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https://github.com/chibicitiberiu/rainmeter-studio.git
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551 lines
13 KiB
C++
551 lines
13 KiB
C++
/*
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Copyright (C) 2011 Birunthan Mohanathas (www.poiru.net)
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "StdAfx.h"
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#include "PlayerCAD.h"
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#include "CAD/cad_sdk.h"
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CPlayer* CPlayerCAD::c_Player = NULL;
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extern std::wstring g_SettingsFile;
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extern HINSTANCE g_Instance;
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// This player emulates the CD Art Display IPC interface, which is supported by
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// MusicBee, VLC (with libcad plugin), and possibly others.
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/*
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** CPlayerCAD
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**
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** Constructor.
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**
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*/
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CPlayerCAD::CPlayerCAD() : CPlayer(),
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m_Window(),
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m_PlayerWindow(),
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m_ExtendedAPI(false)
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{
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Initialize();
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}
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/*
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** ~CPlayerCAD
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**
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** Constructor.
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**
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*/
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CPlayerCAD::~CPlayerCAD()
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{
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c_Player = NULL;
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Uninitialize();
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}
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/*
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** Create
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**
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** Creates a shared class object.
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**
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*/
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CPlayer* CPlayerCAD::Create()
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{
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if (!c_Player)
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{
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c_Player = new CPlayerCAD();
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}
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return c_Player;
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}
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/*
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** Initialize
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**
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** Create receiver window.
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**
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*/
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void CPlayerCAD::Initialize()
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{
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// Create windows class
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WNDCLASS wc = {0};
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wc.hInstance = g_Instance;
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wc.lpfnWndProc = WndProc;
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wc.lpszClassName = L"NowPlayingCADClass";
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RegisterClass(&wc);
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// Create reciever window
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m_Window = CreateWindow(L"NowPlayingCADClass",
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L"CD Art Display 1.x Class",
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WS_DISABLED,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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NULL,
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NULL,
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g_Instance,
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this);
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// Add WM_USER/WM_COPYDATA to allowed messages from lower level processes
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HMODULE hUser32 = LoadLibrary(L"user32.dll");
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if (hUser32)
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{
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// Try ChangeWindowMessageFilterEx first (Win7+)
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FPCHANGEWINDOWMESSAGEFILTEREX ChangeWindowMessageFilterEx = (FPCHANGEWINDOWMESSAGEFILTEREX)GetProcAddress(hUser32, "ChangeWindowMessageFilterEx");
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if (ChangeWindowMessageFilterEx)
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{
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ChangeWindowMessageFilterEx(m_Window, WM_USER, MSGFLT_ALLOW, NULL);
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ChangeWindowMessageFilterEx(m_Window, WM_COPYDATA, MSGFLT_ALLOW, NULL);
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}
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else
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{
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// Try ChangeWindowMessageFilter (Vista)
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FPCHANGEWINDOWMESSAGEFILTER ChangeWindowMessageFilter = (FPCHANGEWINDOWMESSAGEFILTER)GetProcAddress(hUser32, "ChangeWindowMessageFilter");
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if (ChangeWindowMessageFilter)
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{
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ChangeWindowMessageFilter(WM_USER, MSGFLT_ALLOW);
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ChangeWindowMessageFilter(WM_COPYDATA, MSGFLT_ALLOW);
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}
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}
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FreeLibrary(hUser32);
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}
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WCHAR buffer[MAX_PATH];
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LPCTSTR file = g_SettingsFile.c_str();
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// Read saved settings
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GetPrivateProfileString(L"NowPlaying.dll", L"ClassName", NULL, buffer, MAX_PATH, file);
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std::wstring className = buffer;
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GetPrivateProfileString(L"NowPlaying.dll", L"WindowName", NULL, buffer, MAX_PATH, file);
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std::wstring windowName = buffer;
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GetPrivateProfileString(L"NowPlaying.dll", L"PlayerPath", NULL, buffer, MAX_PATH, file);
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m_PlayerPath = buffer;
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LPCTSTR classSz = className.empty() ? NULL : className.c_str();
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LPCTSTR windowSz = windowName.empty() ? NULL : windowName.c_str();
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if (classSz || windowSz)
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{
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m_PlayerWindow = FindWindow(classSz, windowSz);
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}
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else
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{
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classSz = L"CD Art Display IPC Class";
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m_PlayerWindow = FindWindow(classSz, NULL);
