rainmeter-studio/Library/MeasureScript.h
mapeki c516bf8310 Added Lua Stuff
There are a few changes to the core Rainmeter code.
2010-12-12 17:08:36 +00:00

55 lines
1.1 KiB
C++

#ifndef MEASURESCRIPT_H
#define MEASURESCRIPT_H
#include "Measure.h"
#include "lua/LuaScript.h"
#include "MeterWindow.h"
class CMeasureScript : public CMeasure
{
public:
CMeasureScript(CMeterWindow* meterWindow);
virtual ~CMeasureScript();
void ReadConfig(CConfigParser& parser, const WCHAR* section);
void Initialize();
bool Update();
double GetValue();
void SetValue(double d);
virtual const WCHAR* GetStringValue(bool autoScale, double scale, int decimals, bool percentual);
void MeterMouseEvent(CMeter* p_pMeter, MOUSE p_eMouse);
void RunFunctionWithMeter(const char* p_strFunction, CMeter* p_pMeter);
protected:
LuaScript* m_pLuaScript;
bool m_bUpdateDefined;
bool m_bGetValueDefined;
bool m_bGetStringValueDefined;
bool m_bInitializeDefined;
std::wstring m_strValue;
std::wstring m_ScriptTableName;
/*
Sqrat::Table* m_ScriptTable;
Sqrat::Function* m_UpdateFunc;
Sqrat::Function* m_GetValueFunc;
Sqrat::Function* m_GetStringValueFunc;
Sqrat::Function* m_InitFunc;
Sqrat::Function* m_UpdateTransitionFunc;
*/
};
#endif