * frame;
}
else
{
newX = m_W * frame;
newY = 0;
}
canvas.DrawBitmap(bitmap, Rect(x + offset, y, m_W, m_H), Rect(newX, newY, m_W, m_H));
if (m_FrameCount == 1)
{
value /= 2;
transitionValue /= 2;
}
else
{
value /= realFrames;
transitionValue /= realFrames;
}
--numOfNums;
}
while (numOfNums > 0);
}
else
{
int frame = 0;
int realFrames = (m_FrameCount / (m_TransitionFrameCount + 1));
if (m_ZeroFrame)
{
// Use the first frame only if the value is zero
if (m_Value > 0)
{
frame = (int)(m_Value * (realFrames - 1)) * (m_TransitionFrameCount + 1);
}
}
else
{
// Select the correct frame linearly
frame = (int)(m_Value * realFrames) * (m_TransitionFrameCount + 1);
}
// If transition is ongoing the pick the correct frame
if (m_TransitionStartTicks > 0)
{
int diffTicks = (int)(System::GetTickCount64() - m_TransitionStartTicks);
if (diffTicks > ((m_TransitionFrameCount + 1) * m_MeterWindow->GetTransitionUpdate()))
{
m_TransitionStartTicks = 0; // The transition is over. Draw with the real value.
}
else
{
double range = (m_Value - m_TransitionStartValue);
double adjustment = range * diffTicks / ((m_TransitionFrameCount + 1) * m_MeterWindow->GetTransitionUpdate());
double frameAdjustment = adjustment * m_FrameCount;
frame = (int)(m_TransitionStartValue * realFrames) * (m_TransitionFrameCount + 1);
frame += (int)frameAdjustment;
frame %= m_FrameCount;
frame = max(0, frame);
}
}
// LogDebugF(L"[%u] Value: %f Frame: %i (Transition = %s)", GetTickCount(), m_Value, frame, m_TransitionStartTicks > 0 ? L"true" : L"false");
if (bitmap->GetHeight() > bitmap->GetWidth())
{
newX = 0;
newY = frame * m_H;
}
else
{
newX = frame * m_W;
newY = 0;
}
canvas.DrawBitmap(bitmap, Rect(x, y, m_W, m_H), Rect(newX, newY, m_W, m_H));
}
return true;
}