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if (m_PlayerWindow)
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{
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WritePrivateProfileString(L"NowPlaying.dll", L"ClassName", classSz, file);
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windowSz = (GetWindowText(m_PlayerWindow, buffer, MAX_PATH) > 0) ? buffer : NULL;
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WritePrivateProfileString(L"NowPlaying.dll", L"WindowName", windowSz, file);
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DWORD pID;
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GetWindowThreadProcessId(m_PlayerWindow, &pID);
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HANDLE hProcess = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, pID);
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if (hProcess)
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{
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if (GetModuleFileNameEx(hProcess, NULL, buffer, MAX_PATH) > 0)
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{
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WritePrivateProfileString(L"NowPlaying.dll", L"PlayerPath", buffer, file);
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}
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CloseHandle(hProcess);
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}
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}
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}
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if (m_PlayerWindow)
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{
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m_Initialized = true;
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if (classSz && wcscmp(classSz, L"CD Art Display IPC Class") == 0)
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{
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m_ExtendedAPI = true;
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}
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SendMessage(m_PlayerWindow, WM_USER, (WPARAM)m_Window, IPC_SET_CALLBACK_HWND);
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m_State = (PLAYSTATE)SendMessage(m_PlayerWindow, WM_USER, 0, IPC_GET_STATE);
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if (m_State != PLAYER_STOPPED)
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{
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SendMessage(m_PlayerWindow, WM_USER, 0, IPC_GET_CURRENT_TRACK);
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}
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}
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}
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/*
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** Uninitialize
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**
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** Destroy reciever window.
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**
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*/
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void CPlayerCAD::Uninitialize()
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{
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DestroyWindow(m_Window);
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UnregisterClass(L"NowPlayingCADClass", g_Instance);
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}
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/*
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** WndProc
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**
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** Window procedure for the reciever window.
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**
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*/
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LRESULT CALLBACK CPlayerCAD::WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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static CPlayerCAD* player;
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switch (msg)
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{
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case WM_CREATE:
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{
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// Get pointer to the CPlayerCAD class from the CreateWindow call
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player = (CPlayerCAD*)((CREATESTRUCT*)lParam)->lpCreateParams;
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return 0;
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}
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case WM_DESTROY:
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{
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SendMessage(player->m_PlayerWindow, WM_USER, 0, IPC_SHUTDOWN_NOTIFICATION);
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return 0;
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}
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case WM_USER:
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switch (lParam)
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{
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case IPC_TRACK_CHANGED_NOTIFICATION:
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{
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PostMessage(player->m_PlayerWindow, WM_USER, 0, IPC_GET_CURRENT_TRACK);
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break;
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}
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case IPC_STATE_CHANGED_NOTIFICATION:
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{
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player->m_State = (PLAYSTATE)wParam;
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if (player->m_State == PLAYER_STOPPED)
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{
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player->ClearData();
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}
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break;
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}
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case IPC_VOLUME_CHANGED_NOTIFICATION:
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{
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player->m_Volume = wParam;
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break;
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}
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case IPC_REPEAT_CHANGED_NOTIFICATION:
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{
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player->m_Repeat = (bool)wParam;
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break;
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}
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case IPC_SHUFFLE_CHANGED_NOTIFICATION:
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{
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player->m_Shuffle = (bool)wParam;
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break;
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}
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case IPC_RATING_CHANGED_NOTIFICATION:
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{
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player->m_Rating = (wParam + 1) / 2; // From 0 - 10 to 0 - 5
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break;
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}
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case IPC_SHUTDOWN_NOTIFICATION:
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{
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player->m_Initialized = false;
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player->ClearData();
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break;
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}
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}
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return 0;
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case WM_COPYDATA:
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{
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PCOPYDATASTRUCT cds = (PCOPYDATASTRUCT)lParam;
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if (cds->dwData == IPC_CURRENT_TRACK_NOTIFICATION)
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{
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player->m_Shuffle = (bool)SendMessage(player->m_PlayerWindow, WM_USER, 0, IPC_GET_SHUFFLE);
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player->m_Repeat = (bool)SendMessage(player->m_PlayerWindow, WM_USER, 0, IPC_GET_REPEAT);
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// TODO: Sent on track update?
