rainmeter-studio/Library/Library.vcxproj
2014-01-05 12:44:34 +02:00

311 lines
13 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(SolutionDir)Build\VS\Rainmeter.Cpp.Default.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{BE9D2400-7F1C-49D6-8498-5CE495491AD6}</ProjectGuid>
<ConfigurationType>DynamicLibrary</ConfigurationType>
<TargetName>Rainmeter</TargetName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="$(SolutionDir)Build\VS\Rainmeter.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>lua/include;lua/lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_USRDLL;LIBRARY_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies>comctl32.lib;Wininet.lib;UxTheme.lib;Winmm.lib;gdiplus.lib;Iphlpapi.lib;shlwapi.lib;d2d1.lib;dwrite.lib;windowscodecs.lib;Version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<DelayLoadDLLs>Winmm.dll;Version.dll;d2d1.dll;dwrite.dll;$(DelayLoadTestDLL)</DelayLoadDLLs>
<ModuleDefinitionFile>Exports.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\Common\Gfx\Canvas.cpp" />
<ClCompile Include="..\Common\Gfx\CanvasD2D.cpp" />
<ClCompile Include="..\Common\Gfx\CanvasGDIP.cpp" />
<ClCompile Include="..\Common\Gfx\FontCollection.cpp" />
<ClCompile Include="..\Common\Gfx\FontCollectionD2D.cpp" />
<ClCompile Include="..\Common\Gfx\FontCollectionGDIP.cpp" />
<ClCompile Include="..\Common\Gfx\TextFormat.cpp" />
<ClCompile Include="..\Common\Gfx\TextFormatD2D.cpp" />
<ClCompile Include="..\Common\Gfx\TextFormatD2D_Test.cpp">
<ExcludedFromBuild>$(ExcludeTests)</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\Common\Gfx\TextFormatGDIP.cpp" />
<ClCompile Include="..\Common\Gfx\Util\DWriteHelpers.cpp" />
<ClCompile Include="..\Common\Gfx\Util\DWriteFontCollectionLoader.cpp" />
<ClCompile Include="..\Common\Gfx\Util\DWriteFontFileEnumerator.cpp" />
<ClCompile Include="..\Common\Gfx\Util\WICBitmapDIB.cpp" />
<ClCompile Include="..\Common\Gfx\Util\WICBitmapLockDIB.cpp" />
<ClCompile Include="..\Common\Gfx\Util\WICBitmapLockGDIP.cpp" />
<ClCompile Include="CommandHandler.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="ConfigParser.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="ConfigParser_Test.cpp">
<ExcludedFromBuild>$(ExcludeTests)</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="ContextMenu.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="DialogAbout.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="DialogManage.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Group.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="IfActions.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Litestep.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Logger.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Measure.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasureCalc.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasureCPU.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasureDiskSpace.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasureMemory.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasureNet.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasureNetIn.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasureNetOut.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasureNetTotal.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasurePhysicalMemory.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasurePlugin.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasureRegistry.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasureScript.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasureString.cpp" />
<ClCompile Include="MeasureTime.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasureUptime.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeasureVirtualMemory.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Meter.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeterBar.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeterBitmap.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeterButton.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeterHistogram.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeterImage.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeterLine.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeterRotator.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeterRoundLine.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeterString.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="MeterWindow.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Mouse.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Rainmeter.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Export.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Section.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="SkinRegistry.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="SkinRegistry_Test.cpp">
