rainmeter-studio/Library/lua/LuaManager.cpp
Birunthan Mohanathas b99b275f44 Script:
- Added support for calling Lua functions with !PluginBang
- Removed old (undocumented) implementation for handling mouse actions
- Lua errors now contain the script file name only (instead of full path)
2011-07-07 16:18:39 +00:00

110 lines
2.7 KiB
C++

/*
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../StdAfx.h"
#include "LuaManager.h"
#include "../Rainmeter.h"
int LuaManager::c_RefCount = 0;
lua_State* LuaManager::c_State = 0;
void LuaManager::Init()
{
if (c_State == NULL)
{
// Initialize Lua
c_State = lua_open();
// Load Lua base libraries
luaL_openlibs(c_State);
// Initialize tolua
tolua_open(c_State);
// Register custom types and functions
tolua_module(c_State, NULL, 0);
tolua_beginmodule(c_State, NULL);
RegisterGlobal(c_State);
RegisterMeasure(c_State);
RegisterGroup(c_State);
RegisterMeasure(c_State);
RegisterMeter(c_State);
RegisterMeterWindow(c_State);
RegisterRainmeter(c_State);
RegisterMeterString(c_State);
tolua_endmodule(c_State);
}
++c_RefCount;
}
void LuaManager::CleanUp()
{
if (c_RefCount > 0)
{
--c_RefCount;
}
if (c_RefCount == 0 && c_State != NULL)
{
lua_close(c_State);
c_State = NULL;
}
}
void LuaManager::ReportErrors(lua_State* L)
{
std::string error = lua_tostring(L, -1);
lua_pop(L, 1);
// Get rid of everything up to the filename
std::string::size_type pos = 4; // Skip the drive
pos = error.find_first_of(':', pos);
pos = error.find_last_of('\\', pos);
if (pos != std::string::npos)
{
error.erase(0, ++pos);
}
std::wstring str = L"Script: ";
str += ConvertToWide(error.c_str());
Log(LOG_ERROR, str.c_str());
}
void LuaManager::LuaLog(int nLevel, const char* format, ... )
{
char* buffer = new char[4096];
va_list args;
va_start( args, format );
_invalid_parameter_handler oldHandler = _set_invalid_parameter_handler(RmNullCRTInvalidParameterHandler);
_CrtSetReportMode(_CRT_ASSERT, 0);
errno = 0;
_vsnprintf_s( buffer, 4096, _TRUNCATE, format, args );
if (errno != 0)
{
_snprintf_s(buffer, 4096, _TRUNCATE, "Script: LuaLog internal error: %s", format);
}
_set_invalid_parameter_handler(oldHandler);
std::wstring str = ConvertToWide(buffer);
Log(nLevel, str.c_str());
va_end(args);
delete [] buffer;
}