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++player->m_TrackCount;
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std::wstring data = (WCHAR*)cds->lpData;
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std::wstring::size_type len = data.find_first_of(L'\t');
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player->m_Title.assign(data, 0, len);
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data.erase(0, ++len);
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len = data.find_first_of(L'\t');
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player->m_Artist.assign(data, 0, len);
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data.erase(0, ++len);
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len = data.find_first_of(L'\t');
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player->m_Album.assign(data, 0, len);
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data.erase(0, ++len);
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len = data.find_first_of(L'\t'); // Skip genre
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len = data.find_first_of(L'\t', ++len); // Skip year
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len = data.find_first_of(L'\t', ++len); // Skip comments
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len = data.find_first_of(L'\t', ++len); // Skip track no
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data.erase(0, ++len);
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len = data.find_first_of(L'\t');
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std::wstring tmpStr(data, 0, len);
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player->m_Duration = _wtoi(tmpStr.c_str());
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data.erase(0, ++len);
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len = data.find_first_of(L'\t');
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player->m_FilePath.assign(data, 0, len);
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data.erase(0, ++len);
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len = data.find_first_of(L'\t');
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tmpStr.assign(data, 0, len);
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UINT rating = (_wtoi(tmpStr.c_str()) + 1) / 2; // From 0 - 10 to 0 - 5
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player->m_Rating = rating;
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data.erase(0, ++len);
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len = data.find_first_of(L'\t');
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player->m_CoverPath.assign(data, 0, len);
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data.erase(0, ++len);
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if (player->m_Measures & MEASURE_LYRICS)
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{
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player->FindLyrics();
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}
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}
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else if (cds->dwData == IPC_REGISTER_NOTIFICATION && !player->m_Initialized)
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{
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std::wstring data = (WCHAR*)cds->lpData;
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if (data[0] == L'1')
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{
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data.erase(0, 2); // Get rid of the 1\t at the beginning
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std::wstring::size_type len = data.find_first_of(L'\t');
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std::wstring className(data, 0, len);
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data.erase(0, ++len);
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len = data.find_first_of(L'\t');
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std::wstring windowName(data, 0, len);
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data.erase(0, ++len);
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len = data.find_first_of(L'\t');
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player->m_PlayerPath.assign(data, 0, len);
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data.erase(0, ++len);
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LPCTSTR classSz = className.empty() ? NULL : className.c_str();
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LPCTSTR windowSz = windowName.empty() ? NULL : windowName.c_str();
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LPCTSTR file = g_SettingsFile.c_str();
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WritePrivateProfileString(L"NowPlaying.dll", L"ClassName", classSz, file);
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WritePrivateProfileString(L"NowPlaying.dll", L"WindowName", windowSz, file);
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WritePrivateProfileString(L"NowPlaying.dll", L"PlayerPath", player->m_PlayerPath.c_str(), file);
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player->m_PlayerWindow = FindWindow(classSz, windowSz);
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if (player->m_PlayerWindow)
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{
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player->m_Initialized = true;
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player->m_ExtendedAPI = (classSz && wcscmp(classSz, L"CD Art Display IPC Class") == 0);
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player->m_State = (PLAYSTATE)SendMessage(player->m_PlayerWindow, WM_USER, 0, IPC_GET_STATE);
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if (player->m_State != PLAYER_STOPPED)
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{
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PostMessage(player->m_PlayerWindow, WM_USER, 0, IPC_GET_CURRENT_TRACK);
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}
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}
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}
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}
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}
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return 0;
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default:
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return DefWindowProc(hwnd, msg, wParam, lParam);
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}
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}
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/*
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** UpdateData
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**
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** Called during each update of the main measure.