<ExcludedFromBuild>$(ExcludeTests)</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="StdAfx.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="System.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="TintedImage.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="TrayWindow.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="UpdateCheck.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ClCompile Include="lua\LuaManager.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>../StdAfx.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\LuaScript.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>../StdAfx.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\glue\LuaMeasure.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>../../StdAfx.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\glue\LuaMeter.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>../../StdAfx.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\glue\LuaMeterWindow.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>../../StdAfx.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="lua\glue\LuaGlobal.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>../../StdAfx.h</PrecompiledHeaderFile>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Library.rc" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\Common\Gfx\Canvas.h" />
<ClInclude Include="..\Common\Gfx\CanvasD2D.h" />
<ClInclude Include="..\Common\Gfx\CanvasGDIP.h" />
<ClInclude Include="..\Common\Gfx\FontCollection.h" />
<ClInclude Include="..\Common\Gfx\FontCollectionD2D.h" />
<ClInclude Include="..\Common\Gfx\FontCollectionGDIP.h" />
<ClInclude Include="..\Common\Gfx\TextFormat.h" />
<ClInclude Include="..\Common\Gfx\TextFormatD2D.h" />
<ClInclude Include="..\Common\Gfx\TextFormatGDIP.h" />
<ClInclude Include="..\Common\Gfx\Util\DWriteHelpers.h" />
<ClInclude Include="..\Common\Gfx\Util\DWriteFontCollectionLoader.h" />
<ClInclude Include="..\Common\Gfx\Util\DWriteFontFileEnumerator.h" />
<ClInclude Include="..\Common\Gfx\Util\WICBitmapDIB.h" />
<ClInclude Include="..\Common\Gfx\Util\WICBitmapLockDIB.h" />
<ClInclude Include="..\Common\Gfx\Util\WICBitmapLockGDIP.h" />
<ClInclude Include="CommandHandler.h" />
<ClInclude Include="ConfigParser.h" />
<ClInclude Include="ContextMenu.h" />
<ClInclude Include="DialogAbout.h" />
<ClInclude Include="Error.h" />
<ClInclude Include="Group.h" />
<ClInclude Include="IfActions.h" />
<ClInclude Include="Litestep.h" />
<ClInclude Include="DialogManage.h" />
<ClInclude Include="Logger.h" />
<ClInclude Include="Measure.h" />
<ClInclude Include="MeasureCalc.h" />
<ClInclude Include="MeasureCPU.h" />
<ClInclude Include="MeasureDiskSpace.h" />
<ClInclude Include="MeasureMemory.h" />
<ClInclude Include="MeasureNet.h" />
<ClInclude Include="MeasureNetIn.h" />
<ClInclude Include="MeasureNetOut.h" />
<ClInclude Include="MeasureNetTotal.h" />
<ClInclude Include="MeasurePhysicalMemory.h" />
<ClInclude Include="MeasurePlugin.h" />
<ClInclude Include="MeasureRegistry.h" />
<ClInclude Include="MeasureScript.h" />
<ClInclude Include="MeasureString.h" />
<ClInclude Include="MeasureTime.h" />
<ClInclude Include="MeasureUptime.h" />
<ClInclude Include="MeasureVirtualMemory.h" />
<ClInclude Include="Meter.h" />
<ClInclude Include="MeterBar.h" />
<ClInclude Include="MeterBitmap.h" />
<ClInclude Include="MeterButton.h" />
<ClInclude Include="MeterHistogram.h" />
<ClInclude Include="MeterImage.h" />
<ClInclude Include="MeterLine.h" />
<ClInclude Include="MeterRotator.h" />
<ClInclude Include="MeterRoundLine.h" />
<ClInclude Include="MeterString.h" />
<ClInclude Include="MeterWindow.h" />
<ClInclude Include="Mouse.h" />
<ClInclude Include="Rainmeter.h" />
<ClInclude Include="Export.h" />
<ClInclude Include="RainmeterQuery.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="Section.h" />
<ClInclude Include="SkinRegistry.h" />
<ClInclude Include="StdAfx.h" />
<ClInclude Include="System.h" />
<ClInclude Include="TintedImage.h" />
<ClInclude Include="TrayWindow.h" />
<ClInclude Include="UpdateCheck.h" />
<ClInclude Include="lua\LuaManager.h" />
<ClInclude Include="lua\LuaScript.h" />
</ItemGroup>
<ItemGroup>
<None Include="Exports.def" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Common\Common.vcxproj">
<Project>{19312085-aa51-4bd6-be92-4b6098cca539}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="Library_Lua.vcxproj">
<Project>{BC25C5DC-AEFB-49F9-8188-3C1B8C8929E6}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="Library_PCRE.vcxproj">
<Project>{6D61FBE9-6913-4885-A95D-1A8C0C223D82}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>