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**
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*/
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void CPlayerCAD::UpdateData()
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{
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if (m_State != PLAYER_STOPPED)
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{
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m_Position = SendMessage(m_PlayerWindow, WM_USER, 0, IPC_GET_POSITION);
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m_Volume = SendMessage(m_PlayerWindow, WM_USER, 0, IPC_GET_VOLUME);
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}
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}
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/*
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** Pause
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**
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** Handles the Pause bang.
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**
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*/
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void CPlayerCAD::Pause()
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{
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SendMessage(m_PlayerWindow, WM_USER, 0, m_ExtendedAPI ? IPC_PAUSE : IPC_PLAYPAUSE);
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}
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/*
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** Play
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**
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** Handles the Play bang.
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**
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*/
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void CPlayerCAD::Play()
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{
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SendMessage(m_PlayerWindow, WM_USER, 0, m_ExtendedAPI ? IPC_PLAY : IPC_PLAYPAUSE);
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}
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/*
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** Stop
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**
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** Handles the Stop bang.
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**
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*/
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void CPlayerCAD::Stop()
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{
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SendMessage(m_PlayerWindow, WM_USER, 0, IPC_STOP);
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}
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/*
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** Next
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**
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** Handles the Next bang.
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**
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*/
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void CPlayerCAD::Next()
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{
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SendMessage(m_PlayerWindow, WM_USER, 0, IPC_NEXT);
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}
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/*
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** Previous
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**
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** Handles the Previous bang.
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**
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*/
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void CPlayerCAD::Previous()
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{
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SendMessage(m_PlayerWindow, WM_USER, 0, IPC_PREVIOUS);
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}
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/*
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** SetPosition
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**
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** Handles the SetPosition bang.
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**
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*/
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void CPlayerCAD::SetPosition(int position)
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{
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SendMessage(m_PlayerWindow, WM_USER, position, IPC_SET_POSITION);
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}
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/*
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** SetRating
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**
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** Handles the SetVolume bang.
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**
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*/
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void CPlayerCAD::SetRating(int rating)
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{
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m_Rating = rating;
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rating *= 2; // From 0 - 5 to 0 - 10
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SendMessage(m_PlayerWindow, WM_USER, rating, IPC_SET_RATING);
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}
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/*
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** SetVolume
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**
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** Handles the SetVolume bang.
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**
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*/
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void CPlayerCAD::SetVolume(int volume)
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{
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SendMessage(m_PlayerWindow, WM_USER, volume, IPC_SET_VOLUME);
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}
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/*
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** SetShuffle
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**
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** Handles the SetShuffle bang.
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**
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*/
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void CPlayerCAD::SetShuffle(bool state)
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{
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SendMessage(m_PlayerWindow, WM_USER, (WPARAM)state, IPC_SET_SHUFFLE);
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m_Shuffle = (bool)SendMessage(m_PlayerWindow, WM_USER, 0, IPC_GET_SHUFFLE);
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}
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/*
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** SetRepeat
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**
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** Handles the SetRepeat bang.
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**
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*/
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void CPlayerCAD::SetRepeat(bool state)
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{
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SendMessage(m_PlayerWindow, WM_USER, (WPARAM)state, IPC_SET_REPEAT);
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m_Repeat = (bool)SendMessage(m_PlayerWindow, WM_USER, 0, IPC_GET_REPEAT);
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}
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/*
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** ClosePlayer
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**
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** Handles the ClosePlayer bang.
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**
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*/
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void CPlayerCAD::ClosePlayer()
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{
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SendMessage(m_PlayerWindow, WM_USER, 0, IPC_CLOSE);
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// TODO
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m_Initialized = false;
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ClearData();
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}
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/*
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** OpenPlayer
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**
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** Handles the OpenPlayer bang.
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**
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*/
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void CPlayerCAD::OpenPlayer(std::wstring& path)
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{
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if (!m_Initialized)
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{
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if (!path.empty())
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{
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ShellExecute(NULL, L"open", path.c_str(), NULL, NULL, SW_SHOW);
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}
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else if (!m_PlayerPath.empty())
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{
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ShellExecute(NULL, L"open", m_PlayerPath.c_str(), NULL, NULL, SW_SHOW);
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}
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}
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else
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{
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// Bring player to front
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SendMessage(m_PlayerWindow, WM_USER, 0, IPC_SHOW_WINDOW);
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}
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}
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